Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FleekwoodMac
Bellona
Level 120
God Stats
11W - 9L
1,703 SR
Queue Stats
237W - 238L
1,441 Elo+
Party 2
Set
Set
GultyFlame
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,398 Elo+
Party 2
Nox
Nox
Kuroe-Akuma
Nox
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
237W - 236L
1,425 Elo+
Party 2
Nike
Nike
Ldollarbean
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,379 Elo+
Solo
Team Averages
Level 82
1,497 SR
1,428 Elo+

VS

Team Averages
Level 76
1,628 SR
1,262 Elo+
Xbalanque
Xbalanque
AvantGarde24
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,189 Elo+
Party 3
Chaac
Chaac
Puki_32
Chaac
Level 45
God Stats
0W - 1L
1,658 SR
Queue Stats
23W - 45L
1,256 Elo+
Party 1
Vamana
Vamana
generalzod15033
Vamana
Level 18
God Stats
1W - 1L
1,777 SR
Queue Stats
2W - 8L
1,148 Elo+
Party 3
Raijin
Raijin
golimoon
Raijin
Level 141
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 36L
1,306 Elo+
Party 1
Ares
Ares
lobojames
Ares
Level 128
God Stats
3W - 1L
1,902 SR
Queue Stats
172W - 169L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 1 / 17
10,841
723
10,499
10,093
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
FleekwoodMac
Bellona
17
5 / 2 / 24
11,361
757
17,654
19,349
23,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
10 / 2 / 16
11,506
767
15,395
14,944
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 0 / 22
11,490
766
14,545
10,578
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 22
10,885
726
14,440
20,595
21,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AvantGarde24
Xbalanque
14
1 / 8 / 2
8,301
553
14,805
15,455
8,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Puki_32
Chaac
14
1 / 4 / 6
8,637
576
6,995
15,450
12,707
12
0 / 8 / 4
7,941
529
8,160
17,392
9,659
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
golimoon
Raijin
18
6 / 4 / 2
10,822
721
19,013
10,267
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
0 / 5 / 6
9,029
602
8,072
20,114
27,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
29
Kills
8
8
Deaths
29
101
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
17
14.5
L
Xbalanque
AvantGarde24
Xbalanque
1
8
2
0.25
W
Bellona
FleekwoodMac
Bellona
5
2
24
8.5
W
10
2
16
9
W
5
0
22
16
W
3
3
22
4.67
L
Chaac
Puki_32
Chaac
1
4
6
1
L
0
8
4
0.25
L
Raijin
golimoon
Raijin
6
4
2
1.75
L
Ares
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,533
Damage
57,045
75,559
Taken
78,678
66,638
Mitigated
64,018
33,631
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,499
2,502
5,479
2,120
10,093
5,023
939
3,812
6,281
24,958
0
L
Xbalanque
AvantGarde24
Xbalanque
14,805
6,941
1,684
1,291
15,455
8,343
618
3,949
11,506
0
24,737
W
Bellona
FleekwoodMac
Bellona
17,654
4,330
5,819
3,559
19,349
23,175
1,500
6,463
12,886
0
27,510
W
15,395
5,311
1,852
999
14,944
10,219
3,122
5,635
9,309
0
32,014
W
14,545
1,561
3,919
2,643
10,578
6,345
979
3,842
6,736
34,423
0
W
14,440
1,540
4,124
3,117
20,595
21,876
429
7,369
13,226
0
26,080
L
Chaac
Puki_32
Chaac
6,995
844
165
2,783
15,450
12,707
0
5,852
9,598
36
16,476
L
8,160
4,909
1,131
2,937
17,392
9,659
0
5,784
11,608
0
19,231
L
Raijin
golimoon
Raijin
19,013
1,022
336
803
10,267
5,430
0
2,832
7,435
31,198
0
L
Ares
8,072
178
1,172
6,339
20,114
27,879
0
6,627
13,487
13,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
44,730
146
Minions Killed
96
0
Camps Cleared
0
1,513,573
Distance Traveled
1,190,860
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,841
723
36
2
0
299,630
1
L
Xbalanque
8,301
553
18
1
0
233,058
1
W
Bellona
11,361
757
16
1
0
306,677
1
W
Set
11,506
767
27
2
0
311,850
1
W
Nox
11,490
766
53
4
0
307,321
1
W
Nike
10,885
726
14
1
0
288,095
1
L
Chaac
8,637
576
10
1
0
225,926
0
L
Vamana
7,941
529
20
1
0
239,946
0
L
Raijin
10,822
721
44
3
0
219,188
0
L
Ares
9,029
602
4
0
0
272,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role