Player Matchup

Danzaburou
Danzaburou
BetaRay1
Danzaburou
Level 43
God Stats
3W - 1L
1,334 SR
Queue Stats
53W - 72L
1,432 Elo+
Solo
Osiris
Osiris
Gallegher
Osiris
Level 46
God Stats
5W - 3L
1,420 SR
Queue Stats
120W - 118L
1,540 Elo+
Party 1
Cerberus
Cerberus
TheMexicanD
Cerberus
Level 87
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 27L
1,447 Elo+
Party 1
Kali
Kali
mrminihan
Kali
Level 144
God Stats
2W - 2L
1,366 SR
Queue Stats
211W - 225L
1,571 Elo+
Party 1
Chronos
Chronos
ninja1up
Chronos
Level 143
God Stats
3W - 3L
1,722 SR
Queue Stats
45W - 48L
1,517 Elo+
Party 1
Team Averages
Level 93
1,482 SR
1,501 Elo+

VS

Team Averages
Level 86
1,632 SR
1,512 Elo+
Danzaburou
Danzaburou
ChronicRez
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 2
Poseidon
Poseidon
LilSkrimpUwU
Poseidon
Level 48
God Stats
1W - 1L
1,808 SR
Queue Stats
64W - 77L
1,402 Elo+
Party 3
Sylvanus
Sylvanus
Noobtube9912
Sylvanus
Level 82
God Stats
34W - 23L
1,578 SR
Queue Stats
191W - 186L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
SirAngel02
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
UnboundByLogic
Gilgamesh
Level 128
God Stats
9W - 3L
1,776 SR
Queue Stats
23W - 13L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BetaRay1
Danzaburou
20
10 / 3 / 8
14,895
621
15,819
24,210
11,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Gallegher
Osiris
20
11 / 5 / 8
14,352
598
17,588
21,265
15,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TheMexicanD
Cerberus
18
0 / 1 / 15
11,310
471
8,008
18,603
20,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
20
5 / 6 / 14
13,993
583
23,499
29,329
17,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
ninja1up
Chronos
20
9 / 2 / 13
14,894
621
27,115
25,482
12,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronicRez
Danzaburou
15
1 / 9 / 1
9,887
412
12,227
21,054
8,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
LilSkrimpUwU
Poseidon
17
3 / 8 / 6
11,307
471
16,289
17,203
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Noobtube9912
Sylvanus
15
1 / 5 / 1
10,392
433
7,354
26,557
28,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
SirAngel02
Sun Wukong
18
6 / 6 / 6
12,428
518
16,751
29,056
34,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
UnboundByLogic
Gilgamesh
17
5 / 7 / 6
11,373
474
17,330
26,720
14,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
35
Kills
16
17
Deaths
35
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BetaRay1
Danzaburou
10
3
8
4.67
L
Danzaburou
ChronicRez
Danzaburou
1
9
1
0.17
W
Osiris
Gallegher
Osiris
11
5
8
3
L
Poseidon
LilSkrimpUwU
Poseidon
3
8
6
0.75
L
Sylvanus
Noobtube9912
Sylvanus
1
5
1
0.3
L
Sun Wukong
SirAngel02
Sun Wukong
6
6
6
1.5
W
Cerberus
TheMexicanD
Cerberus
0
1
15
7.5
L
Gilgamesh
UnboundByLogic
Gilgamesh
5
7
6
1.14
W
Kali
5
6
14
2
W
Chronos
ninja1up
Chronos
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,029
Damage
69,951
118,889
Taken
120,590
77,903
Mitigated
93,307
50,175
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BetaRay1
Danzaburou
15,819
5,444
0
12,199
24,210
11,267
2,552
4,189
20,021
0
116,832
L
Danzaburou
ChronicRez
Danzaburou
12,227
7,221
0
1,649
21,054
8,618
931
6,763
14,291
0
70,713
W
Osiris
Gallegher
Osiris
17,588
5,444
0
5,375
21,265
15,844
890
4,898
16,367
0
88,688
L
Poseidon
LilSkrimpUwU
Poseidon
16,289
2,558
0
1,834
17,203
7,531
416
6,171
11,032
94,469
0
L
Sylvanus
Noobtube9912
Sylvanus
7,354
1,723
2,398
3,219
26,557
28,215
354
8,310
18,247
40,185
0
L
Sun Wukong
SirAngel02
Sun Wukong
16,751
2,988
0
6,479
29,056
34,370
336
6,585
22,471
15,554
69,048
W
Cerberus
TheMexicanD
Cerberus
8,008
965
1,099
5,391
18,603
20,548
0
6,633
11,970
44,288
4,989
L
Gilgamesh
UnboundByLogic
Gilgamesh
17,330
5,392
0
5,347
26,720
14,573
0
6,018
20,702
0
89,110
W
Kali
23,499
9,778
0
13,162
29,329
17,445
2,403
7,744
21,585
0
145,512
W
Chronos
ninja1up
Chronos
27,115
9,494
0
12,949
25,482
12,799
3,376
9,978
15,504
153,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,444
Gold Earned
55,387
734
Minions Killed
536
0
Camps Cleared
0
2,301,012
Distance Traveled
2,039,253
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,895
621
157
7
0
394,043
3
L
Danzaburou
9,887
412
108
5
0
342,044
0
W
Osiris
14,352
598
122
5
0
471,520
5
L
Poseidon
11,307
471
138
6
0
419,872
4
L
Sylvanus
10,392
433
61
3
0
385,536
2
L
Sun Wukong
12,428
518
118
5
0
421,519
4
W
Cerberus
11,310
471
79
3
0
467,084
3
L
Gilgamesh
11,373
474
111
5
0
470,282
2
W
Kali
13,993
583
154
6
0
476,708
0
W
Chronos
14,894
621
222
9
0
491,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role