Player Matchup

Zeus
Zeus
KAGUYA525
Zeus
Level 23
God Stats
0W - 1L
1,610 SR
Queue Stats
3W - 5L
1,672 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Necrosatus
Kumbhakarna
Level 107
God Stats
4W - 7L
1,416 SR
Queue Stats
126W - 159L
1,362 Elo+
Solo
Mulan
Mulan
ShiroG15
Mulan
Level 46
God Stats
27W - 24L
1,395 SR
Queue Stats
92W - 127L
1,359 Elo+
Party 1
Fenrir
Fenrir
Voluge526
Fenrir
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 153L
1,395 Elo+
Solo
Izanami
Izanami
oniichanuwu
Izanami
Level 75
God Stats
0W - 2L
1,448 SR
Queue Stats
21W - 33L
1,365 Elo+
Solo
Team Averages
Level 77
1,474 SR
1,431 Elo+

VS

Team Averages
Level 92
1,571 SR
1,395 Elo+
Thanatos
Thanatos
BADDDDDD
Thanatos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 30L
1,400 Elo+
Solo
Thor
Thor
DamndbyDay
Thor
Level 128
God Stats
9W - 3L
1,678 SR
Queue Stats
350W - 381L
1,343 Elo+
Party 2
Ymir
Ymir
Fierfekrei1992
Ymir
Level 89
God Stats
17W - 8L
1,613 SR
Queue Stats
68W - 60L
1,446 Elo+
Party 2
Anubis
Anubis
McLovinSVG2
Anubis
Level 123
God Stats
10W - 7L
1,552 SR
Queue Stats
243W - 261L
1,395 Elo+
Party 2
Xbalanque
Xbalanque
QueenofSpades49
Xbalanque
Level 60
God Stats
21W - 17L
1,515 SR
Queue Stats
57W - 72L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 11 / 6
10,010
417
9,661
19,873
4,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Necrosatus
Kumbhakarna
15
2 / 9 / 10
10,933
456
9,000
31,086
34,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
ShiroG15
Mulan
18
7 / 10 / 6
12,501
521
16,403
30,723
30,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Voluge526
Fenrir
18
5 / 10 / 4
11,757
490
10,402
25,126
9,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
oniichanuwu
Izanami
17
6 / 8 / 2
11,960
498
16,314
23,726
8,625
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BADDDDDD
Thanatos
20
14 / 4 / 7
14,071
586
18,418
23,940
14,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 7 / 5
13,588
566
11,734
19,026
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 5 / 22
13,169
549
15,711
28,422
16,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
20
23 / 3 / 13
17,188
716
46,228
26,375
17,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
QueenofSpades49
Xbalanque
19
4 / 3 / 13
13,215
551
13,535
16,516
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
21
Kills
48
48
Deaths
22
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BADDDDDD
Thanatos
14
4
7
4.38
W
3
7
5
0.79
W
4
5
22
3
L
Zeus
1
11
6
0.36
W
Anubis
23
3
13
9.83
L
Kumbhakarna
Necrosatus
Kumbhakarna
2
9
10
0.78
W
Xbalanque
QueenofSpades49
Xbalanque
4
3
13
3.5
L
Mulan
ShiroG15
Mulan
7
10
6
1
L
Fenrir
Voluge526
Fenrir
5
10
4
0.7
L
Izanami
oniichanuwu
Izanami
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,780
Damage
105,626
130,534
Taken
114,279
88,087
Mitigated
67,243
24,952
Healing
64,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BADDDDDD
Thanatos
18,418
5,414
0
21,897
23,940
14,137
1,182
2,723
21,217
0
116,548
W
11,734
3,564
0
5,947
19,026
11,069
4,099
222
18,804
0
102,703
W
15,711
2,448
275
6,140
28,422
16,999
2,548
8,099
20,323
67,295
0
L
Zeus
9,661
1,045
0
2,134
19,873
4,716
1,151
12,440
7,433
58,232
0
W
Anubis
46,228
2,644
0
21,067
26,375
17,960
5,197
5,543
20,832
177,211
0
L
Kumbhakarna
Necrosatus
Kumbhakarna
9,000
1,781
595
5,861
31,086
34,333
196
15,238
15,287
22,481
0
W
Xbalanque
QueenofSpades49
Xbalanque
13,535
7,596
0
9,011
16,516
7,078
7,007
2,577
13,939
0
88,970
L
Mulan
ShiroG15
Mulan
16,403
3,786
0
6,660
30,723
30,561
872
9,820
20,694
37
68,809
L
Fenrir
Voluge526
Fenrir
10,402
2,146
0
4,236
25,126
9,852
0
10,334
14,551
0
85,859
L
Izanami
oniichanuwu
Izanami
16,314
11,155
613
4,853
23,726
8,625
1,598
12,904
10,630
25
90,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
71,231
483
Minions Killed
699
0
Camps Cleared
0
1,799,880
Distance Traveled
2,006,350
33
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,071
586
131
5
0
500,439
0
W
Thor
13,588
566
168
7
0
318,382
0
W
Ymir
13,169
549
74
3
0
415,922
1
L
Zeus
10,010
417
81
3
0
307,537
0
W
Anubis
17,188
716
213
9
0
386,355
1
L
Kumbhakarna
10,933
456
20
1
0
410,225
12
W
Xbalanque
13,215
551
113
5
0
385,252
0
L
Mulan
12,501
521
108
5
0
342,281
4
L
Fenrir
11,757
490
127
5
0
388,593
9
L
Izanami
11,960
498
147
6
0
351,244
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role