Player Matchup

Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SharpPlayer656
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 145L
1,377 Elo+
Solo
Apollo
Apollo
ZigBNB
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,604 Elo+
Solo
Ymir
Ymir
babyyhefnerr
Ymir
Level 119
God Stats
2W - 6L
1,255 SR
Queue Stats
116W - 144L
1,381 Elo+
Party 2
Ravana
Ravana
truegooner12
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,572 Elo+
Party 2
Team Averages
Level 84
1,451 SR
1,487 Elo+

VS

Team Averages
Level 91
1,456 SR
1,439 Elo+
Apollo
Apollo
AmazonBoxBoi
Apollo
Level 68
God Stats
3W - 4L
1,259 SR
Queue Stats
61W - 77L
1,336 Elo+
Party 3
Achilles
Achilles
ChefBoyarDummy
Achilles
Level 84
God Stats
3W - 4L
1,439 SR
Queue Stats
74W - 95L
1,338 Elo+
Party 3
Tyr
Tyr
DeBo203
Tyr
Level 103
God Stats
6W - 7L
1,589 SR
Queue Stats
290W - 217L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
DraftZJ
Kukulkan
Level 101
God Stats
11W - 2L
1,586 SR
Queue Stats
163W - 130L
1,564 Elo+
Party 1
Athena
Athena
footlice
Athena
Level 99
God Stats
5W - 7L
1,409 SR
Queue Stats
122W - 145L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
6,203
477
4,093
6,073
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
12
0 / 3 / 1
6,544
503
6,414
10,058
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
ZigBNB
Apollo
10
2 / 1 / 1
6,030
464
6,708
8,202
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 2
6,186
476
5,010
9,645
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
11
1 / 2 / 0
6,806
524
6,100
6,318
5,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 3 / 1
6,170
475
7,424
10,050
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
3 / 0 / 3
7,200
554
6,603
10,600
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
14
3 / 1 / 1
8,326
640
5,789
11,235
10,428
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DraftZJ
Kukulkan
15
1 / 0 / 1
8,223
633
2,114
5,215
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
footlice
Athena
8
2 / 0 / 1
6,307
485
2,885
8,212
6,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Apollo
1
3
1
0.5
W
Achilles
3
0
3
4.5
W
Tyr
3
1
1
3.5
W
Kukulkan
DraftZJ
Kukulkan
1
0
1
1.5
L
Lancelot
0
3
1
0.17
L
Apollo
ZigBNB
Apollo
2
1
1
2.5
L
1
2
2
1
W
Athena
footlice
Athena
2
0
1
2.5
L
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
24,815
40,296
Taken
45,312
20,405
Mitigated
28,441
10,351
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,093
382
0
1,907
6,073
1,917
43
1,634
4,439
42,422
0
W
Apollo
7,424
4,817
0
2,872
10,050
3,637
862
2,646
7,404
0
43,132
W
Achilles
6,603
3,060
0
1,767
10,600
5,710
0
1,253
9,347
0
44,089
W
Tyr
5,789
794
0
4,996
11,235
10,428
0
0
11,235
0
58,353
W
Kukulkan
DraftZJ
Kukulkan
2,114
306
0
1,400
5,215
2,469
0
2,358
2,857
76,814
0
L
Lancelot
6,414
1,247
0
597
10,058
4,483
0
436
9,622
0
49,613
L
Apollo
ZigBNB
Apollo
6,708
3,454
0
3,620
8,202
2,516
582
680
7,522
0
35,516
L
5,010
1,174
179
2,977
9,645
5,994
0
2,249
7,396
23,054
3,680
W
Athena
footlice
Athena
2,885
990
1,224
2,489
8,212
6,197
0
2,137
6,075
12,714
0
L
Ravana
6,100
1,854
0
1,071
6,318
5,495
0
0
6,318
0
48,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
36,226
343
Minions Killed
412
0
Camps Cleared
0
1,206,726
Distance Traveled
1,366,227
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,203
477
79
6
0
189,246
1
W
Apollo
6,170
475
67
5
0
229,701
0
W
Achilles
7,200
554
62
5
0
302,768
0
W
Tyr
8,326
640
117
9
0
282,350
6
W
Kukulkan
8,223
633
146
11
0
263,977
3
L
Lancelot
6,544
503
86
7
0
275,889
0
L
Apollo
6,030
464
55
4
0
246,281
0
L
Ymir
6,186
476
36
3
0
238,117
1
W
Athena
6,307
485
20
2
0
287,431
2
L
Ravana
6,806
524
87
7
0
257,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role