Player Matchup

Rama
Rama
Dami1403 2
Rama
Level 160
God Stats
1W - 0L
1,480 SR
Queue Stats
52W - 35L
1,714 Elo+
Party 2
Chaac
Chaac
Dirty__Muppet69
Chaac
Level 116
God Stats
3W - 2L
1,567 SR
Queue Stats
61W - 90L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
WoolyTugBoat95
Zhong Kui
Level 160
God Stats
1W - 0L
1,465 SR
Queue Stats
43W - 27L
1,727 Elo+
Party 2
Team Averages
Level 145
1,504 SR
1,597 Elo+

VS

Team Averages
Level 100
1,394 SR
1,353 Elo+
Chaac
Chaac
Anarchy_Celtic
Chaac
Level 112
God Stats
47W - 42L
1,365 SR
Queue Stats
191W - 280L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
DivineXena808
Jormungandr
Level 119
God Stats
24W - 19L
1,417 SR
Queue Stats
171W - 161L
1,457 Elo+
Solo
Cabrakan
Cabrakan
HardSum
Cabrakan
Level 69
God Stats
54W - 76L
1,398 SR
Queue Stats
199W - 292L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,206
837
10,219
5,833
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 2 / 11
8,114
738
6,498
11,916
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
WoolyTugBoat95
Zhong Kui
14
4 / 2 / 9
8,597
782
12,242
12,370
9,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,510
592
6,252
10,141
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DivineXena808
Jormungandr
11
1 / 4 / 2
7,463
678
6,809
12,141
6,535
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
HardSum
Cabrakan
14
3 / 5 / 2
8,807
801
3,538
16,945
21,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
13
Kills
4
5
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
7
1
6
10
W
2
2
11
3.75
L
Jormungandr
DivineXena808
Jormungandr
1
4
2
0.5
L
Cabrakan
HardSum
Cabrakan
3
5
2
0.8
W
Zhong Kui
WoolyTugBoat95
Zhong Kui
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
16,599
30,119
Taken
39,227
24,100
Mitigated
35,532
12,507
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,252
218
0
2,568
10,141
7,794
0
3,333
6,549
0
24,422
W
10,219
6,869
0
1,069
5,833
2,931
2,251
2,262
3,443
0
44,792
W
6,498
1,732
0
3,974
11,916
12,006
169
3,842
7,878
0
17,538
L
Jormungandr
DivineXena808
Jormungandr
6,809
1,206
0
2,359
12,141
6,535
0
4,129
7,796
29,134
0
L
Cabrakan
HardSum
Cabrakan
3,538
862
1,855
1,619
16,945
21,203
0
4,825
11,602
7,938
0
W
Zhong Kui
WoolyTugBoat95
Zhong Kui
12,242
2,233
0
7,464
12,370
9,163
994
4,326
7,802
46,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
22,780
153
Minions Killed
95
0
Camps Cleared
0
561,200
Distance Traveled
542,178
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,510
592
47
4
0
196,538
2
W
Rama
9,206
837
61
6
0
179,677
2
W
Chaac
8,114
738
20
2
0
199,594
0
L
Jormungandr
7,463
678
40
4
0
169,819
3
L
Cabrakan
8,807
801
8
1
0
175,821
0
W
Zhong Kui
8,597
782
72
7
0
181,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role