Player Matchup

Susano
Susano
Afrowjack
Susano
Level 65
God Stats
32W - 47L
1,391 SR
Queue Stats
434W - 394L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
EsLosvaize
Cliodhna
Level 149
God Stats
44W - 36L
1,600 SR
Queue Stats
869W - 890L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
King_Bacalao_
Cthulhu
Level 37
God Stats
3W - 1L
1,717 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo
Izanami
Izanami
Zembo4681
Izanami
Level 8
God Stats
4W - 0L
1,692 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 1
King Arthur
King Arthur
shanks592
King Arthur
Level 67
God Stats
5W - 5L
1,441 SR
Queue Stats
240W - 238L
1,459 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,542 Elo+

VS

Team Averages
Level 58
1,556 SR
1,532 Elo+
Ravana
Ravana
BeyondVoyager
Ravana
Level 44
God Stats
2W - 3L
1,575 SR
Queue Stats
126W - 109L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PUMPKlN
Kumbhakarna
Level 85
God Stats
4W - 5L
1,692 SR
Queue Stats
339W - 354L
1,557 Elo+
Party 2
Janus
Janus
Th30nlyRomio
Janus
Level 69
God Stats
3W - 4L
1,549 SR
Queue Stats
261W - 238L
1,545 Elo+
Party 2
Chaac
Chaac
UMADBRO104
Chaac
Level 48
God Stats
1W - 4L
1,353 SR
Queue Stats
1W - 4L
1,617 Elo+
Solo
Cernunnos
Cernunnos
uwu Wolfie
Cernunnos
Level 44
God Stats
3W - 2L
1,613 SR
Queue Stats
97W - 86L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Afrowjack
Susano
6
1 / 0 / 1
3,597
719
628
2,955
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
EsLosvaize
Cliodhna
7
1 / 0 / 0
4,178
836
2,361
3,175
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
5
0 / 1 / 0
3,386
677
1,253
3,327
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Zembo4681
Izanami
5
0 / 1 / 0
2,963
593
1,925
3,088
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
shanks592
King Arthur
6
0 / 0 / 1
3,393
679
926
4,099
1,490
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,253
651
1,749
2,514
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
PUMPKlN
Kumbhakarna
5
0 / 0 / 2
3,615
723
1,545
3,740
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,536
707
1,313
2,127
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
1
0 / 1 / 0
2,544
509
0
807
233
Cernunnos
uwu Wolfie
Cernunnos
6
2 / 0 / 0
3,857
771
3,592
3,502
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
Afrowjack
Susano
1
0
1
1.5
L
0
1
0
0
W
Cliodhna
EsLosvaize
Cliodhna
1
0
0
1
W
Cthulhu
0
1
0
0
L
Kumbhakarna
PUMPKlN
Kumbhakarna
0
0
2
1
L
0
1
0
0
L
Chaac
0
1
0
0
W
Izanami
Zembo4681
Izanami
0
1
0
0
W
King Arthur
shanks592
King Arthur
0
0
1
0.5
L
Cernunnos
uwu Wolfie
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,093
Damage
8,199
16,644
Taken
12,690
5,456
Mitigated
4,355
5,959
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Afrowjack
Susano
628
48
0
1,978
2,955
849
0
77
2,874
0
13,918
L
1,749
868
0
474
2,514
752
0
0
2,514
0
11,828
W
Cliodhna
EsLosvaize
Cliodhna
2,361
1,058
0
1,196
3,175
1,044
0
772
2,403
0
27,074
W
Cthulhu
1,253
206
0
573
3,327
1,436
120
421
2,906
8,928
0
L
Kumbhakarna
PUMPKlN
Kumbhakarna
1,545
312
104
767
3,740
1,778
0
402
3,338
8,978
0
L
1,313
353
0
715
2,127
531
0
0
2,127
18,817
0
L
Chaac
0
0
0
0
807
233
0
0
807
0
698
W
Izanami
Zembo4681
Izanami
1,925
1,525
0
492
3,088
637
0
352
2,736
0
13,728
W
King Arthur
shanks592
King Arthur
926
53
0
1,720
4,099
1,490
0
1,132
2,867
0
13,444
L
Cernunnos
uwu Wolfie
Cernunnos
3,592
1,583
0
2,142
3,502
1,061
0
851
2,651
0
18,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,517
Gold Earned
16,805
154
Minions Killed
104
0
Camps Cleared
0
547,139
Distance Traveled
405,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,597
719
36
7
0
122,778
0
L
Ravana
3,253
651
25
5
0
112,227
0
W
Cliodhna
4,178
836
60
12
0
121,413
1
W
Cthulhu
3,386
677
10
2
0
113,113
0
L
Kumbhakarna
3,615
723
14
3
0
84,408
0
L
Janus
3,536
707
33
7
0
95,823
0
L
Chaac
2,544
509
0
0
0
21,909
0
W
Izanami
2,963
593
25
5
0
86,821
0
W
King Arthur
3,393
679
23
5
0
103,014
1
L
Cernunnos
3,857
771
32
6
0
91,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role