Player Matchup

Thoth
Thoth
Aewon2085
Thoth
Level 129
God Stats
8W - 6L
1,630 SR
Queue Stats
436W - 356L
1,642 Elo+
Party 2
Izanami
Izanami
DeluxeStarLord
Izanami
Level 119
God Stats
21W - 9L
1,563 SR
Queue Stats
133W - 126L
1,481 Elo+
Solo
Ymir
Ymir
Odinson124
Ymir
Level 160
God Stats
11W - 5L
1,629 SR
Queue Stats
470W - 427L
1,521 Elo+
Solo
Guan Yu
Guan Yu
TheSpaceNewt
Guan Yu
Level 108
God Stats
7W - 6L
1,499 SR
Queue Stats
338W - 294L
1,588 Elo+
Solo
Pele
Pele
pestnews101
Pele
Level 61
God Stats
9W - 2L
1,637 SR
Queue Stats
327W - 236L
1,572 Elo+
Party 2
Team Averages
Level 115
1,592 SR
1,561 Elo+

VS

Team Averages
Level 106
1,538 SR
1,519 Elo+
Hou Yi
Hou Yi
EthanCR
Hou Yi
Level 108
God Stats
3W - 2L
1,736 SR
Queue Stats
342W - 347L
1,489 Elo+
Solo
Da Ji
Da Ji
KIRLEYs
Da Ji
Level 103
God Stats
1W - 7L
1,500 SR
Queue Stats
270W - 245L
1,543 Elo+
Solo
Raijin
Raijin
WhoopityDoo
Raijin
Level 153
God Stats
2W - 5L
1,382 SR
Queue Stats
471W - 441L
1,559 Elo+
Party 1
Cerberus
Cerberus
ichabobicus
Cerberus
Level 117
God Stats
80W - 80L
1,558 SR
Queue Stats
403W - 404L
1,559 Elo+
Party 1
King Arthur
King Arthur
monkee55
King Arthur
Level 50
God Stats
16W - 19L
1,513 SR
Queue Stats
273W - 327L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aewon2085
Thoth
20
10 / 1 / 7
14,791
569
24,938
11,709
5,329
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 3
15,241
586
31,829
27,083
13,533
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 3 / 14
13,226
509
12,334
26,622
41,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
TheSpaceNewt
Guan Yu
19
8 / 3 / 14
14,828
570
19,918
30,913
49,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 4 / 7
16,566
637
17,790
23,016
11,530
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EthanCR
Hou Yi
17
4 / 7 / 0
10,834
417
12,059
22,974
7,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
KIRLEYs
Da Ji
18
6 / 9 / 2
12,077
465
12,017
29,229
12,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
19
4 / 5 / 0
12,632
486
15,178
19,090
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ichabobicus
Cerberus
14
0 / 6 / 7
10,110
389
7,139
32,465
28,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
monkee55
King Arthur
14
1 / 11 / 2
9,860
379
14,622
36,478
32,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
36
Kills
15
15
Deaths
38
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aewon2085
Thoth
10
1
7
13.5
W
8
4
3
2.38
L
Hou Yi
EthanCR
Hou Yi
4
7
0
0.57
L
Da Ji
KIRLEYs
Da Ji
6
9
2
0.78
W
0
3
14
2.33
W
Guan Yu
TheSpaceNewt
Guan Yu
8
3
14
5
L
Raijin
4
5
0
0.8
L
Cerberus
ichabobicus
Cerberus
0
6
7
0.58
L
King Arthur
monkee55
King Arthur
1
11
2
0.18
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,809
Damage
61,015
119,343
Taken
140,236
121,830
Mitigated
88,438
45,833
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aewon2085
Thoth
24,938
758
0
2,222
11,709
5,329
7,729
4,996
6,713
117,088
0
W
31,829
20,379
0
12,965
27,083
13,533
6,986
4,935
22,148
0
186,506
L
Hou Yi
EthanCR
Hou Yi
12,059
7,675
0
4,322
22,974
7,832
1,197
3,617
19,299
0
89,569
L
Da Ji
KIRLEYs
Da Ji
12,017
1,923
0
7,846
29,229
12,705
0
4,104
24,825
0
108,937
W
12,334
4,012
0
5,125
26,622
41,972
442
7,242
19,380
46,825
2,224
W
Guan Yu
TheSpaceNewt
Guan Yu
19,918
3,174
3,049
16,017
30,913
49,466
1,634
5,733
25,180
0
77,689
L
Raijin
15,178
1,136
116
4,095
19,090
6,907
0
9,498
9,397
120,550
0
L
Cerberus
ichabobicus
Cerberus
7,139
470
0
7,181
32,465
28,886
254
9,970
22,172
30,889
1,488
L
King Arthur
monkee55
King Arthur
14,622
2,014
0
2,408
36,478
32,108
0
9,795
25,462
0
66,586
W
17,790
4,317
0
6,455
23,016
11,530
0
3,181
19,835
0
186,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,652
Gold Earned
55,513
775
Minions Killed
638
0
Camps Cleared
0
2,514,220
Distance Traveled
2,155,270
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,791
569
189
7
0
539,326
2
W
Izanami
15,241
586
227
9
0
437,754
1
L
Hou Yi
10,834
417
134
5
0
380,749
6
L
Da Ji
12,077
465
150
6
0
430,433
3
W
Ymir
13,226
509
39
2
0
457,053
11
W
Guan Yu
14,828
570
94
4
0
512,648
12
L
Raijin
12,632
486
209
8
0
445,651
6
L
Cerberus
10,110
389
62
2
0
469,773
11
L
King Arthur
9,860
379
83
3
0
428,664
8
W
Pele
16,566
637
226
9
0
567,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role