Player Matchup

Zeus
Zeus
Nutty4chocolat2
Zeus
Level 145
God Stats
2W - 1L
1,531 SR
Queue Stats
4W - 6L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 123
God Stats
66W - 59L
1,525 SR
Queue Stats
138W - 146L
1,421 Elo+
Solo
Nemesis
Nemesis
Raife01
Nemesis
Level 83
God Stats
3W - 1L
1,657 SR
Queue Stats
161W - 171L
1,452 Elo+
Solo
Neith
Neith
SoreWind4043731
Neith
Level 85
God Stats
8W - 8L
1,441 SR
Queue Stats
123W - 143L
1,387 Elo+
Solo
Chaac
Chaac
kvnqhuncho
Chaac
Level 59
God Stats
13W - 7L
1,493 SR
Queue Stats
115W - 120L
1,337 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,444 Elo+

VS

Team Averages
Level 99
1,419 SR
1,414 Elo+
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CrAzyCaJuN1732
Guan Yu
Level 65
God Stats
15W - 6L
1,743 SR
Queue Stats
227W - 251L
1,395 Elo+
Solo
Horus
Horus
DON-G277
Horus
Level 80
God Stats
15W - 18L
1,214 SR
Queue Stats
202W - 242L
1,374 Elo+
Solo
Medusa
Medusa
Elfro the Wise
Medusa
Level 115
God Stats
2W - 7L
1,437 SR
Queue Stats
178W - 200L
1,432 Elo+
Solo
Susano
Susano
IAmMentallylLL
Susano
Level 101
God Stats
0W - 3L
1,201 SR
Queue Stats
139W - 166L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,805
550
2,430
7,280
3,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Oakoholic
Sylvanus
14
8 / 1 / 4
9,892
618
12,426
11,524
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Raife01
Nemesis
13
1 / 1 / 1
8,260
516
5,602
15,954
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 6
7,990
499
7,975
9,173
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
13
4 / 1 / 5
8,201
513
7,712
11,004
7,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 2
8,479
530
9,372
7,667
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 4 / 3
6,406
400
6,760
14,269
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
DON-G277
Horus
12
3 / 6 / 1
7,577
474
3,977
12,835
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 2
7,266
454
6,329
14,149
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
5,601
350
1,828
5,582
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
L
1
4
3
0.63
L
Horus
DON-G277
Horus
3
6
1
0.58
L
2
4
2
0.75
L
0
1
1
0.5
W
1
1
0
1
W
Sylvanus
Oakoholic
Sylvanus
8
1
4
10
W
Nemesis
Raife01
Nemesis
1
1
1
1.5
W
2
3
6
1.67
W
Chaac
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
28,266
54,935
Taken
54,502
28,647
Mitigated
32,793
23,375
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,372
1,026
0
2,226
7,667
3,483
0
2,229
5,438
74,610
0
L
6,760
432
1,178
5,122
14,269
15,735
117
1,720
12,549
0
26,137
L
Horus
DON-G277
Horus
3,977
2,660
464
3,916
12,835
7,478
0
6,483
6,352
0
31,075
L
6,329
2,473
0
5,424
14,149
4,487
330
2,300
11,849
0
62,217
L
1,828
809
0
2,160
5,582
1,610
0
762
4,820
0
22,294
W
2,430
149
0
2,358
7,280
3,066
1,296
3,616
3,664
65,660
0
W
Sylvanus
Oakoholic
Sylvanus
12,426
3,864
1,166
5,988
11,524
6,873
1,796
2,755
8,641
56,412
12,195
W
Nemesis
Raife01
Nemesis
5,602
2,602
0
8,569
15,954
6,413
0
3,284
12,623
0
69,131
W
7,975
3,239
0
1,755
9,173
4,833
236
646
8,375
0
50,262
W
Chaac
7,712
727
0
3,539
11,004
7,462
272
996
9,571
0
39,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
35,329
430
Minions Killed
383
0
Camps Cleared
0
1,494,792
Distance Traveled
1,367,027
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,479
530
141
9
0
330,540
1
L
Guan Yu
6,406
400
50
3
0
315,120
0
L
Horus
7,577
474
53
3
0
299,682
1
L
Medusa
7,266
454
90
6
0
274,077
2
L
Susano
5,601
350
49
3
0
147,608
1
W
Zeus
8,805
550
104
7
0
260,648
2
W
Sylvanus
9,892
618
102
6
0
266,987
2
W
Nemesis
8,260
516
108
7
0
348,573
2
W
Neith
7,990
499
79
5
0
288,474
3
W
Chaac
8,201
513
37
2
0
330,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role