Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CAPTAINCRAZY345
Maui
Level 25
God Stats
0W - 3L
1,096 SR
Queue Stats
2W - 16L
1,111 Elo+
Party 1
Cernunnos
Cernunnos
Lumb3rK1ng
Cernunnos
Level 100
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 2L
1,779 Elo+
Solo
Sol
Sol
laritap
Sol
Level 46
God Stats
13W - 14L
1,402 SR
Queue Stats
76W - 103L
1,274 Elo+
Solo
Team Averages
Level 59
1,357 SR
1,433 Elo+

VS

Team Averages
Level 90
1,591 SR
1,512 Elo+
Maui
Maui
Blakefrz
Maui
Level 119
God Stats
2W - 0L
1,783 SR
Queue Stats
126W - 104L
1,553 Elo+
Party 2
Neith
Neith
Claryree
Neith
Level 99
God Stats
42W - 43L
1,559 SR
Queue Stats
116W - 88L
1,578 Elo+
Party 2
Anubis
Anubis
MindMajesty
Anubis
Level 59
God Stats
6W - 1L
1,713 SR
Queue Stats
44W - 33L
1,371 Elo+
Solo
Vamana
Vamana
ScaryPolarBear
Vamana
Level 122
God Stats
5W - 3L
1,558 SR
Queue Stats
107W - 86L
1,560 Elo+
Party 2
Bellona
Bellona
WhiskeySquertz
Bellona
Level 49
God Stats
12W - 9L
1,343 SR
Queue Stats
114W - 112L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 2 / 0
5,091
463
4,551
8,925
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
6
0 / 4 / 0
4,285
390
2,014
6,579
2,831
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 0
4,648
423
1,017
6,804
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Lumb3rK1ng
Cernunnos
8
0 / 2 / 0
4,649
423
1,329
8,156
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
8
0 / 4 / 0
4,908
446
3,080
5,320
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 0 / 6
5,836
531
2,868
7,408
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Claryree
Neith
11
3 / 0 / 2
6,639
604
7,848
2,389
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
11
3 / 0 / 1
6,796
618
3,970
4,474
2,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 1 / 2
6,237
567
4,324
7,560
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 0
7,563
688
3,911
6,486
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
Maui
0
0
6
3
L
0
2
0
0
W
Neith
Claryree
Neith
3
0
2
4
L
Cernunnos
Lumb3rK1ng
Cernunnos
0
2
0
0
W
Anubis
3
0
1
3.5
W
3
1
2
4
W
5
0
0
5
L
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
22,921
35,784
Taken
28,317
13,376
Mitigated
16,610
12,417
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,551
1,541
0
5,988
8,925
3,380
0
1,711
7,214
0
30,331
L
Sun Wukong
 
Sun Wukong
2,014
852
0
808
6,579
2,831
0
529
6,050
0
14,156
W
Maui
2,868
763
0
1,375
7,408
4,653
0
2,239
5,169
15,683
0
L
1,017
428
0
1,148
6,804
3,488
0
885
5,919
8,628
0
W
Neith
Claryree
Neith
7,848
3,635
0
1,157
2,389
1,091
175
239
2,150
0
51,391
L
Cernunnos
Lumb3rK1ng
Cernunnos
1,329
884
0
3,425
8,156
2,375
0
611
7,545
0
27,585
W
Anubis
3,970
266
0
3,424
4,474
2,185
91
1,432
3,042
44,359
0
W
4,324
2,454
0
1,338
7,560
2,968
849
880
6,680
0
41,838
W
3,911
1,429
0
3,141
6,486
5,713
1,454
0
6,486
0
42,966
L
Sol
3,080
1,397
0
1,048
5,320
1,302
110
3,102
2,218
27,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
33,071
178
Minions Killed
351
0
Camps Cleared
0
973,504
Distance Traveled
1,079,024
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,091
463
56
5
0
221,244
0
L
Sun Wukong
4,285
390
18
2
0
199,066
0
W
Maui
5,836
531
28
3
0
215,824
3
L
Maui
4,648
423
14
1
0
187,010
4
W
Neith
6,639
604
80
7
0
198,089
0
L
Cernunnos
4,649
423
44
4
0
176,827
2
W
Anubis
6,796
618
73
7
0
199,575
1
W
Vamana
6,237
567
80
7
0
231,096
3
W
Bellona
7,563
688
90
8
0
234,440
0
L
Sol
4,908
446
46
4
0
189,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role