Player Matchup

Medusa
Medusa
Lazymonkey333-_-
Medusa
Level 111
God Stats
6W - 4L
1,495 SR
Queue Stats
36W - 42L
1,400 Elo+
Party 1
Odin
Odin
That-one-guy3423
Odin
Level 126
God Stats
20W - 19L
1,566 SR
Queue Stats
145W - 189L
1,450 Elo+
Party 1
Poseidon
Poseidon
epicdeadly21221
Poseidon
Level 128
God Stats
2W - 0L
1,534 SR
Queue Stats
10W - 9L
1,425 Elo+
Party 1
Team Averages
Level 122
1,532 SR
1,425 Elo+

VS

Team Averages
Level 63
1,423 SR
1,393 Elo+
Freya
Freya
Grakios
Freya
Level 28
God Stats
3W - 3L
1,432 SR
Queue Stats
91W - 103L
1,437 Elo+
Party 2
Cerberus
Cerberus
MiNi_Yer_Facher
Cerberus
Level 115
God Stats
0W - 5L
1,367 SR
Queue Stats
55W - 59L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
luigi_bang_bang
Danzaburou
Level 45
God Stats
30W - 39L
1,470 SR
Queue Stats
97W - 112L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
11,349
668
7,051
12,836
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

18
3 / 3 / 10
12,343
726
12,060
15,485
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
18
8 / 4 / 5
12,998
765
16,360
8,061
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Grakios
Freya
18
3 / 3 / 6
11,872
698
6,281
16,197
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
15
5 / 5 / 3
11,222
660
9,663
18,649
14,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
luigi_bang_bang
Danzaburou
17
2 / 6 / 3
11,480
675
8,105
12,398
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
12
Kills
10
10
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Grakios
Freya
3
3
6
2
W
1
3
8
1.67
L
Cerberus
5
5
3
1.3
W
3
3
10
2.67
W
Poseidon
8
4
5
2.63
L
Danzaburou
luigi_bang_bang
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
24,049
36,382
Taken
47,244
24,112
Mitigated
28,773
7,756
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Grakios
Freya
6,281
2,141
0
6,704
16,197
7,635
22
4,906
10,920
48,531
0
W
7,051
2,982
333
4,357
12,836
5,957
2,132
4,776
8,060
0
50,205
L
Cerberus
9,663
213
0
4,000
18,649
14,689
0
6,835
11,578
35,885
0
W
12,060
1,223
0
2,661
15,485
14,823
0
8,253
7,232
0
33,822
W
Poseidon
16,360
1,679
0
405
8,061
3,332
1,608
3,940
4,121
65,975
0
L
Danzaburou
luigi_bang_bang
Danzaburou
8,105
3,454
0
1,069
12,398
6,449
1,037
4,683
7,484
0
50,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
34,574
194
Minions Killed
237
0
Camps Cleared
0
897,689
Distance Traveled
833,407
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,872
698
88
5
0
280,261
3
W
Medusa
11,349
668
60
4
0
283,145
4
L
Cerberus
11,222
660
72
4
0
279,380
2
W
Odin
12,343
726
45
3
0
326,565
2
W
Poseidon
12,998
765
89
5
0
287,979
4
L
Danzaburou
11,480
675
77
5
0
273,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role