Player Matchup

Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
APPLYCURSE
Fafnir
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 29L
1,417 Elo+
Solo
Da Ji
Da Ji
Rokkwilder
Da Ji
Level 160
God Stats
3W - 3L
1,481 SR
Queue Stats
107W - 105L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
thewitcherjoe
Baron Samedi
Level 84
God Stats
5W - 4L
1,401 SR
Queue Stats
208W - 193L
1,448 Elo+
Party 1
Team Averages
Level 92
1,476 SR
1,466 Elo+

VS

Team Averages
Level 65
1,569 SR
1,642 Elo+
Pele
Pele
M21GG
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 190L
1,643 Elo+
Party 2
Shiva
Shiva
SaygeTheOG
Shiva
Level 102
God Stats
455W - 417L
1,514 SR
Queue Stats
740W - 801L
1,481 Elo+
Solo
Poseidon
Poseidon
TheHamFister
Poseidon
Level 8
God Stats
4W - 4L
1,720 SR
Queue Stats
31W - 13L
1,731 Elo+
Party 2
Discordia
Discordia
TheRavDawg
Discordia
Level 85
God Stats
15W - 14L
1,609 SR
Queue Stats
184W - 160L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
xXChaos2552Xx
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 1 / 4
8,145
543
8,387
10,352
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
13
2 / 3 / 2
7,748
517
5,390
14,301
14,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
APPLYCURSE
Fafnir
13
2 / 0 / 5
7,769
518
3,582
11,439
10,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
15
6 / 1 / 4
9,313
621
12,615
12,057
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
thewitcherjoe
Baron Samedi
14
4 / 1 / 4
8,601
573
6,316
11,002
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
M21GG
Pele
13
3 / 4 / 0
7,773
518
6,648
15,347
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
13
2 / 3 / 2
8,321
555
11,985
13,050
11,627
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
TheHamFister
Poseidon
12
1 / 4 / 0
6,959
464
5,635
11,033
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
TheRavDawg
Discordia
12
0 / 3 / 1
7,246
483
5,297
6,128
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
9
0 / 3 / 0
6,064
404
3,489
9,690
6,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
6
6
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
4
5
W
King Arthur
 
King Arthur
2
3
2
1
W
Fafnir
APPLYCURSE
Fafnir
2
0
5
4.5
L
Pele
M21GG
Pele
3
4
0
0.75
W
Da Ji
6
1
4
8
L
Shiva
2
3
2
1
L
Poseidon
TheHamFister
Poseidon
1
4
0
0.25
L
Discordia
TheRavDawg
Discordia
0
3
1
0.17
W
Baron Samedi
thewitcherjoe
Baron Samedi
4
1
4
6
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
33,054
59,151
Taken
55,248
40,172
Mitigated
29,532
22,258
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,387
3,009
0
5,899
10,352
4,481
855
5,685
4,667
71,600
0
W
King Arthur
 
King Arthur
5,390
640
0
1,986
14,301
14,053
48
30
14,271
0
45,934
W
Fafnir
APPLYCURSE
Fafnir
3,582
667
270
4,551
11,439
10,371
177
4,279
6,646
18,632
6,412
L
Pele
M21GG
Pele
6,648
2,104
0
6,334
15,347
5,720
0
3,383
11,924
0
57,380
W
Da Ji
12,615
3,252
0
5,766
12,057
5,716
0
1,247
10,810
0
64,611
L
Shiva
11,985
2,937
0
3,165
13,050
11,627
168
0
13,050
138
66,030
L
Poseidon
TheHamFister
Poseidon
5,635
1,365
0
4,004
11,033
3,404
0
5,235
5,540
55,679
0
L
Discordia
TheRavDawg
Discordia
5,297
277
0
701
6,128
2,553
0
3,098
3,030
62,404
0
W
Baron Samedi
thewitcherjoe
Baron Samedi
6,316
321
611
3,175
11,002
5,551
0
4,829
6,173
54,702
0
L
Cthulhu
3,489
528
0
1,077
9,690
6,228
0
5,350
4,171
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
36,363
426
Minions Killed
445
0
Camps Cleared
0
1,414,436
Distance Traveled
1,354,591
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,145
543
115
8
0
258,612
2
W
King Arthur
7,748
517
73
5
0
275,632
2
W
Fafnir
7,769
518
34
2
0
283,535
10
L
Pele
7,773
518
108
7
0
270,468
4
W
Da Ji
9,313
621
100
7
0
330,283
1
L
Shiva
8,321
555
106
7
0
276,677
2
L
Poseidon
6,959
464
91
6
0
268,427
6
L
Discordia
7,246
483
121
8
0
274,074
3
W
Baron Samedi
8,601
573
104
7
0
266,374
1
L
Cthulhu
6,064
404
19
1
0
264,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role