Player Matchup

Ishtar
Ishtar
Crash-Canada-_-
Ishtar
Level 129
God Stats
7W - 3L
1,763 SR
Queue Stats
325W - 292L
1,520 Elo+
Party 1
Odin
Odin
SarcasticCephalo
Odin
Level 103
God Stats
3W - 1L
1,371 SR
Queue Stats
51W - 51L
1,538 Elo+
Party 1
Ra
Ra
Tormial
Ra
Level 144
God Stats
13W - 6L
1,776 SR
Queue Stats
224W - 211L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
los_chamacos
Kuzenbo
Level 139
God Stats
15W - 18L
1,552 SR
Queue Stats
312W - 290L
1,532 Elo+
Party 1
Thor
Thor
zombie1130
Thor
Level 123
God Stats
4W - 4L
1,571 SR
Queue Stats
167W - 163L
1,529 Elo+
Party 1
Team Averages
Level 128
1,607 SR
1,529 Elo+

VS

Team Averages
Level 102
1,515 SR
1,463 Elo+
Ra
Ra
DC-Phill
Ra
Level 137
God Stats
98W - 83L
1,470 SR
Queue Stats
191W - 204L
1,484 Elo+
Solo
Anubis
Anubis
SirDoLLarII
Anubis
Level 128
God Stats
138W - 153L
1,502 SR
Queue Stats
217W - 264L
1,461 Elo+
Solo
Mulan
Mulan
Smiteistoxic356
Mulan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,289 Elo+
Solo
Atlas
Atlas
Zorkez
Atlas
Level 160
God Stats
44W - 29L
1,667 SR
Queue Stats
105W - 110L
1,615 Elo+
Solo
Ullr
Ullr
ogMurky
Ullr
Level 66
God Stats
2W - 6L
1,437 SR
Queue Stats
41W - 55L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 12
11,858
847
18,434
13,293
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 15
10,258
733
10,388
10,554
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 5
12,075
863
11,805
10,862
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
los_chamacos
Kuzenbo
17
4 / 4 / 9
10,841
774
10,662
17,115
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 4 / 9
10,814
772
10,269
14,674
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,457
676
10,590
8,651
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
1 / 10 / 3
9,153
654
13,377
17,110
10,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 5
9,255
661
6,845
9,522
7,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Zorkez
Atlas
17
3 / 3 / 7
10,590
756
12,490
22,642
30,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
ogMurky
Ullr
17
3 / 6 / 1
9,638
688
6,668
14,616
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
24
Kills
11
11
Deaths
24
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
2
2
6
2.5
W
1
0
15
8.5
L
Anubis
1
10
3
0.25
L
2
3
5
1.5
W
7
3
5
3.17
L
Atlas
Zorkez
Atlas
3
3
7
2.17
W
Kuzenbo
los_chamacos
Kuzenbo
4
4
9
2.13
L
Ullr
ogMurky
Ullr
3
6
1
0.58
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
49,970
66,498
Taken
72,541
40,832
Mitigated
58,314
18,341
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,434
12,793
0
9,403
13,293
6,067
1,588
6,343
6,826
0
78,353
L
10,590
709
429
1,718
8,651
4,020
0
2,640
5,920
35,586
0
W
10,388
1,126
0
1,248
10,554
9,762
1,550
4,061
6,379
515
15,993
L
Anubis
13,377
1,208
0
3,563
17,110
10,082
0
4,531
12,451
33,952
0
L
6,845
983
0
1,715
9,522
7,002
0
3,131
6,174
0
18,359
W
11,805
544
2,994
2,708
10,862
5,122
4,073
6,291
4,347
53,001
0
L
Atlas
Zorkez
Atlas
12,490
5,229
0
1,736
22,642
30,540
0
7,788
14,474
32,323
0
W
Kuzenbo
los_chamacos
Kuzenbo
10,662
3,627
0
1,911
17,115
13,857
1,676
9,895
6,988
30,101
0
L
Ullr
ogMurky
Ullr
6,668
3,900
0
3,338
14,616
6,670
0
4,702
9,626
0
23,748
W
10,269
1,243
0
77
14,674
6,024
2,101
8,927
5,501
0
22,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,846
Gold Earned
48,093
283
Minions Killed
221
0
Camps Cleared
0
1,495,548
Distance Traveled
1,137,676
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,858
847
103
7
0
283,973
2
L
Ra
9,457
676
69
5
0
217,284
2
W
Odin
10,258
733
16
1
0
320,763
1
L
Anubis
9,153
654
48
3
0
213,127
0
L
Mulan
9,255
661
36
3
0
215,173
1
W
Ra
12,075
863
114
8
0
312,942
0
L
Atlas
10,590
756
29
2
0
269,066
4
W
Kuzenbo
10,841
774
41
3
0
283,576
2
L
Ullr
9,638
688
39
3
0
223,026
1
W
Thor
10,814
772
9
1
0
294,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role