Player Matchup

Apollo
Apollo
Iliasier
Apollo
Level 159
God Stats
5W - 9L
1,461 SR
Queue Stats
533W - 538L
1,457 Elo+
Solo
Chang'e
Chang'e
InquiSitoR34Rus
Chang'e
Level 150
God Stats
4W - 6L
1,475 SR
Queue Stats
475W - 504L
1,525 Elo+
Solo
Danzaburou
Danzaburou
ThLa
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
943 Elo+
Solo
Rama
Rama
kotopes777
Rama
Level 123
God Stats
2W - 5L
1,230 SR
Queue Stats
91W - 105L
1,370 Elo+
Solo
Vulcan
Vulcan
s10n
Vulcan
Level 158
God Stats
14W - 18L
1,437 SR
Queue Stats
973W - 910L
1,456 Elo+
Solo
Team Averages
Level 130
1,421 SR
1,350 Elo+

VS

Team Averages
Level 137
1,573 SR
1,447 Elo+
Sylvanus
Sylvanus
MisterVD28
Sylvanus
Level 120
God Stats
9W - 4L
1,626 SR
Queue Stats
353W - 347L
1,328 Elo+
Solo
Zeus
Zeus
Mnimonios
Zeus
Level 150
God Stats
7W - 5L
1,514 SR
Queue Stats
470W - 468L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Schoko_Tornado
Hou Yi
Level 158
God Stats
6W - 7L
1,481 SR
Queue Stats
518W - 544L
1,470 Elo+
Solo
Bellona
Bellona
n3wmoon
Bellona
Level 128
God Stats
5W - 3L
1,619 SR
Queue Stats
233W - 213L
1,488 Elo+
Party 1
Geb
Geb
oliver4o0o
Geb
Level 127
God Stats
3W - 1L
1,625 SR
Queue Stats
143W - 134L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Iliasier
Apollo
17
5 / 4 / 2
10,659
627
7,625
18,827
22,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 5 / 7
10,930
643
15,759
22,937
12,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ThLa
Danzaburou
14
1 / 2 / 3
9,368
551
3,131
7,610
3,835
18
0 / 7 / 7
10,039
591
17,260
18,469
9,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
s10n
Vulcan
20
4 / 5 / 5
12,139
714
34,734
18,798
10,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MisterVD28
Sylvanus
18
0 / 3 / 16
12,105
712
6,224
28,323
40,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
18
3 / 4 / 10
11,852
697
25,999
17,705
8,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 8
13,055
768
20,437
18,086
10,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
n3wmoon
Bellona
20
7 / 2 / 11
13,118
772
12,354
26,503
27,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 2 / 14
11,484
676
14,753
29,037
33,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
13
Kills
23
23
Deaths
14
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Apollo
Iliasier
Apollo
5
4
2
1.5
L
3
5
7
1.3
W
Sylvanus
MisterVD28
Sylvanus
0
3
16
2.67
W
Zeus
3
4
10
2
W
11
3
8
5
L
Danzaburou
ThLa
Danzaburou
1
2
3
1.25
L
0
7
7
0.5
W
Bellona
n3wmoon
Bellona
7
2
11
6.25
W
2
2
14
4.5
L
Vulcan
s10n
Vulcan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,509
Damage
79,767
86,641
Taken
119,654
58,281
Mitigated
122,209
37,424
Healing
58,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Iliasier
Apollo
7,625
2,802
1,644
3,404
18,827
22,673
0
9,180
9,315
0
20,306
L
15,759
1,189
12,561
9,792
22,937
12,040
0
13,245
9,212
26,384
0
W
Sylvanus
MisterVD28
Sylvanus
6,224
1,597
12,463
7,815
28,323
40,890
705
11,449
16,874
19,755
0
W
Zeus
25,999
2,231
1,697
2,838
17,705
8,975
3,716
9,234
8,471
61,679
0
W
20,437
9,705
1,613
1,908
18,086
10,678
531
7,059
11,027
0
48,116
L
Danzaburou
ThLa
Danzaburou
3,131
265
939
513
7,610
3,835
0
2,861
4,555
0
4,686
L
17,260
7,156
920
2,257
18,469
9,445
53
10,639
7,430
0
39,204
W
Bellona
n3wmoon
Bellona
12,354
2,324
12,262
8,543
26,503
27,931
2,036
11,427
15,076
1,792
23,841
W
14,753
1,182
1,596
7,759
29,037
33,735
441
11,324
17,713
30,300
0
L
Vulcan
s10n
Vulcan
34,734
8,941
2,083
3,311
18,798
10,288
0
9,839
8,483
65,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,135
Gold Earned
61,614
192
Minions Killed
216
0
Camps Cleared
0
1,527,711
Distance Traveled
1,638,253
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,659
627
27
2
0
332,834
0
L
Chang'e
10,930
643
35
2
0
323,967
0
W
Sylvanus
12,105
712
25
1
0
281,943
0
W
Zeus
11,852
697
84
5
0
307,246
3
W
Hou Yi
13,055
768
54
3
0
313,721
3
L
Danzaburou
9,368
551
15
1
0
281,013
0
L
Rama
10,039
591
48
3
0
238,341
1
W
Bellona
13,118
772
25
1
0
374,313
1
W
Geb
11,484
676
28
2
0
361,030
2
L
Vulcan
12,139
714
67
4
0
351,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role