Player Matchup

Agni
Agni
AnOldPromise
Agni
Level 35
God Stats
4W - 0L
1,607 SR
Queue Stats
58W - 35L
1,609 Elo+
Solo
Ares
Ares
DreamRabbet
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 46L
1,428 Elo+
Party 1
Izanami
Izanami
Micman2508
Izanami
Level 36
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 20L
1,750 Elo+
Party 2
Geb
Geb
ferryemilio
Geb
Level 158
God Stats
1W - 0L
1,441 SR
Queue Stats
21W - 25L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
iLackLogic
Sun Wukong
Level 135
God Stats
19W - 16L
1,898 SR
Queue Stats
31W - 23L
1,748 Elo+
Party 2
Team Averages
Level 78
1,589 SR
1,610 Elo+

VS

Team Averages
Level 37
1,467 SR
1,406 Elo+
Nu Wa
Nu Wa
EvolvedNite
Nu Wa
Level 8
God Stats
1W - 2L
1,748 SR
Queue Stats
12W - 9L
1,614 Elo+
Solo
Ra
Ra
Pravus696
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,330 Elo+
Party 3
Olorun
Olorun
SloppyJ0
Olorun
Level 125
God Stats
1W - 4L
1,330 SR
Queue Stats
294W - 270L
1,585 Elo+
Solo
Izanami
Izanami
UMphm
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,070 Elo+
Party 3
Lancelot
Lancelot
URthe0nly1left
Lancelot
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
86W - 101L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,336
834
10,079
8,484
4,121
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 15
8,217
822
5,948
12,682
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Micman2508
Izanami
15
4 / 4 / 11
8,303
830
9,248
11,230
4,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 15
8,554
855
8,993
12,268
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
iLackLogic
Sun Wukong
17
10 / 2 / 7
9,132
913
11,609
11,054
6,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
8,721
872
14,512
8,791
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 4
7,880
788
6,194
9,928
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
SloppyJ0
Olorun
14
3 / 4 / 5
7,972
797
9,650
11,047
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
UMphm
Izanami
12
1 / 8 / 6
7,141
714
6,329
11,467
4,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
13
4 / 4 / 3
7,665
767
7,392
10,791
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
24
Kills
13
13
Deaths
24
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
2
2
15
4.75
L
4
4
6
1.75
W
Izanami
Micman2508
Izanami
4
4
11
2.38
L
1
4
4
0.75
L
Olorun
SloppyJ0
Olorun
3
4
5
1.38
L
Izanami
UMphm
Izanami
1
8
6
0.5
L
Lancelot
4
4
3
1.38
W
4
3
15
3.83
W
Sun Wukong
iLackLogic
Sun Wukong
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
44,077
55,718
Taken
52,024
35,459
Mitigated
28,831
7,124
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,079
723
0
0
8,484
4,121
222
4,195
4,018
33,551
0
W
5,948
573
632
978
12,682
13,286
682
6,994
5,321
11,975
0
L
14,512
3,694
0
435
8,791
3,834
650
3,461
5,246
33,943
0
W
Izanami
Micman2508
Izanami
9,248
5,500
0
2,170
11,230
4,509
29
7,516
3,545
0
30,954
L
6,194
1,514
219
2,686
9,928
6,302
537
4,694
5,102
25,819
0
L
Olorun
SloppyJ0
Olorun
9,650
5,483
356
2,455
11,047
5,557
130
6,017
4,948
26,419
0
L
Izanami
UMphm
Izanami
6,329
4,158
0
658
11,467
4,592
490
4,901
6,546
0
13,649
L
Lancelot
7,392
1,232
0
1,019
10,791
8,546
185
5,453
5,162
0
12,181
W
8,993
1,683
0
2,740
12,268
7,189
1,032
5,342
6,759
27,368
0
W
Sun Wukong
iLackLogic
Sun Wukong
11,609
3,495
0
604
11,054
6,354
0
5,704
5,079
0
33,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
39,379
213
Minions Killed
180
0
Camps Cleared
0
1,045,585
Distance Traveled
952,542
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,336
834
55
6
0
210,721
3
W
Ares
8,217
822
8
1
0
199,460
2
L
Nu Wa
8,721
872
45
5
0
218,141
4
W
Izanami
8,303
830
54
5
0
194,642
0
L
Ra
7,880
788
65
7
0
178,145
2
L
Olorun
7,972
797
42
4
0
185,573
4
L
Izanami
7,141
714
18
2
0
176,661
0
L
Lancelot
7,665
767
10
1
0
194,022
2
W
Geb
8,554
855
52
5
0
230,288
0
W
Sun Wukong
9,132
913
44
4
0
210,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role