Player Matchup

Hercules
Hercules
ABC_Huxx
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 106L
1,253 Elo+
Party 2
Scylla
Scylla
CryPTo_P
Scylla
Level 65
God Stats
3W - 15L
1,382 SR
Queue Stats
22W - 61L
1,227 Elo+
Party 2
Hachiman
Hachiman
NzPaiin
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 104L
1,249 Elo+
Party 2
Ares
Ares
SadLocs
Ares
Level 129
God Stats
0W - 3L
1,278 SR
Queue Stats
515W - 490L
1,556 Elo+
Party 3
Loki
Loki
StrawHatPanda666
Loki
Level 34
God Stats
6W - 4L
1,569 SR
Queue Stats
130W - 117L
1,503 Elo+
Party 3
Team Averages
Level 71
1,446 SR
1,358 Elo+

VS

Team Averages
Level 103
1,584 SR
1,508 Elo+
Medusa
Medusa
IconicAsp3215
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 94L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
MoonLight Rex
Guan Yu
Level 151
God Stats
7W - 5L
1,655 SR
Queue Stats
156W - 156L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
OldUncleClinty
Kuzenbo
Level 101
God Stats
5W - 3L
1,683 SR
Queue Stats
295W - 327L
1,367 Elo+
Solo
Bakasura
Bakasura
RoyceTheRipper
Bakasura
Level 62
God Stats
10W - 4L
1,580 SR
Queue Stats
17W - 8L
1,640 Elo+
Solo
Ra
Ra
oClviks
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 112L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABC_Huxx
Hercules
10
0 / 1 / 0
5,961
397
5,087
11,243
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
CryPTo_P
Scylla
12
0 / 3 / 1
6,327
422
4,097
6,813
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
NzPaiin
Hachiman
12
0 / 1 / 1
6,444
430
3,074
5,846
1,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
SadLocs
Ares
9
2 / 3 / 0
6,745
450
8,073
12,118
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 1
6,492
433
3,829
11,022
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,749
583
9,264
9,174
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
14
3 / 0 / 2
8,996
600
7,245
13,844
14,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 1 / 5
7,900
527
3,256
12,493
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
12
2 / 1 / 3
7,734
516
4,006
11,838
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
8,439
563
6,418
7,254
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
ABC_Huxx
Hercules
0
1
0
0
L
Scylla
CryPTo_P
Scylla
0
3
1
0.17
W
4
0
3
5.5
W
Guan Yu
3
0
2
4
L
Hachiman
NzPaiin
Hachiman
0
1
1
0.5
W
0
1
5
2.5
W
Bakasura
2
1
3
3.5
L
Ares
SadLocs
Ares
2
3
0
0.67
L
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,160
Damage
30,189
47,042
Taken
54,603
27,314
Mitigated
42,453
14,297
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ABC_Huxx
Hercules
5,087
1,859
0
3,782
11,243
8,290
0
1,018
9,481
0
29,385
L
Scylla
CryPTo_P
Scylla
4,097
178
0
1,131
6,813
2,821
156
2,291
4,427
45,468
0
W
9,264
4,728
0
5,163
9,174
3,935
1,109
2,876
6,298
0
84,370
W
Guan Yu
7,245
1,755
798
7,420
13,844
14,582
688
2,030
11,262
0
57,564
L
Hachiman
NzPaiin
Hachiman
3,074
2,539
0
2,585
5,846
1,814
176
1,073
4,748
0
40,038
W
3,256
1,450
398
4,226
12,493
15,209
290
4,492
7,967
18,464
0
W
Bakasura
4,006
3,382
0
5,150
11,838
5,327
722
3,692
7,984
0
28,680
L
Ares
SadLocs
Ares
8,073
578
0
2,405
12,118
10,163
0
2,069
9,553
18,598
0
L
3,829
1,254
0
4,394
11,022
4,226
0
3,223
7,674
0
59,734
W
6,418
633
642
3,420
7,254
3,400
223
4,599
2,655
67,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
41,818
302
Minions Killed
458
0
Camps Cleared
0
1,298,163
Distance Traveled
1,370,281
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,961
397
50
3
0
254,905
3
L
Scylla
6,327
422
77
5
0
258,368
6
W
Medusa
8,749
583
119
8
0
257,958
2
W
Guan Yu
8,996
600
108
7
0
294,207
3
L
Hachiman
6,444
430
76
5
0
238,588
0
W
Kuzenbo
7,900
527
31
2
0
255,824
2
W
Bakasura
7,734
516
81
5
0
262,895
4
L
Ares
6,745
450
14
1
0
300,057
3
L
Loki
6,492
433
85
6
0
246,245
2
W
Ra
8,439
563
119
8
0
299,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role