Player Matchup

Hera
Hera
Kblock187 x Ebk
Hera
Level 69
God Stats
10W - 7L
1,517 SR
Queue Stats
203W - 215L
1,542 Elo+
Party 1
Fenrir
Fenrir
Solshinx
Fenrir
Level 129
God Stats
2W - 2L
1,585 SR
Queue Stats
627W - 601L
1,482 Elo+
Party 1
Achilles
Achilles
TesseractSphere
Achilles
Level 160
God Stats
3W - 4L
1,618 SR
Queue Stats
273W - 239L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
VampireGod6143
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,680 Elo+
Party 1
Hel
Hel
someoldjews
Hel
Level 85
God Stats
2W - 3L
1,494 SR
Queue Stats
202W - 179L
1,567 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,565 Elo+

VS

Team Averages
Level 82
1,437 SR
1,516 Elo+
Artemis
Artemis
FlabbyWood
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 144L
1,445 Elo+
Solo
Yemoja
Yemoja
KENNY5782
Yemoja
Level 149
God Stats
1W - 4L
1,153 SR
Queue Stats
275W - 255L
1,495 Elo+
Solo
Maui
Maui
P00psh00t3r1016
Maui
Level 19
God Stats
3W - 2L
1,321 SR
Queue Stats
111W - 117L
1,540 Elo+
Solo
Ullr
Ullr
Roumbos12
Ullr
Level 25
God Stats
5W - 2L
1,621 SR
Queue Stats
59W - 45L
1,566 Elo+
Solo
King Arthur
King Arthur
l tk7 l
King Arthur
Level 146
God Stats
1W - 8L
1,589 SR
Queue Stats
193W - 179L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
13,893
662
30,819
23,122
14,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Solshinx
Fenrir
18
1 / 4 / 14
12,335
587
7,622
28,189
36,979
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
19
3 / 5 / 7
12,377
589
15,050
35,842
48,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
20
9 / 3 / 8
14,941
711
34,102
26,755
16,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 11
13,414
639
16,460
30,187
18,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlabbyWood
Artemis
20
10 / 6 / 4
15,000
714
28,646
22,898
16,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KENNY5782
Yemoja
20
3 / 3 / 13
13,303
633
15,826
26,897
34,404
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 3 / 17
12,218
582
13,411
26,087
43,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
20
6 / 3 / 11
14,262
679
37,061
20,979
13,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
l tk7 l
King Arthur
20
3 / 5 / 17
13,161
627
18,913
29,531
41,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
84
20
Kills
22
22
Deaths
20
50
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
FlabbyWood
Artemis
10
6
4
2
W
Yemoja
KENNY5782
Yemoja
3
3
13
3.17
L
5
5
10
2
W
0
3
17
2.83
W
Ullr
6
3
11
3.83
L
Fenrir
Solshinx
Fenrir
1
4
14
2
L
Achilles
3
5
7
1.3
L
Jing Wei
9
3
8
4.33
W
King Arthur
l tk7 l
King Arthur
3
5
17
2.3
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,053
Damage
113,857
144,095
Taken
126,392
134,843
Mitigated
149,673
78,567
Healing
50,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FlabbyWood
Artemis
28,646
11,677
2,754
4,542
22,898
16,365
2,579
8,930
13,757
0
63,702
W
Yemoja
KENNY5782
Yemoja
15,826
2,986
18,420
9,529
26,897
34,404
939
8,295
18,306
37,318
0
L
30,819
6,762
0
402
23,122
14,121
1,790
6,222
16,900
61,600
0
W
13,411
1,866
328
1,870
26,087
43,971
337
10,184
15,401
21,438
0
W
Ullr
37,061
13,129
1,612
2,588
20,979
13,812
3,302
7,266
13,435
0
81,126
L
Fenrir
Solshinx
Fenrir
7,622
895
4,092
6,544
28,189
36,979
471
5,097
23,092
0
11,752
L
Achilles
15,050
1,831
1,038
8,579
35,842
48,884
1,602
5,553
30,289
0
29,930
L
Jing Wei
34,102
29,241
1,764
8,165
26,755
16,757
4,963
5,748
21,007
0
70,030
W
King Arthur
l tk7 l
King Arthur
18,913
957
4,007
4,781
29,531
41,121
421
12,604
16,535
0
41,269
L
16,460
164
31,655
16,328
30,187
18,102
566
6,617
23,570
35,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,960
Gold Earned
67,944
219
Minions Killed
205
0
Camps Cleared
0
1,958,094
Distance Traveled
1,737,733
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,000
714
37
2
0
335,984
0
W
Yemoja
13,303
633
42
2
0
330,135
1
L
Hera
13,893
662
81
4
0
349,376
0
W
Maui
12,218
582
18
1
0
349,224
0
W
Ullr
14,262
679
74
4
0
377,682
0
L
Fenrir
12,335
587
7
0
0
419,640
0
L
Achilles
12,377
589
22
1
0
381,183
1
L
Jing Wei
14,941
711
65
3
0
374,169
0
W
King Arthur
13,161
627
34
2
0
344,708
0
L
Hel
13,414
639
44
2
0
433,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role