Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Da_Raikage
Bakasura
Level 65
God Stats
1W - 3L
1,759 SR
Queue Stats
282W - 305L
1,294 Elo+
Solo
Hades
Hades
Iceglave
Hades
Level 100
God Stats
97W - 68L
1,528 SR
Queue Stats
331W - 364L
1,333 Elo+
Solo
Fafnir
Fafnir
IkSole
Fafnir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 87L
1,269 Elo+
Party 1
Bellona
Bellona
UTH3R P3NDR4GON
Bellona
Level 108
God Stats
0W - 1L
1,319 SR
Queue Stats
80W - 86L
1,367 Elo+
Solo
Team Averages
Level 68
1,521 SR
1,353 Elo+

VS

Team Averages
Level 81
1,515 SR
1,357 Elo+
Cernunnos
Cernunnos
DaMuffinMan1915
Cernunnos
Level 69
God Stats
8W - 6L
1,468 SR
Queue Stats
69W - 60L
1,461 Elo+
Solo
Nu Wa
Nu Wa
TheWall402
Nu Wa
Level 65
God Stats
25W - 41L
1,302 SR
Queue Stats
262W - 301L
1,256 Elo+
Solo
Ne Zha
Ne Zha
UnR3alGamer2045
Ne Zha
Level 128
God Stats
24W - 19L
1,591 SR
Queue Stats
824W - 862L
1,379 Elo+
Solo
Maui
Maui
coyoteduhast
Maui
Level 84
God Stats
2W - 0L
1,714 SR
Queue Stats
182W - 237L
1,362 Elo+
Solo
Chaac
Chaac
kvnqhuncho
Chaac
Level 58
God Stats
13W - 7L
1,500 SR
Queue Stats
115W - 120L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
0 / 2 / 0
3,732
373
1,101
5,147
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Da_Raikage
Bakasura
8
0 / 1 / 0
4,666
467
201
6,596
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Iceglave
Hades
9
0 / 1 / 0
4,859
486
5,562
6,969
3,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
IkSole
Fafnir
6
0 / 2 / 0
4,438
444
642
6,225
4,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,005
501
3,500
6,832
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaMuffinMan1915
Cernunnos
9
2 / 0 / 2
5,724
572
2,601
4,797
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
8
0 / 0 / 2
5,039
504
5,707
5,452
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 0
5,111
511
1,430
5,439
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 0
6,226
623
2,548
5,864
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
9
3 / 0 / 1
5,682
568
3,913
6,364
3,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Cernunnos
DaMuffinMan1915
Cernunnos
2
0
2
3
L
Bakasura
Da_Raikage
Bakasura
0
1
0
0
L
Hades
Iceglave
Hades
0
1
0
0
L
Fafnir
IkSole
Fafnir
0
2
0
0
W
Nu Wa
0
0
2
1
L
1
2
0
0.5
W
1
0
0
1
W
2
1
0
2
W
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
16,199
31,769
Taken
27,916
16,811
Mitigated
12,695
6,928
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,101
825
0
919
5,147
1,034
0
1,277
3,724
0
8,679
W
Cernunnos
DaMuffinMan1915
Cernunnos
2,601
1,582
0
1,069
4,797
1,525
465
728
4,069
0
31,951
L
Bakasura
Da_Raikage
Bakasura
201
0
0
740
6,596
2,144
0
1,018
5,374
0
21,567
L
Hades
Iceglave
Hades
5,562
465
0
3,706
6,969
3,936
0
1,764
4,965
33,985
0
L
Fafnir
IkSole
Fafnir
642
245
0
535
6,225
4,059
0
358
5,737
12,804
0
W
Nu Wa
5,707
2,238
0
813
5,452
1,999
472
3,682
1,770
26,984
0
L
3,500
660
0
1,028
6,832
5,638
0
2,788
3,714
0
27,874
W
1,430
275
0
2,454
5,439
1,768
0
0
5,439
0
24,519
W
2,548
525
0
1,230
5,864
3,767
146
0
5,416
32,253
0
W
Chaac
3,913
274
0
2,020
6,364
3,636
429
1,794
4,531
0
23,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
27,782
182
Minions Killed
268
0
Camps Cleared
0
838,081
Distance Traveled
918,786
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,732
373
12
1
0
113,021
0
W
Cernunnos
5,724
572
56
6
0
170,605
3
L
Bakasura
4,666
467
47
5
0
212,058
0
L
Hades
4,859
486
59
6
0
168,485
0
L
Fafnir
4,438
444
22
2
0
141,866
2
W
Nu Wa
5,039
504
36
4
0
179,802
0
L
Bellona
5,005
501
42
4
0
202,651
0
W
Ne Zha
5,111
511
58
6
0
173,763
0
W
Maui
6,226
623
75
8
0
183,231
3
W
Chaac
5,682
568
43
4
0
211,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role