Player Matchup

Cthulhu
Cthulhu
FCchito
Cthulhu
Level 29
God Stats
2W - 1L
1,283 SR
Queue Stats
14W - 3L
1,748 Elo+
Party 2
Ra
Ra
FYC-SeriousSwagg
Ra
Level 125
God Stats
2W - 0L
1,686 SR
Queue Stats
62W - 27L
1,671 Elo+
Party 2
Thanatos
Thanatos
Fidgeties
Thanatos
Level 118
God Stats
2W - 2L
1,249 SR
Queue Stats
73W - 33L
1,676 Elo+
Party 2
Team Averages
Level 91
1,406 SR
1,698 Elo+

VS

Team Averages
Level 67
1,567 SR
1,440 Elo+
Tiamat
Tiamat
Nash9660
Tiamat
Level 154
God Stats
1W - 1L
1,765 SR
Queue Stats
497W - 370L
1,582 Elo+
Party 1
Mulan
Mulan
NateRandom
Mulan
Level 19
God Stats
4W - 10L
1,435 SR
Queue Stats
23W - 30L
1,395 Elo+
Party 1
Loki
Loki
NumNuTzZz5305
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FCchito
Cthulhu
14
0 / 0 / 16
9,529
794
6,689
9,011
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 16
9,105
759
7,715
10,648
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Fidgeties
Thanatos
16
16 / 1 / 1
11,394
950
17,507
14,689
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nash9660
Tiamat
13
2 / 2 / 3
8,311
693
11,328
10,277
5,976
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
2 / 6 / 3
7,731
644
7,538
14,610
10,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 9 / 4
7,617
635
5,670
12,112
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
5
5
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FCchito
Cthulhu
0
0
16
8
W
1
4
16
2.25
W
Thanatos
Fidgeties
Thanatos
16
1
1
16.5
L
Tiamat
Nash9660
Tiamat
2
2
3
1.75
L
Mulan
2
6
3
0.58
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,911
Damage
24,536
34,348
Taken
36,999
26,805
Mitigated
21,180
23,038
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FCchito
Cthulhu
6,689
735
427
1,971
9,011
11,440
320
2,716
5,867
20,400
0
W
7,715
533
3,105
4,268
10,648
5,580
896
4,115
6,398
43,111
0
W
Thanatos
Fidgeties
Thanatos
17,507
7,970
0
13,267
14,689
9,785
1,774
4,710
9,633
0
51,333
L
Tiamat
Nash9660
Tiamat
11,328
1,733
0
2,460
10,277
5,976
0
3,511
6,574
42,193
0
L
Mulan
7,538
1,494
0
2,465
14,610
10,068
0
6,313
7,972
0
18,828
L
5,670
694
0
436
12,112
5,136
0
4,685
7,041
0
13,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
23,659
159
Minions Killed
97
0
Camps Cleared
0
689,379
Distance Traveled
583,339
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,529
794
34
3
0
231,779
0
W
Ra
9,105
759
61
5
0
211,566
0
W
Thanatos
11,394
950
64
5
0
246,034
2
L
Tiamat
8,311
693
77
6
0
213,432
3
L
Mulan
7,731
644
13
1
0
194,331
1
L
Loki
7,617
635
7
1
0
175,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role