Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DBBandit
Hades
Level 158
God Stats
4W - 7L
1,505 SR
Queue Stats
650W - 557L
1,523 Elo+
Party 1
Fafnir
Fafnir
PistolQueen3589
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,552 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,525 Elo+

VS

Team Averages
Level 32
1,520 SR
1,400 Elo+
Izanami
Izanami
KimiTresc
Izanami
Level 35
God Stats
4W - 2L
1,614 SR
Queue Stats
98W - 52L
1,465 Elo+
Party 2
Sobek
Sobek
Nuemios
Sobek
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 12L
1,329 Elo+
Party 2
Ra
Ra
pifpaf76
Ra
Level 48
God Stats
15W - 11L
1,447 SR
Queue Stats
33W - 36L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 1
6,945
695
6,004
6,785
2,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
DBBandit
Hades
10
0 / 6 / 2
6,529
653
4,910
10,719
7,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 1
7,734
773
4,325
9,021
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KimiTresc
Izanami
13
5 / 1 / 3
8,211
821
6,399
7,457
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Nuemios
Sobek
14
2 / 0 / 6
7,886
789
5,775
8,539
9,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 6
7,685
769
5,511
4,482
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
L
Hades
DBBandit
Hades
0
6
2
0.17
W
Izanami
KimiTresc
Izanami
5
1
3
6.5
W
Sobek
Nuemios
Sobek
2
0
6
5
L
1
0
1
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,239
Damage
17,685
26,525
Taken
20,478
18,389
Mitigated
14,502
6,302
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,004
1,559
1,595
1,492
6,785
2,770
0
2,707
4,078
0
23,083
L
Hades
DBBandit
Hades
4,910
254
118
1,387
10,719
7,115
0
5,107
5,612
17,444
0
W
Izanami
KimiTresc
Izanami
6,399
3,978
0
1,458
7,457
3,288
0
4,008
3,449
0
38,062
W
Sobek
Nuemios
Sobek
5,775
1,030
0
3,864
8,539
9,189
0
3,115
5,424
18,845
0
L
4,325
766
0
1,710
9,021
8,504
0
3,504
5,517
14,337
0
W
5,511
573
2,019
2,674
4,482
2,025
0
2,447
2,035
34,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
23,782
76
Minions Killed
145
0
Camps Cleared
0
539,614
Distance Traveled
569,841
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,945
695
30
3
0
206,983
3
L
Hades
6,529
653
28
3
0
156,250
1
W
Izanami
8,211
821
50
5
0
183,859
3
W
Sobek
7,886
789
31
3
0
180,036
2
L
Fafnir
7,734
773
18
2
0
176,381
2
W
Ra
7,685
769
64
6
0
205,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role