Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Amatrthtasup
King Arthur
Level 96
God Stats
1W - 0L
1,368 SR
Queue Stats
16W - 22L
1,437 Elo+
Party 1
Neith
Neith
Artorrias
Neith
Level 160
God Stats
1W - 0L
1,530 SR
Queue Stats
57W - 50L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
SocramBoo
Ah Puch
Level 149
God Stats
2W - 2L
1,700 SR
Queue Stats
35W - 33L
1,506 Elo+
Party 3
Hou Yi
Hou Yi
ThinBlueLine x
Hou Yi
Level 144
God Stats
1W - 2L
1,621 SR
Queue Stats
10W - 19L
1,453 Elo+
Party 3
Team Averages
Level 138
1,544 SR
1,493 Elo+

VS

Team Averages
Level 74
1,479 SR
1,400 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlooburryMoofin
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,249 Elo+
Party 2
Sylvanus
Sylvanus
Oo PERK1NS oO
Sylvanus
Level 110
God Stats
15W - 13L
1,621 SR
Queue Stats
93W - 99L
1,502 Elo+
Solo
Hel
Hel
Shugam
Hel
Level 45
God Stats
5W - 15L
1,287 SR
Queue Stats
27W - 52L
1,371 Elo+
Party 2
Bastet
Bastet
VeeHad
Bastet
Level 45
God Stats
5W - 7L
1,489 SR
Queue Stats
25W - 45L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 3 / 5
9,693
746
11,964
19,035
20,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Amatrthtasup
King Arthur
15
0 / 4 / 4
8,971
690
2,540
18,321
15,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Artorrias
Neith
17
1 / 2 / 12
10,100
777
15,307
15,715
7,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
SocramBoo
Ah Puch
18
7 / 1 / 5
10,317
794
23,748
8,712
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 7
9,713
747
9,371
13,357
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 1 / 7
9,240
711
17,489
12,708
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 4
8,692
669
8,358
13,437
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Oo PERK1NS oO
Sylvanus
17
6 / 3 / 3
10,087
776
8,858
15,877
15,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Shugam
Hel
16
2 / 3 / 4
8,757
674
8,544
15,448
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
VeeHad
Bastet
16
1 / 2 / 6
8,877
683
10,282
17,620
8,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
16
Kills
11
11
Deaths
16
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
5
2.83
L
Artemis
 
Artemis
1
1
7
4.5
W
King Arthur
Amatrthtasup
King Arthur
0
4
4
0.5
W
Neith
Artorrias
Neith
1
2
12
3.5
L
1
7
4
0.43
L
Sylvanus
Oo PERK1NS oO
Sylvanus
6
3
3
2.5
L
Hel
Shugam
Hel
2
3
4
1.33
W
Ah Puch
SocramBoo
Ah Puch
7
1
5
9.5
W
2
1
7
5.5
L
Bastet
VeeHad
Bastet
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
53,531
75,140
Taken
75,090
54,110
Mitigated
45,006
19,275
Healing
33,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,964
514
1,063
8,845
19,035
20,212
108
3,553
15,482
21,903
0
L
Artemis
 
Artemis
17,489
8,701
0
3,890
12,708
5,217
606
6,875
5,833
0
39,142
W
King Arthur
Amatrthtasup
King Arthur
2,540
104
0
250
18,321
15,830
116
5,354
12,967
0
29,030
W
Neith
Artorrias
Neith
15,307
7,262
0
5,339
15,715
7,623
2,739
7,368
8,347
0
52,700
L
8,358
1,643
0
663
13,437
7,068
0
6,287
7,150
18,926
0
L
Sylvanus
Oo PERK1NS oO
Sylvanus
8,858
2,906
6,756
5,492
15,877
15,906
290
5,571
10,306
30,875
5,861
L
Hel
Shugam
Hel
8,544
602
6,153
5,965
15,448
8,294
0
8,094
7,354
28,381
0
W
Ah Puch
SocramBoo
Ah Puch
23,748
485
0
2,668
8,712
4,229
491
1,661
7,051
45,726
0
W
9,371
4,699
0
1,110
13,357
6,216
840
6,785
6,572
0
45,069
L
Bastet
VeeHad
Bastet
10,282
3,266
0
4,246
17,620
8,521
388
8,885
8,735
0
27,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
45,653
300
Minions Killed
256
0
Camps Cleared
0
1,277,027
Distance Traveled
1,130,314
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,693
746
26
2
0
254,197
4
L
Artemis
9,240
711
53
4
0
251,798
0
W
King Arthur
8,971
690
41
3
0
266,269
0
W
Neith
10,100
777
95
7
0
246,629
1
L
Nox
8,692
669
28
2
0
204,925
1
L
Sylvanus
10,087
776
86
7
0
221,209
3
L
Hel
8,757
674
44
3
0
215,240
0
W
Ah Puch
10,317
794
60
5
0
248,854
1
W
Hou Yi
9,713
747
78
6
0
261,078
3
L
Bastet
8,877
683
45
3
0
237,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role