Player Matchup

Chaac
Chaac
Catcher109
Chaac
Level 34
God Stats
3W - 4L
1,376 SR
Queue Stats
32W - 63L
1,341 Elo+
Party 2
Anubis
Anubis
GumpOdinson
Anubis
Level 29
God Stats
15W - 30L
1,354 SR
Queue Stats
26W - 44L
1,300 Elo+
Party 2
Neith
Neith
WhiteHammer1738
Neith
Level 27
God Stats
10W - 10L
1,385 SR
Queue Stats
17W - 26L
1,257 Elo+
Party 2
Team Averages
Level 30
1,372 SR
1,299 Elo+

VS

Team Averages
Level 62
1,557 SR
1,249 Elo+
Sol
Sol
Alien9199
Sol
Level 103
God Stats
2W - 3L
1,744 SR
Queue Stats
59W - 65L
1,379 Elo+
Solo
King Arthur
King Arthur
B2Shinob
King Arthur
Level 34
God Stats
14W - 26L
1,513 SR
Queue Stats
21W - 43L
1,162 Elo+
Party 1
Baron Samedi
Baron Samedi
BigDJ14
Baron Samedi
Level 49
God Stats
9W - 9L
1,414 SR
Queue Stats
30W - 63L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 4 / 7
11,352
811
16,193
17,846
12,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
3 / 2 / 6
10,356
740
11,862
10,061
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 2 / 7
11,337
810
15,900
13,291
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
9,410
672
15,221
17,390
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
B2Shinob
King Arthur
13
0 / 4 / 7
8,634
617
8,758
17,170
17,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
BigDJ14
Baron Samedi
15
5 / 4 / 2
9,502
679
10,113
13,265
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
8
8
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
King Arthur
B2Shinob
King Arthur
0
4
7
0.88
L
Baron Samedi
BigDJ14
Baron Samedi
5
4
2
1.5
W
Chaac
5
4
7
2.13
W
Anubis
3
2
6
3
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
34,092
41,198
Taken
47,825
24,737
Mitigated
30,144
15,251
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,221
5,159
0
6,803
17,390
7,049
0
3,839
13,551
41,438
3,318
L
King Arthur
B2Shinob
King Arthur
8,758
1,011
0
1,592
17,170
17,640
0
3,657
13,513
0
17,546
L
Baron Samedi
BigDJ14
Baron Samedi
10,113
688
2,199
4,259
13,265
5,455
0
4,399
8,866
33,203
0
W
Chaac
16,193
2,464
0
5,820
17,846
12,049
0
8,555
9,291
0
54,514
W
Anubis
11,862
566
0
4,942
10,061
5,817
70
7,095
2,966
41,473
0
W
15,900
5,368
0
4,489
13,291
6,871
2,565
8,439
4,852
0
43,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
27,546
180
Minions Killed
129
0
Camps Cleared
0
740,262
Distance Traveled
656,568
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,410
672
65
5
0
207,391
1
L
King Arthur
8,634
617
29
2
0
252,305
3
L
Baron Samedi
9,502
679
35
3
0
196,872
6
W
Chaac
11,352
811
68
5
0
235,637
0
W
Anubis
10,356
740
38
3
0
246,465
0
W
Neith
11,337
810
74
5
0
258,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role