Player Matchup

Guan Yu
Guan Yu
EmPTECliPS86
Guan Yu
Level 128
God Stats
7W - 4L
1,651 SR
Queue Stats
309W - 269L
1,559 Elo+
Party 2
Fenrir
Fenrir
ScoobDeuce
Fenrir
Level 160
God Stats
46W - 24L
1,626 SR
Queue Stats
556W - 368L
1,570 Elo+
Party 2
Hera
Hera
concertedM0neyX
Hera
Level 126
God Stats
38W - 19L
1,617 SR
Queue Stats
791W - 641L
1,507 Elo+
Party 2
Team Averages
Level 138
1,631 SR
1,545 Elo+

VS

Team Averages
Level 83
1,362 SR
1,258 Elo+
The Morrigan
The Morrigan
LeatherTC
The Morrigan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
RichieRich898
Cthulhu
Level 100
God Stats
2W - 5L
1,367 SR
Queue Stats
197W - 281L
1,274 Elo+
Party 1
Neith
Neith
got stool
Neith
Level 47
God Stats
3W - 8L
1,219 SR
Queue Stats
24W - 44L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EmPTECliPS86
Guan Yu
14
4 / 1 / 4
9,967
712
8,738
17,310
17,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
ScoobDeuce
Fenrir
15
9 / 2 / 2
10,971
784
11,665
15,103
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 1 / 9
10,696
764
16,086
8,727
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LeatherTC
The Morrigan
15
2 / 3 / 2
9,958
711
5,660
10,530
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
1 / 4 / 2
9,393
671
7,437
16,036
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
got stool
Neith
13
0 / 7 / 1
8,316
594
5,211
16,411
6,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
EmPTECliPS86
Guan Yu
4
1
4
6
L
The Morrigan
LeatherTC
The Morrigan
2
3
2
1
L
Cthulhu
1
4
2
0.5
W
Fenrir
ScoobDeuce
Fenrir
9
2
2
5
W
1
1
9
5.5
L
Neith
got stool
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
18,308
41,140
Taken
42,977
35,066
Mitigated
25,787
10,758
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
EmPTECliPS86
Guan Yu
8,738
1,533
1,422
5,168
17,310
17,642
552
3,975
13,043
0
35,814
L
The Morrigan
LeatherTC
The Morrigan
5,660
965
152
850
10,530
3,715
0
1,731
8,190
25,959
0
L
Cthulhu
7,437
655
329
1,004
16,036
15,753
0
6,473
8,712
21,572
0
W
Fenrir
ScoobDeuce
Fenrir
11,665
2,831
0
3,260
15,103
13,506
45
5,599
8,874
0
36,001
W
16,086
3,324
0
908
8,727
3,918
1,868
3,030
5,647
60,500
0
L
Neith
got stool
Neith
5,211
2,190
93
1,108
16,411
6,319
216
7,117
8,411
0
41,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
27,667
163
Minions Killed
146
0
Camps Cleared
0
811,125
Distance Traveled
671,810
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,967
712
33
2
0
274,185
2
L
The Morrigan
9,958
711
43
3
0
226,407
3
L
Cthulhu
9,393
671
33
2
0
253,541
0
W
Fenrir
10,971
784
36
3
0
276,918
0
W
Hera
10,696
764
94
7
0
260,022
2
L
Neith
8,316
594
70
5
0
191,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role