Player Matchup

Izanami
Izanami
DrWattz7424
Izanami
Level 47
God Stats
0W - 1L
1,175 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 1
Hera
Hera
KSI CloutLord
Hera
Level 59
God Stats
6W - 8L
1,369 SR
Queue Stats
20W - 20L
1,497 Elo+
Party 1
Ares
Ares
SirColddd
Ares
Level 67
God Stats
5W - 7L
1,539 SR
Queue Stats
40W - 47L
1,419 Elo+
Party 1
Team Averages
Level 58
1,361 SR
1,471 Elo+

VS

Team Averages
Level 81
1,600 SR
1,554 Elo+
Hera
Hera
Brute of War J1
Hera
Level 107
God Stats
97W - 70L
1,536 SR
Queue Stats
537W - 620L
1,446 Elo+
Solo
Neith
Neith
iTheMostKnown
Neith
Level 29
God Stats
7W - 2L
1,645 SR
Queue Stats
150W - 50L
1,577 Elo+
Party 2
Ares
Ares
iTheMostLoathed
Ares
Level 108
God Stats
3W - 4L
1,618 SR
Queue Stats
245W - 174L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrWattz7424
Izanami
10
0 / 6 / 1
6,246
625
3,335
11,386
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 2
6,520
652
8,759
7,563
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
2 / 6 / 0
6,839
684
7,497
16,165
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,846
785
7,178
4,586
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 8
8,994
899
12,585
9,417
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 8
9,896
990
10,398
14,279
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Izanami
DrWattz7424
Izanami
0
6
1
0.08
L
1
5
2
0.4
L
Ares
2
6
0
0.33
W
7
0
8
11
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
30,161
35,114
Taken
28,282
22,232
Mitigated
19,699
6,063
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,178
2,473
0
1,388
4,586
1,897
41
3,989
597
38,015
0
L
Izanami
DrWattz7424
Izanami
3,335
2,200
195
744
11,386
4,903
0
5,741
5,645
0
15,158
L
8,759
3,344
293
338
7,563
3,242
0
3,718
3,845
20,303
0
L
Ares
7,497
350
296
4,197
16,165
14,087
0
8,168
7,997
20,905
0
W
12,585
6,453
0
4,121
9,417
4,710
2,169
5,947
3,470
0
48,145
W
10,398
1,074
535
6,739
14,279
13,092
117
6,500
7,055
18,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,605
Gold Earned
26,736
74
Minions Killed
121
0
Camps Cleared
0
486,037
Distance Traveled
606,845
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,846
785
46
5
0
201,068
1
L
Izanami
6,246
625
27
3
0
141,659
0
L
Hera
6,520
652
30
3
0
167,637
1
L
Ares
6,839
684
17
2
0
176,741
0
W
Neith
8,994
899
63
6
0
184,210
3
W
Ares
9,896
990
12
1
0
221,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role