Player Matchup

Poseidon
Poseidon
BiscuitBoy7000
Poseidon
Level 92
God Stats
24W - 30L
1,462 SR
Queue Stats
269W - 317L
1,412 Elo+
Party 2
Neith
Neith
Skidderlord
Neith
Level 108
God Stats
42W - 44L
1,539 SR
Queue Stats
291W - 307L
1,525 Elo+
Party 2
Bacchus
Bacchus
akatsuki_intern
Bacchus
Level 40
God Stats
11W - 5L
1,606 SR
Queue Stats
77W - 101L
1,334 Elo+
Solo
Team Averages
Level 80
1,536 SR
1,423 Elo+

VS

Team Averages
Level 90
1,344 SR
1,201 Elo+
Sol
Sol
AlienBish420
Sol
Level 48
God Stats
4W - 40L
1,119 SR
Queue Stats
5W - 76L
884 Elo+
Party 1
Atlas
Atlas
BeIIicose
Atlas
Level 157
God Stats
17W - 10L
1,856 SR
Queue Stats
577W - 395L
1,780 Elo+
Solo
Bellona
Bellona
Lawless4209918
Bellona
Level 64
God Stats
2W - 23L
1,055 SR
Queue Stats
13W - 113L
938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 1 / 7
9,270
773
11,486
8,852
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
9 / 0 / 5
10,182
849
16,800
8,956
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 12
9,195
766
6,233
9,888
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,472
623
4,492
12,174
7,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
BeIIicose
Atlas
13
3 / 2 / 0
9,005
750
10,153
18,328
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 6 / 3
7,155
596
3,834
12,718
11,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Atlas
BeIIicose
Atlas
3
2
0
1.5
W
Poseidon
4
1
7
7.5
L
0
6
3
0.25
W
9
0
5
11.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
18,479
27,696
Taken
43,220
18,644
Mitigated
39,113
6,313
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
1,284
308
1,349
12,174
7,765
0
5,216
6,958
24,529
0
L
Atlas
BeIIicose
Atlas
10,153
4,110
0
3,978
18,328
19,575
0
6,116
12,212
28,564
0
W
Poseidon
11,486
1,670
0
500
8,852
3,702
208
6,551
2,301
34,182
0
L
3,834
1,438
319
1,318
12,718
11,773
0
6,423
6,295
0
14,641
W
16,800
7,510
0
3,526
8,956
4,001
1,712
5,468
3,488
0
53,084
W
6,233
630
0
2,287
9,888
10,941
80
2,664
7,224
10,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
23,632
146
Minions Killed
98
0
Camps Cleared
0
620,260
Distance Traveled
625,879
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,472
623
49
4
0
185,495
0
L
Atlas
9,005
750
30
3
0
235,612
1
W
Poseidon
9,270
773
70
6
0
230,961
0
L
Bellona
7,155
596
19
2
0
204,772
4
W
Neith
10,182
849
69
6
0
198,813
2
W
Bacchus
9,195
766
7
1
0
190,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role