Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Glorizzle
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,373 SR
Queue Stats
98W - 109L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
JackUnderground
Kukulkan
Level 101
God Stats
7W - 12L
1,467 SR
Queue Stats
110W - 128L
1,430 Elo+
Party 1
Maui
Maui
One Pangolin
Maui
Level 88
God Stats
9W - 7L
1,709 SR
Queue Stats
61W - 84L
1,388 Elo+
Party 1
Kali
Kali
UnchainedAlice1
Kali
Level 67
God Stats
3W - 2L
1,768 SR
Queue Stats
42W - 67L
1,372 Elo+
Party 1
Chaac
Chaac
wasted bugs
Chaac
Level 154
God Stats
2W - 1L
1,578 SR
Queue Stats
179W - 180L
1,460 Elo+
Party 2
Team Averages
Level 108
1,579 SR
1,419 Elo+

VS

Team Averages
Level 105
1,559 SR
1,604 Elo+
Scylla
Scylla
Le_Hikage
Scylla
Level 160
God Stats
4W - 3L
1,497 SR
Queue Stats
428W - 305L
1,637 Elo+
Party 3
Cabrakan
Cabrakan
SnipersUp
Cabrakan
Level 157
God Stats
30W - 15L
1,660 SR
Queue Stats
587W - 455L
1,653 Elo+
Party 3
Olorun
Olorun
TheAdventOfEvil
Olorun
Level 142
God Stats
1W - 0L
1,692 SR
Queue Stats
515W - 401L
1,669 Elo+
Party 3
Ne Zha
Ne Zha
goldgodTaco98
Ne Zha
Level 39
God Stats
1W - 3L
1,052 SR
Queue Stats
20W - 34L
1,315 Elo+
Solo
King Arthur
King Arthur
know-true-pain23
King Arthur
Level 29
God Stats
23W - 6L
1,892 SR
Queue Stats
137W - 41L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Glorizzle
Ah Muzen Cab
15
2 / 4 / 1
9,775
978
12,858
13,189
6,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
0 / 1 / 2
9,300
930
14,705
6,655
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 3
9,588
959
5,231
12,089
13,012
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 5 / 1
9,117
912
4,689
15,532
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 1
9,401
940
9,826
15,197
19,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

227

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Le_Hikage
Scylla
16
1 / 0 / 9
11,001
1,100
18,057
6,130
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SnipersUp
Cabrakan
16
2 / 0 / 10
11,170
1,117
10,939
14,945
25,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 1 / 4
11,302
1,130
12,166
11,717
6,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 6
9,848
985
9,411
11,411
6,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
know-true-pain23
King Arthur
16
1 / 0 / 9
9,910
991
7,729
13,021
16,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
3
Kills
12
12
Deaths
3
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Glorizzle
Ah Muzen Cab
2
4
1
0.63
L
Kukulkan
0
1
2
1
W
Scylla
Le_Hikage
Scylla
1
0
9
5.5
L
0
1
3
1.5
W
Cabrakan
SnipersUp
Cabrakan
2
0
10
7
W
7
1
4
9
L
0
5
1
0.1
W
1
2
6
2
W
King Arthur
know-true-pain23
King Arthur
1
0
9
5.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
58,302
62,662
Taken
57,224
50,561
Mitigated
58,581
6,616
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Glorizzle
Ah Muzen Cab
12,858
3,196
0
912
13,189
6,012
0
8,935
4,254
0
37,837
L
Kukulkan
14,705
931
0
312
6,655
3,352
0
2,694
3,961
39,401
0
W
Scylla
Le_Hikage
Scylla
18,057
2,911
0
1,538
6,130
3,458
0
2,171
3,959
37,113
0
L
5,231
1,007
0
0
12,089
13,012
0
8,040
4,049
12,641
0
W
Cabrakan
SnipersUp
Cabrakan
10,939
2,240
3,228
1,775
14,945
25,756
0
5,202
9,743
17,309
0
W
12,166
8,733
2,776
5,339
11,717
6,252
0
4,459
7,258
34,789
0
L
4,689
1,829
0
1,208
15,532
8,266
0
10,835
4,697
15
16,602
W
9,411
3,642
0
1,139
11,411
6,878
0
3,078
8,333
0
32,191
W
King Arthur
know-true-pain23
King Arthur
7,729
1,188
0
0
13,021
16,237
0
5,041
7,980
0
19,569
L
9,826
1,625
0
4,184
15,197
19,919
0
10,658
4,539
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
53,231
197
Minions Killed
208
6
Camps Cleared
8
897,612
Distance Traveled
987,834
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,775
978
62
6
0
165,061
0
L
Kukulkan
9,300
930
68
7
1
190,047
1
W
Scylla
11,001
1,100
61
6
1
195,912
0
L
Maui
9,588
959
12
1
0
190,927
0
W
Cabrakan
11,170
1,117
21
2
1
196,684
1
W
Olorun
11,302
1,130
59
6
2
186,633
1
L
Kali
9,117
912
24
2
5
166,149
0
W
Ne Zha
9,848
985
49
5
4
191,763
0
W
King Arthur
9,910
991
18
2
0
216,842
0
L
Chaac
9,401
940
31
3
0
185,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role