Player Matchup

Horus
Horus
Crash-Canada-_-
Horus
Level 129
God Stats
2W - 2L
1,519 SR
Queue Stats
325W - 292L
1,528 Elo+
Party 2
Maui
Maui
SarcasticCephalo
Maui
Level 103
God Stats
3W - 4L
1,600 SR
Queue Stats
51W - 51L
1,547 Elo+
Party 2
Da Ji
Da Ji
Tormial
Da Ji
Level 144
God Stats
4W - 4L
1,734 SR
Queue Stats
224W - 211L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
los_chamacos
Ah Muzen Cab
Level 139
God Stats
6W - 12L
1,528 SR
Queue Stats
312W - 290L
1,540 Elo+
Party 2
Discordia
Discordia
zombie1130
Discordia
Level 123
God Stats
2W - 4L
1,347 SR
Queue Stats
167W - 163L
1,537 Elo+
Party 2
Team Averages
Level 128
1,546 SR
1,537 Elo+

VS

Team Averages
Level 49
1,750 SR
1,617 Elo+
Da Ji
Da Ji
AcroBatt1
Da Ji
Level 81
God Stats
4W - 3L
1,781 SR
Queue Stats
88W - 47L
1,621 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CalebGreen
Ah Muzen Cab
Level 19
God Stats
5W - 0L
1,523 SR
Queue Stats
11W - 5L
1,456 Elo+
Party 1
Neith
Neith
KazooFourBall
Neith
Level 37
God Stats
4W - 0L
1,852 SR
Queue Stats
50W - 25L
1,651 Elo+
Party 1
Atlas
Atlas
Supaplayer21
Atlas
Level 99
God Stats
14W - 5L
1,761 SR
Queue Stats
93W - 44L
1,660 Elo+
Party 1
Agni
Agni
lCowSlayerl
Agni
Level 7
God Stats
3W - 0L
1,833 SR
Queue Stats
3W - 0L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
9,677
691
5,142
23,405
27,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 4 / 9
10,286
735
7,609
17,947
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Tormial
Da Ji
17
5 / 6 / 5
11,153
797
14,030
19,479
10,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
los_chamacos
Ah Muzen Cab
18
4 / 6 / 4
10,680
763
16,689
15,639
8,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
zombie1130
Discordia
16
4 / 4 / 5
10,161
726
13,848
8,810
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AcroBatt1
Da Ji
18
8 / 4 / 7
11,200
800
9,969
17,188
9,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
CalebGreen
Ah Muzen Cab
20
3 / 2 / 8
11,743
839
12,552
12,949
8,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 0 / 6
9,595
685
7,525
9,506
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
3 / 4 / 14
11,163
797
13,332
23,414
30,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 11
11,068
791
23,108
13,738
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
13
Kills
21
21
Deaths
13
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AcroBatt1
Da Ji
8
4
7
2.88
W
Ah Muzen Cab
CalebGreen
Ah Muzen Cab
3
2
8
3.5
L
0
1
7
3.5
W
2
0
6
5
L
0
4
9
1.13
W
3
4
14
2.5
L
Da Ji
Tormial
Da Ji
5
6
5
1.25
W
5
3
11
3.5
L
Ah Muzen Cab
los_chamacos
Ah Muzen Cab
4
6
4
1
L
Discordia
zombie1130
Discordia
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,318
Damage
66,486
85,280
Taken
76,795
75,405
Mitigated
59,769
17,283
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AcroBatt1
Da Ji
9,969
2,551
0
1,357
17,188
9,622
0
3,909
13,279
0
39,553
W
Ah Muzen Cab
CalebGreen
Ah Muzen Cab
12,552
4,096
0
3,076
12,949
8,160
4,539
4,295
8,654
0
61,084
L
5,142
2,269
4,363
8,722
23,405
27,163
138
11,216
12,189
0
11,964
W
7,525
2,861
0
2,391
9,506
4,843
688
4,365
5,141
0
16,158
L
7,609
767
0
1,543
17,947
24,845
174
8,160
9,787
18,695
0
W
13,332
5,547
0
5,800
23,414
30,514
0
6,234
17,180
24,019
0
L
Da Ji
Tormial
Da Ji
14,030
2,924
0
881
19,479
10,669
926
7,239
12,175
0
31,689
W
23,108
2,261
0
2,241
13,738
6,630
102
2,654
11,084
56,920
0
L
Ah Muzen Cab
los_chamacos
Ah Muzen Cab
16,689
6,434
0
1,455
15,639
8,193
79
5,446
10,193
0
67,182
L
Discordia
zombie1130
Discordia
13,848
889
98
221
8,810
4,535
583
4,323
4,487
30,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
54,769
253
Minions Killed
276
0
Camps Cleared
0
1,400,317
Distance Traveled
1,490,973
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,200
800
39
3
0
272,444
1
W
Ah Muzen Cab
11,743
839
109
8
0
300,036
2
L
Horus
9,677
691
22
2
0
324,837
1
W
Neith
9,595
685
18
1
0
307,743
0
L
Maui
10,286
735
44
3
0
278,350
0
W
Atlas
11,163
797
28
2
0
320,174
4
L
Da Ji
11,153
797
47
3
0
294,975
0
W
Agni
11,068
791
82
6
0
290,576
4
L
Ah Muzen Cab
10,680
763
94
7
0
265,032
1
L
Discordia
10,161
726
46
3
0
237,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role