Player Matchup

Agni
Agni
Geator21
Agni
Level 119
God Stats
1W - 1L
1,501 SR
Queue Stats
5W - 14L
1,301 Elo+
Party 1
Athena
Athena
Homlessnacho
Athena
Level 101
God Stats
3W - 0L
1,945 SR
Queue Stats
17W - 17L
1,511 Elo+
Party 1
Nike
Nike
Krazbuto
Nike
Level 38
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 10L
1,031 Elo+
Party 1
Kali
Kali
YourWifusBad
Kali
Level 126
God Stats
4W - 0L
1,998 SR
Queue Stats
40W - 40L
1,470 Elo+
Party 1
Ishtar
Ishtar
juantisimo20
Ishtar
Level 49
God Stats
1W - 1L
1,188 SR
Queue Stats
38W - 38L
1,461 Elo+
Party 1
Team Averages
Level 87
1,666 SR
1,355 Elo+

VS

Team Averages
Level 65
1,594 SR
1,449 Elo+
Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PinheadLarry47
Raijin
Level 44
God Stats
10W - 7L
1,600 SR
Queue Stats
30W - 24L
1,539 Elo+
Solo
Ymir
Ymir
UneditedWolf
Ymir
Level 85
God Stats
1W - 4L
1,606 SR
Queue Stats
147W - 160L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
W8ADE3ELAC
Erlang Shen
Level 65
God Stats
2W - 1L
1,832 SR
Queue Stats
12W - 19L
1,340 Elo+
Solo
Yemoja
Yemoja
smellywenis
Yemoja
Level 69
God Stats
2W - 5L
1,430 SR
Queue Stats
234W - 236L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 4 / 3
7,949
497
6,282
9,402
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
13
3 / 0 / 7
8,446
528
5,320
12,724
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
12
0 / 4 / 0
6,982
436
2,014
12,870
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

16
9 / 3 / 4
10,604
663
10,958
17,170
9,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
15
3 / 0 / 5
8,502
531
15,229
12,264
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 0
6,822
426
5,047
11,661
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 3 / 1
8,732
546
7,988
6,858
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 0
9,585
599
13,073
14,144
9,064
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
W8ADE3ELAC
Erlang Shen
10
1 / 5 / 3
6,976
436
6,529
13,361
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
10
0 / 5 / 0
7,055
441
4,935
15,243
8,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
10
11
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
W
Agni
3
4
3
1.13
W
Athena
3
0
7
6.5
W
Nike
0
4
0
0
L
5
3
1
1.83
L
4
2
0
2
L
Erlang Shen
W8ADE3ELAC
Erlang Shen
1
5
3
0.5
W
9
3
4
3.67
W
Ishtar
3
0
5
5.5
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
37,572
64,430
Taken
61,267
34,328
Mitigated
31,551
19,343
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,047
2,974
89
3,982
11,661
4,225
462
742
10,919
0
45,100
W
Agni
6,282
471
0
1,600
9,402
3,355
1,724
4,937
4,465
55,782
0
W
Athena
5,320
1,862
0
3,063
12,724
10,240
20
3,949
8,775
29,192
2,372
W
Nike
2,014
354
0
1,620
12,870
5,575
1,159
7,889
4,981
0
37,235
L
7,988
654
0
250
6,858
2,902
0
2,127
4,731
61,865
0
L
13,073
2,841
0
5,384
14,144
9,064
147
1,725
12,419
89,631
0
L
Erlang Shen
W8ADE3ELAC
Erlang Shen
6,529
3,214
0
2,841
13,361
7,056
0
4,964
8,397
0
42,785
W
10,958
6,371
0
5,180
17,170
9,448
0
5,142
12,028
0
63,941
W
Ishtar
15,229
9,859
0
7,880
12,264
5,710
1,439
3,771
8,493
0
72,940
L
Yemoja
4,935
1,789
2,440
1,549
15,243
8,304
259
1,767
13,476
28,816
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
39,170
420
Minions Killed
440
0
Camps Cleared
0
1,583,463
Distance Traveled
1,322,035
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,822
426
80
5
0
237,086
0
W
Agni
7,949
497
101
6
0
307,756
0
W
Athena
8,446
528
43
3
0
337,978
8
W
Nike
6,982
436
71
4
0
325,142
0
L
Raijin
8,732
546
110
7
0
266,001
5
L
Ymir
9,585
599
148
9
0
268,459
1
L
Erlang Shen
6,976
436
61
4
0
326,117
0
W
Kali
10,604
663
90
6
0
356,288
1
W
Ishtar
8,502
531
115
7
0
256,299
0
L
Yemoja
7,055
441
41
3
0
224,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role