Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
CAPTAINCRAZY345
Sun Wukong
Level 25
God Stats
1W - 5L
1,253 SR
Queue Stats
2W - 16L
1,102 Elo+
Party 3
Ullr
Ullr
MattTheMii
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
1,730 Elo+
Party 4
Ra
Ra
WiFiDisconnected
Ra
Level 21
God Stats
1W - 1L
1,277 SR
Queue Stats
72W - 34L
1,721 Elo+
Party 4
Terra
Terra
sp2099
Terra
Level 103
God Stats
48W - 39L
1,570 SR
Queue Stats
534W - 680L
1,427 Elo+
Solo
Team Averages
Level 43
1,420 SR
1,496 Elo+

VS

Team Averages
Level 94
1,648 SR
1,547 Elo+
Horus
Horus
MfinUHHHHH
Horus
Level 69
God Stats
39W - 10L
1,776 SR
Queue Stats
124W - 94L
1,603 Elo+
Party 2
Bellona
Bellona
Sailum
Bellona
Level 160
God Stats
10W - 4L
1,666 SR
Queue Stats
239W - 216L
1,639 Elo+
Party 1
Freya
Freya
StubbyMcDFace
Freya
Level 125
God Stats
25W - 5L
1,730 SR
Queue Stats
139W - 104L
1,637 Elo+
Party 2
Yu Huang
Yu Huang
TURFSMURF1
Yu Huang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 54L
1,321 Elo+
Party 1
Ullr
Ullr
itzMcLovin
Ullr
Level 99
God Stats
12W - 14L
1,568 SR
Queue Stats
484W - 461L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 6 / 0
4,218
422
1,573
5,498
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CAPTAINCRAZY345
Sun Wukong
7
0 / 3 / 0
4,329
433
2,556
8,234
3,874
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 0
5,211
521
4,403
6,302
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,472
547
3,528
6,420
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
sp2099
Terra
8
0 / 1 / 2
5,068
507
1,453
6,487
2,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 1 / 0
6,238
624
3,549
7,071
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Sailum
Bellona
11
3 / 1 / 3
6,589
659
7,567
9,158
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,450
545
5,476
7,537
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
TURFSMURF1
Yu Huang
12
4 / 0 / 0
6,948
695
3,046
4,229
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 1
6,676
668
2,434
5,887
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
12
12
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
0
0
L
Sun Wukong
CAPTAINCRAZY345
Sun Wukong
0
3
0
0
L
2
0
0
2
W
Horus
1
1
0
1
W
Bellona
Sailum
Bellona
3
1
3
4.5
W
0
1
1
0.5
W
Yu Huang
TURFSMURF1
Yu Huang
4
0
0
4
L
0
2
2
0.5
W
4
0
1
4.5
L
Terra
sp2099
Terra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,513
Damage
22,072
32,941
Taken
33,882
12,529
Mitigated
16,659
7,823
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,573
577
0
0
5,498
1,882
0
2,333
3,165
15,638
0
L
Sun Wukong
CAPTAINCRAZY345
Sun Wukong
2,556
994
0
527
8,234
3,874
0
487
7,747
0
15,040
L
4,403
2,865
0
630
6,302
1,923
0
2,788
3,514
0
38,240
W
Horus
3,549
1,267
840
3,056
7,071
4,455
0
2,220
4,851
0
15,323
W
Bellona
Sailum
Bellona
7,567
3,209
0
6,116
9,158
5,716
1,038
1,562
7,596
0
38,559
W
5,476
1,614
0
3,935
7,537
2,493
0
526
7,011
36,588
9,465
W
Yu Huang
TURFSMURF1
Yu Huang
3,046
219
0
1,250
4,229
1,598
278
1,084
3,145
44,878
0
L
3,528
384
351
2,771
6,420
2,336
0
226
6,194
36,096
0
W
2,434
1,118
0
3,652
5,887
2,397
0
1,162
4,725
0
41,984
L
Terra
sp2099
Terra
1,453
52
1,596
1,948
6,487
2,514
0
2,055
4,432
9,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,298
Gold Earned
31,901
215
Minions Killed
360
0
Camps Cleared
0
905,881
Distance Traveled
1,020,795
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,218
422
29
3
0
136,611
0
L
Sun Wukong
4,329
433
24
2
0
186,408
0
L
Ullr
5,211
521
69
7
0
178,921
2
W
Horus
6,238
624
22
2
0
227,493
4
W
Bellona
6,589
659
68
7
0
194,038
0
W
Freya
5,450
545
74
7
0
169,259
1
W
Yu Huang
6,948
695
100
10
0
221,048
5
L
Ra
5,472
547
75
8
0
205,099
3
W
Ullr
6,676
668
96
10
0
208,957
0
L
Terra
5,068
507
18
2
0
198,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role