Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
DonZocrates25
Maui
Level 68
God Stats
5W - 3L
1,569 SR
Queue Stats
145W - 167L
1,464 Elo+
Party 3
Baba Yaga
Baba Yaga
Lanikat
Baba Yaga
Level 160
God Stats
6W - 2L
1,513 SR
Queue Stats
183W - 167L
1,473 Elo+
Party 1
Chang'e
Chang'e
gweyowmi
Chang'e
Level 64
God Stats
2W - 4L
1,269 SR
Queue Stats
73W - 75L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
theRuadhain
Amaterasu
Level 44
God Stats
2W - 2L
1,352 SR
Queue Stats
39W - 53L
1,370 Elo+
Party 1
Team Averages
Level 77
1,441 SR
1,449 Elo+

VS

Team Averages
Level 77
1,405 SR
1,368 Elo+
Thor
Thor
DE Loki
Thor
Level 13
God Stats
1W - 3L
1,505 SR
Queue Stats
13W - 14L
1,510 Elo+
Party 2
Neith
Neith
DIRTY2124
Neith
Level 108
God Stats
0W - 2L
1,427 SR
Queue Stats
15W - 22L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
Nightemared
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,276 Elo+
Party 4
Ares
Ares
RJWortham
Ares
Level 8
God Stats
1W - 3L
1,239 SR
Queue Stats
1W - 4L
1,132 Elo+
Party 4
Anubis
Anubis
Vilaska
Anubis
Level 128
God Stats
1W - 6L
1,353 SR
Queue Stats
23W - 27L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 1 / 3
8,866
985
2,541
7,268
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 0 / 3
9,651
1,072
4,036
6,857
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Lanikat
Baba Yaga
15
2 / 0 / 4
9,659
1,073
17,225
4,391
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
gweyowmi
Chang'e
14
0 / 2 / 3
8,572
952
7,532
10,466
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
theRuadhain
Amaterasu
14
2 / 2 / 2
9,119
1,013
5,306
12,027
11,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

313

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DE Loki
Thor
14
0 / 1 / 4
8,653
961
6,808
10,247
4,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
DIRTY2124
Neith
14
0 / 0 / 3
8,609
957
8,128
4,383
2,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Nightemared
Zhong Kui
14
3 / 3 / 2
9,456
1,051
9,745
11,208
8,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 0 / 0
6,061
673
0
0
0
Anubis
Vilaska
Anubis
14
2 / 2 / 2
9,102
1,011
11,409
13,920
8,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
6
Kills
5
5
Deaths
6
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
3
2.5
L
Thor
DE Loki
Thor
0
1
4
2
L
Neith
DIRTY2124
Neith
0
0
3
1.5
W
1
0
3
2.5
W
Baba Yaga
Lanikat
Baba Yaga
2
0
4
4
L
Zhong Kui
Nightemared
Zhong Kui
3
3
2
1.33
L
Ares
0
0
0
0
L
Anubis
Vilaska
Anubis
2
2
2
1.5
W
Chang'e
gweyowmi
Chang'e
0
2
3
0.75
W
Amaterasu
theRuadhain
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
36,090
41,009
Taken
39,758
28,970
Mitigated
23,866
8,894
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,541
716
0
1,033
7,268
2,884
0
3,887
3,381
0
30,393
L
Thor
DE Loki
Thor
6,808
222
0
0
10,247
4,741
0
7,346
2,901
0
25,010
L
Neith
DIRTY2124
Neith
8,128
1,383
236
757
4,383
2,066
0
3,641
742
0
23,472
W
4,036
614
0
1,144
6,857
7,831
0
4,122
2,735
7,320
0
W
Baba Yaga
Lanikat
Baba Yaga
17,225
462
0
1,304
4,391
2,207
0
1,970
2,421
40,503
0
L
Zhong Kui
Nightemared
Zhong Kui
9,745
482
0
1,684
11,208
8,984
0
7,598
3,610
21,525
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Vilaska
Anubis
11,409
476
0
2,913
13,920
8,075
0
10,208
3,712
31,148
0
W
Chang'e
gweyowmi
Chang'e
7,532
720
2,067
2,307
10,466
4,730
0
5,556
4,910
22,191
0
W
Amaterasu
theRuadhain
Amaterasu
5,306
1,728
371
668
12,027
11,318
0
5,619
6,408
0
11,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
41,881
178
Minions Killed
159
6
Camps Cleared
3
916,409
Distance Traveled
646,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,866
985
67
7
1
165,864
0
L
Thor
8,653
961
41
5
0
167,280
0
L
Neith
8,609
957
31
3
2
169,123
0
W
Maui
9,651
1,072
9
1
1
188,743
0
W
Baba Yaga
9,659
1,073
60
7
2
190,256
3
L
Zhong Kui
9,456
1,051
40
4
0
152,344
0
L
Ares
6,061
673
0
0
0
0
0
L
Anubis
9,102
1,011
47
5
1
157,634
0
W
Chang'e
8,572
952
23
3
2
185,705
0
W
Amaterasu
9,119
1,013
19
2
0
185,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role