Player Matchup

Artio
Artio
IrishSoldier69
Artio
Level 69
God Stats
0W - 7L
1,041 SR
Queue Stats
63W - 89L
1,284 Elo+
Party 2
Fenrir
Fenrir
ThatLoneWolf5868
Fenrir
Level 4
God Stats
0W - 4L
1,127 SR
Queue Stats
0W - 5L
986 Elo+
Party 2
Gilgamesh
Gilgamesh
UndyingPatriot
Gilgamesh
Level 84
God Stats
7W - 12L
1,422 SR
Queue Stats
19W - 58L
1,193 Elo+
Party 2
Team Averages
Level 52
1,197 SR
1,154 Elo+

VS

Team Averages
Level 51
1,612 SR
1,264 Elo+
Hades
Hades
BabyLungs007
Hades
Level 85
God Stats
10W - 2L
1,837 SR
Queue Stats
125W - 146L
1,444 Elo+
Solo
Bellona
Bellona
Jexersiced
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,104 Elo+
Party 1
Maui
Maui
accurate-ninja5
Maui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,443
620
5,366
19,453
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 4 / 1
8,201
683
4,493
12,262
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
UndyingPatriot
Gilgamesh
11
2 / 6 / 0
7,532
628
9,728
14,019
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 4
10,898
908
20,080
11,198
6,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jexersiced
Bellona
12
0 / 1 / 12
8,058
672
6,327
10,452
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 12
9,547
796
11,794
8,628
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
0
6
1
0.08
W
Bellona
Jexersiced
Bellona
0
1
12
6
L
0
4
1
0.13
L
Gilgamesh
UndyingPatriot
Gilgamesh
2
6
0
0.33
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
38,201
45,734
Taken
30,278
31,301
Mitigated
19,105
10,068
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,080
1,728
2,044
7,325
11,198
6,763
372
1,672
9,526
67,316
0
L
5,366
207
2,106
4,549
19,453
13,203
0
13,420
6,033
15,610
0
W
Bellona
Jexersiced
Bellona
6,327
2,993
287
2,199
10,452
6,685
880
2,002
8,450
0
17,639
L
4,493
1,148
0
1,115
12,262
11,497
0
8,142
4,120
0
15,660
L
Gilgamesh
UndyingPatriot
Gilgamesh
9,728
2,397
688
1,610
14,019
6,601
0
9,169
4,850
0
25,705
W
11,794
3,628
0
2,909
8,628
5,657
821
1,893
6,735
27,318
3,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
28,503
63
Minions Killed
144
0
Camps Cleared
0
615,363
Distance Traveled
679,049
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,898
908
88
7
0
235,632
3
L
Artio
7,443
620
15
1
0
192,430
0
W
Bellona
8,058
672
15
1
0
219,767
0
L
Fenrir
8,201
683
15
1
0
216,243
0
L
Gilgamesh
7,532
628
33
3
0
206,690
0
W
Maui
9,547
796
41
3
0
223,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role