Player Matchup

Neith
Neith
BenzoWheels
Neith
Level 86
God Stats
1W - 0L
1,265 SR
Queue Stats
4W - 0L
1,672 Elo+
Party 2
Thanatos
Thanatos
BigPapaswoles
Thanatos
Level 89
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 2L
1,261 Elo+
Party 2
Tyr
Tyr
Dryskulls10
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
969 Elo+
Party 2
Team Averages
Level 64
1,349 SR
1,301 Elo+

VS

Team Averages
Level 44
1,272 SR
1,199 Elo+
Discordia
Discordia
FayPrintz
Discordia
Level 56
God Stats
104W - 176L
1,282 SR
Queue Stats
144W - 259L
1,177 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoPUpBlocK3r
Ah Muzen Cab
Level 48
God Stats
15W - 17L
1,277 SR
Queue Stats
121W - 176L
1,210 Elo+
Party 1
Mulan
Mulan
hello I win
Mulan
Level 29
God Stats
14W - 23L
1,256 SR
Queue Stats
121W - 179L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 3
12,950
648
23,390
18,861
11,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
BigPapaswoles
Thanatos
18
2 / 5 / 5
12,863
643
18,965
20,162
11,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 1 / 4
12,475
624
5,871
24,089
23,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FayPrintz
Discordia
16
0 / 2 / 3
11,278
564
11,130
21,115
8,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
PoPUpBlocK3r
Ah Muzen Cab
17
1 / 2 / 4
11,542
577
16,344
14,648
7,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 3 / 1
12,472
624
20,726
21,890
36,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
6
6
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Thanatos
BigPapaswoles
Thanatos
2
5
5
0.9
W
2
1
4
4
L
Discordia
FayPrintz
Discordia
0
2
3
0.75
L
Ah Muzen Cab
PoPUpBlocK3r
Ah Muzen Cab
1
2
4
1.5
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
48,200
63,112
Taken
57,653
45,995
Mitigated
52,813
29,192
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,390
10,234
157
12,215
18,861
11,113
2,573
4,429
14,037
0
78,246
W
Thanatos
BigPapaswoles
Thanatos
18,965
4,587
0
15,944
20,162
11,691
643
3,152
16,633
66
72,547
W
5,871
999
0
876
24,089
23,191
503
4,044
19,294
0
30,583
L
Discordia
FayPrintz
Discordia
11,130
793
437
4,941
21,115
8,739
0
0
21,115
46,647
0
L
Ah Muzen Cab
PoPUpBlocK3r
Ah Muzen Cab
16,344
4,038
0
2,950
14,648
7,458
516
122
14,526
0
49,438
L
20,726
1,988
0
2,872
21,890
36,616
58
45
21,845
412
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
35,292
244
Minions Killed
181
0
Camps Cleared
0
1,111,111
Distance Traveled
1,085,223
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,950
648
117
6
0
335,821
2
W
Thanatos
12,863
643
84
4
0
369,076
4
W
Tyr
12,475
624
43
2
0
406,214
0
L
Discordia
11,278
564
68
3
0
340,840
4
L
Ah Muzen Cab
11,542
577
73
4
0
383,583
0
L
Mulan
12,472
624
40
2
0
360,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role