Player Matchup

Yemoja
Yemoja
HardSum
Yemoja
Level 69
God Stats
4W - 3L
1,836 SR
Queue Stats
199W - 292L
1,348 Elo+
Party 2
Chronos
Chronos
PrincessCzar
Chronos
Level 119
God Stats
8W - 23L
1,333 SR
Queue Stats
24W - 65L
1,197 Elo+
Party 2
Danzaburou
Danzaburou
Shawn MuLaa
Danzaburou
Level 99
God Stats
10W - 5L
1,648 SR
Queue Stats
63W - 50L
1,488 Elo+
Party 2
Team Averages
Level 96
1,605 SR
1,344 Elo+

VS

Team Averages
Level 121
1,339 SR
1,356 Elo+
Artemis
Artemis
Monimonimony
Artemis
Level 103
God Stats
1W - 0L
1,291 SR
Queue Stats
54W - 68L
1,396 Elo+
Party 1
Ah Puch
Ah Puch
Pyro73091
Ah Puch
Level 142
God Stats
66W - 87L
1,488 SR
Queue Stats
84W - 130L
1,314 Elo+
Solo
Achilles
Achilles
Stelio Kontos13
Achilles
Level 118
God Stats
5W - 4L
1,240 SR
Queue Stats
234W - 284L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HardSum
Yemoja
12
0 / 3 / 0
7,603
634
1,959
16,125
13,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
PrincessCzar
Chronos
10
0 / 3 / 0
6,518
543
385
8,097
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Shawn MuLaa
Danzaburou
11
0 / 3 / 0
7,287
607
5,339
11,887
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Monimonimony
Artemis
15
3 / 0 / 4
9,222
769
9,370
5,224
2,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Pyro73091
Ah Puch
14
0 / 0 / 9
9,014
751
11,361
6,424
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
6 / 0 / 3
9,516
793
9,928
10,458
10,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HardSum
Yemoja
0
3
0
0
W
Artemis
Monimonimony
Artemis
3
0
4
5
L
Chronos
PrincessCzar
Chronos
0
3
0
0
W
Ah Puch
Pyro73091
Ah Puch
0
0
9
4.5
L
Danzaburou
Shawn MuLaa
Danzaburou
0
3
0
0
W
Achilles
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,683
Damage
30,659
36,109
Taken
22,106
21,630
Mitigated
15,585
7,342
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HardSum
Yemoja
1,959
215
3,315
1,607
16,125
13,516
0
5,450
10,675
10,235
0
W
Artemis
Monimonimony
Artemis
9,370
3,165
0
489
5,224
2,240
698
603
4,621
0
53,821
L
Chronos
PrincessCzar
Chronos
385
269
0
378
8,097
3,014
0
2,681
5,416
4,098
0
W
Ah Puch
Pyro73091
Ah Puch
11,361
279
520
3,974
6,424
2,599
533
1,133
5,291
44,446
0
L
Danzaburou
Shawn MuLaa
Danzaburou
5,339
2,130
0
2,042
11,887
5,100
0
3,404
8,483
0
27,730
W
Achilles
9,928
3,452
0
3,405
10,458
10,746
131
1,275
9,183
98
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
27,752
76
Minions Killed
173
0
Camps Cleared
0
541,162
Distance Traveled
681,199
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,603
634
11
1
0
219,565
0
W
Artemis
9,222
769
64
5
0
207,800
3
L
Chronos
6,518
543
9
1
0
175,470
0
W
Ah Puch
9,014
751
82
7
0
233,626
2
L
Danzaburou
7,287
607
56
5
0
146,127
4
W
Achilles
9,516
793
27
2
0
239,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role