Player Matchup

Yu Huang
Yu Huang
Aces8932
Yu Huang
Level 148
God Stats
0W - 1L
1,707 SR
Queue Stats
89W - 63L
1,719 Elo+
Party 3
Sun Wukong
Sun Wukong
Fa1za
Sun Wukong
Level 122
God Stats
0W - 2L
1,300 SR
Queue Stats
116W - 99L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Fo1te
Kukulkan
Level 125
God Stats
1W - 3L
1,601 SR
Queue Stats
123W - 104L
1,627 Elo+
Party 1
Charybdis
Charybdis
RinceoirAero
Charybdis
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 44L
1,721 Elo+
Party 3
Achilles
Achilles
Shm0n3
Achilles
Level 127
God Stats
6W - 2L
1,437 SR
Queue Stats
343W - 320L
1,590 Elo+
Solo
Team Averages
Level 134
1,509 SR
1,657 Elo+

VS

Team Averages
Level 123
1,593 SR
1,567 Elo+
Anubis
Anubis
Areux
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,627 Elo+
Solo
Danzaburou
Danzaburou
Jboog1227
Danzaburou
Level 86
God Stats
6W - 2L
1,651 SR
Queue Stats
173W - 159L
1,532 Elo+
Party 2
Arachne
Arachne
SHADOWFIGTHER555
Arachne
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,597 Elo+
Solo
Ratatoskr
Ratatoskr
Sygma
Ratatoskr
Level 144
God Stats
2W - 0L
1,835 SR
Queue Stats
392W - 365L
1,558 Elo+
Solo
Yu Huang
Yu Huang
cafepwrd
Yu Huang
Level 128
God Stats
4W - 2L
1,482 SR
Queue Stats
208W - 196L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aces8932
Yu Huang
17
2 / 5 / 7
9,656
743
11,961
10,664
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Fa1za
Sun Wukong
15
3 / 3 / 5
9,239
711
9,871
12,560
15,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Fo1te
Kukulkan
18
3 / 3 / 5
9,909
762
17,844
7,129
3,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
RinceoirAero
Charybdis
14
1 / 7 / 5
8,718
671
10,661
13,647
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Shm0n3
Achilles
17
2 / 4 / 7
9,264
713
15,045
17,519
23,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Areux
Anubis
17
8 / 4 / 9
10,487
807
15,777
15,073
9,039
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jboog1227
Danzaburou
18
5 / 2 / 13
10,407
801
10,539
14,850
8,130
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 9
10,264
790
7,771
16,483
14,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Sygma
Ratatoskr
15
1 / 3 / 13
9,813
755
7,615
19,993
22,463
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
cafepwrd
Yu Huang
16
3 / 1 / 10
9,640
742
14,853
8,917
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
11
Kills
22
22
Deaths
11
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Aces8932
Yu Huang
2
5
7
1.1
W
Anubis
Areux
Anubis
8
4
9
3.13
L
Sun Wukong
Fa1za
Sun Wukong
3
3
5
1.83
L
Kukulkan
Fo1te
Kukulkan
3
3
5
1.83
W
Danzaburou
Jboog1227
Danzaburou
5
2
13
5.75
L
Charybdis
RinceoirAero
Charybdis
1
7
5
0.5
W
5
1
9
9.5
L
Achilles
Shm0n3
Achilles
2
4
7
1.38
W
Ratatoskr
Sygma
Ratatoskr
1
3
13
2.5
W
Yu Huang
cafepwrd
Yu Huang
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,382
Damage
56,555
61,519
Taken
75,316
52,476
Mitigated
58,235
17,332
Healing
39,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Aces8932
Yu Huang
11,961
772
465
1,885
10,664
4,421
399
7,095
3,569
27,693
0
W
Anubis
Areux
Anubis
15,777
213
4,083
5,197
15,073
9,039
124
8,169
6,578
29,152
0
L
Sun Wukong
Fa1za
Sun Wukong
9,871
768
820
2,902
12,560
15,267
400
5,141
7,419
0
14,375
L
Kukulkan
Fo1te
Kukulkan
17,844
729
981
1,057
7,129
3,121
472
4,968
2,161
35,142
0
W
Danzaburou
Jboog1227
Danzaburou
10,539
5,763
2,190
3,582
14,850
8,130
1,710
6,026
8,338
0
34,095
L
Charybdis
RinceoirAero
Charybdis
10,661
5,011
246
1,581
13,647
5,795
0
6,925
6,722
0
22,491
W
7,771
5,354
4,291
6,189
16,483
14,256
369
6,980
8,814
0
10,894
L
Achilles
Shm0n3
Achilles
15,045
2,689
0
7,395
17,519
23,872
82
6,501
11,018
0
30,972
W
Ratatoskr
Sygma
Ratatoskr
7,615
434
1,571
5,596
19,993
22,463
83
4,580
14,467
0
14,185
W
Yu Huang
cafepwrd
Yu Huang
14,853
410
5,418
1,634
8,917
4,347
371
4,050
4,652
31,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
50,611
194
Minions Killed
136
0
Camps Cleared
0
1,115,095
Distance Traveled
1,385,133
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,656
743
44
3
0
219,129
2
W
Anubis
10,487
807
39
3
0
242,631
1
L
Sun Wukong
9,239
711
10
1
0
233,445
0
L
Kukulkan
9,909
762
56
4
0
225,647
1
W
Danzaburou
10,407
801
48
4
0
243,981
3
L
Charybdis
8,718
671
40
3
0
195,672
0
W
Arachne
10,264
790
7
1
0
306,085
7
L
Achilles
9,264
713
44
3
0
241,202
3
W
Ratatoskr
9,813
755
13
1
0
309,970
0
W
Yu Huang
9,640
742
29
2
0
282,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role