Player Matchup

Sol
Sol
DaPyRo
Sol
Level 59
God Stats
19W - 12L
1,586 SR
Queue Stats
130W - 137L
1,505 Elo+
Party 2
Tyr
Tyr
PhatNutDaddy
Tyr
Level 85
God Stats
4W - 0L
1,893 SR
Queue Stats
172W - 183L
1,540 Elo+
Party 2
Ymir
Ymir
PilinAlegre
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Team Averages
Level 82
1,660 SR
1,442 Elo+

VS

Team Averages
Level 108
1,602 SR
1,306 Elo+
Jormungandr
Jormungandr
Fennin
Jormungandr
Level 67
God Stats
2W - 1L
1,594 SR
Queue Stats
6W - 24L
1,166 Elo+
Party 1
Discordia
Discordia
Rayang14
Discordia
Level 137
God Stats
14W - 11L
1,595 SR
Queue Stats
255W - 268L
1,535 Elo+
Solo
Awilix
Awilix
Vioharr
Awilix
Level 121
God Stats
2W - 2L
1,618 SR
Queue Stats
8W - 24L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaPyRo
Sol
19
9 / 3 / 5
13,463
792
22,715
17,601
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 10
11,450
674
10,445
18,060
15,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 3 / 9
12,183
717
12,332
16,837
15,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fennin
Jormungandr
15
1 / 4 / 2
11,041
649
7,943
19,337
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Rayang14
Discordia
18
2 / 3 / 4
12,249
721
17,524
14,998
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Vioharr
Awilix
16
5 / 10 / 1
12,246
720
10,745
19,044
9,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
8
8
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
DaPyRo
Sol
9
3
5
3.83
L
Jormungandr
Fennin
Jormungandr
1
4
2
0.5
W
2
2
10
3.5
W
6
3
9
3.5
L
Discordia
Rayang14
Discordia
2
3
4
1.33
L
Awilix
Vioharr
Awilix
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
36,212
52,498
Taken
53,379
37,444
Mitigated
38,388
14,920
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
DaPyRo
Sol
22,715
12,100
94
8,319
17,601
5,899
2,733
10,013
7,401
65,972
0
L
Jormungandr
Fennin
Jormungandr
7,943
2,441
0
3,431
19,337
21,887
276
13,940
5,397
27,058
0
W
10,445
2,268
0
5,766
18,060
15,615
264
7,666
10,248
0
50,818
W
12,332
1,875
0
741
16,837
15,930
0
7,926
8,700
37,714
0
L
Discordia
Rayang14
Discordia
17,524
730
0
500
14,998
6,542
666
9,772
5,226
66,828
0
L
Awilix
Vioharr
Awilix
10,745
5,186
0
466
19,044
9,959
15
11,358
7,686
0
29,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
35,536
198
Minions Killed
170
0
Camps Cleared
0
868,489
Distance Traveled
837,220
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,463
792
91
5
0
283,958
2
L
Jormungandr
11,041
649
27
2
0
287,906
3
W
Tyr
11,450
674
56
3
0
331,657
3
W
Ymir
12,183
717
51
3
0
252,874
2
L
Discordia
12,249
721
113
7
0
315,330
7
L
Awilix
12,246
720
30
2
0
233,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role