Player Matchup

He Bo
He Bo
Butcha
He Bo
Level 58
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 8L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
HybridWolf
Cthulhu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,747 Elo+
Party 2
Neith
Neith
Koronos
Neith
Level 44
God Stats
26W - 21L
1,454 SR
Queue Stats
45W - 33L
1,461 Elo+
Party 2
Team Averages
Level 47
1,545 SR
1,582 Elo+

VS

Team Averages
Level 111
1,414 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
BigFoot_Loves666
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 196L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Playatrex
Kumbhakarna
Level 147
God Stats
2W - 3L
1,262 SR
Queue Stats
264W - 306L
1,453 Elo+
Party 1
Charybdis
Charybdis
thejantasy
Charybdis
Level 68
God Stats
193W - 241L
1,480 SR
Queue Stats
628W - 800L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Butcha
He Bo
14
1 / 5 / 3
9,937
621
7,655
11,904
5,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HybridWolf
Cthulhu
16
2 / 2 / 4
11,208
701
11,418
18,264
26,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Koronos
Neith
17
3 / 3 / 3
11,301
706
21,250
14,368
6,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigFoot_Loves666
Morgan Le Fay
19
6 / 2 / 4
12,313
770
22,075
13,471
8,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Playatrex
Kumbhakarna
19
4 / 0 / 5
12,594
787
6,221
20,273
31,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
thejantasy
Charybdis
15
0 / 4 / 7
10,466
654
9,295
12,736
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
10
10
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigFoot_Loves666
Morgan Le Fay
6
2
4
4
L
He Bo
Butcha
He Bo
1
5
3
0.5
L
Cthulhu
HybridWolf
Cthulhu
2
2
4
2
L
Neith
Koronos
Neith
3
3
3
1.5
W
Kumbhakarna
Playatrex
Kumbhakarna
4
0
5
6.5
W
Charybdis
thejantasy
Charybdis
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
37,591
44,536
Taken
46,480
38,214
Mitigated
47,552
8,204
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigFoot_Loves666
Morgan Le Fay
22,075
2,814
251
2,872
13,471
8,923
67
6,262
7,209
57,833
0
L
He Bo
Butcha
He Bo
7,655
600
176
1,587
11,904
5,134
0
8,519
3,385
26,681
0
L
Cthulhu
HybridWolf
Cthulhu
11,418
1,031
103
3,970
18,264
26,337
0
8,889
9,375
39,292
0
L
Neith
Koronos
Neith
21,250
9,701
0
2,368
14,368
6,743
96
10,940
3,428
0
68,744
W
Kumbhakarna
Playatrex
Kumbhakarna
6,221
204
611
2,945
20,273
31,625
279
7,112
13,161
23,130
0
W
Charybdis
thejantasy
Charybdis
9,295
4,635
0
1,609
12,736
7,004
1,203
5,753
6,983
0
49,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
35,373
200
Minions Killed
196
0
Camps Cleared
0
820,647
Distance Traveled
899,395
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,313
770
89
6
0
311,451
2
L
He Bo
9,937
621
48
3
0
246,279
3
L
Cthulhu
11,208
701
49
3
0
294,388
2
L
Neith
11,301
706
103
6
0
279,980
6
W
Kumbhakarna
12,594
787
17
1
0
320,163
2
W
Charybdis
10,466
654
90
6
0
267,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role