Player Matchup

Olorun
Olorun
Aposkiasmos
Olorun
Level 147
God Stats
2W - 14L
1,156 SR
Queue Stats
148W - 158L
1,333 Elo+
Solo
Guan Yu
Guan Yu
Eibon hahen
Guan Yu
Level 120
God Stats
1W - 1L
1,861 SR
Queue Stats
72W - 60L
1,517 Elo+
Solo
Awilix
Awilix
MVP___Aaron
Awilix
Level 55
God Stats
1W - 7L
1,358 SR
Queue Stats
128W - 153L
1,364 Elo+
Solo
Vamana
Vamana
SnickerLickerTM
Vamana
Level 65
God Stats
2W - 4L
1,531 SR
Queue Stats
85W - 93L
1,395 Elo+
Solo
Scylla
Scylla
sharkbait_999
Scylla
Level 118
God Stats
4W - 2L
1,716 SR
Queue Stats
55W - 57L
1,392 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,400 Elo+

VS

Team Averages
Level 106
1,484 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
JpMChale
Pele
Level 109
God Stats
5W - 3L
1,393 SR
Queue Stats
177W - 198L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
KamKetchum69
Jormungandr
Level 147
God Stats
8W - 5L
1,486 SR
Queue Stats
291W - 320L
1,459 Elo+
Party 1
Bellona
Bellona
Lxoop
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,411 Elo+
Solo
Set
Set
TzmFrank
Set
Level 76
God Stats
3W - 3L
1,543 SR
Queue Stats
283W - 296L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 2 / 1
8,498
500
5,912
13,563
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Eibon hahen
Guan Yu
14
3 / 1 / 3
8,509
501
13,100
18,302
20,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
12
3 / 5 / 3
7,393
435
6,711
15,659
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 6
7,151
421
5,964
15,568
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 1
7,017
413
11,245
13,258
5,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 3 / 2
10,617
625
18,970
19,670
7,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
14
3 / 3 / 3
8,688
511
4,075
12,471
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
KamKetchum69
Jormungandr
15
4 / 0 / 4
9,510
559
11,622
9,335
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lxoop
Bellona
15
2 / 2 / 3
9,568
563
10,990
16,799
17,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 5 / 3
8,300
488
6,152
14,624
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
19
19
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
2
2.67
L
Olorun
4
2
1
2.25
L
Guan Yu
Eibon hahen
Guan Yu
3
1
3
4.5
W
Pele
3
3
3
1.5
W
Jormungandr
KamKetchum69
Jormungandr
4
0
4
6
W
Bellona
Lxoop
Bellona
2
2
3
1.75
L
Awilix
3
5
3
0.9
L
0
5
6
0.6
W
3
5
3
0.9
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,932
Damage
51,809
76,350
Taken
72,899
46,770
Mitigated
42,783
26,524
Healing
30,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,970
6,925
0
13,297
19,670
7,956
5,287
8,891
10,571
92,768
589
L
Olorun
5,912
1,949
0
5,715
13,563
6,311
0
6,815
6,645
60,971
9,603
L
Guan Yu
Eibon hahen
Guan Yu
13,100
3,098
1,099
10,092
18,302
20,688
0
1,936
16,151
0
64,013
W
Pele
4,075
747
0
4,965
12,471
5,907
942
817
11,566
0
54,458
W
Jormungandr
KamKetchum69
Jormungandr
11,622
1,893
0
1,651
9,335
4,520
1,789
2,928
6,107
58,255
0
W
Bellona
Lxoop
Bellona
10,990
5,016
0
5,547
16,799
17,393
1,182
877
14,320
0
70,556
L
Awilix
6,711
2,739
0
1,690
15,659
5,974
0
4,506
10,999
0
38,719
L
5,964
2,014
124
3,361
15,568
8,552
0
8,055
7,282
0
45,147
W
6,152
1,915
435
4,286
14,624
7,007
1,414
2,985
11,202
0
45,174
L
11,245
1,056
10
4,433
13,258
5,245
596
9,150
3,899
48,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
46,683
409
Minions Killed
508
0
Camps Cleared
0
1,610,734
Distance Traveled
1,731,438
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,617
625
145
9
0
307,900
3
L
Olorun
8,498
500
98
6
0
300,050
4
L
Guan Yu
8,509
501
109
6
0
344,935
5
W
Pele
8,688
511
87
5
0
364,120
0
W
Jormungandr
9,510
559
92
5
0
347,728
6
W
Bellona
9,568
563
121
7
0
353,537
3
L
Awilix
7,393
435
69
4
0
339,430
0
L
Vamana
7,151
421
65
4
0
333,309
4
W
Set
8,300
488
63
4
0
358,153
0
L
Scylla
7,017
413
68
4
0
293,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role