Player Matchup

Chiron
Chiron
ElloFlufferz
Chiron
Level 157
God Stats
5W - 1L
1,697 SR
Queue Stats
161W - 172L
1,333 Elo+
Solo
Da Ji
Da Ji
KantMute
Da Ji
Level 102
God Stats
1W - 0L
1,549 SR
Queue Stats
22W - 13L
1,518 Elo+
Solo
Tyr
Tyr
Night_hawkses14
Tyr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 142L
1,367 Elo+
Solo
Zeus
Zeus
SquareMedal9688
Zeus
Level 119
God Stats
42W - 28L
1,528 SR
Queue Stats
181W - 165L
1,403 Elo+
Solo
Terra
Terra
Vulpix11
Terra
Level 67
God Stats
25W - 23L
1,287 SR
Queue Stats
94W - 110L
1,380 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,400 Elo+

VS

Team Averages
Level 43
1,397 SR
1,269 Elo+
Ullr
Ullr
Ch3zburg3rs0918
Ullr
Level 5
God Stats
0W - 6L
1,120 SR
Queue Stats
2W - 13L
1,092 Elo+
Party 1
Sobek
Sobek
HamboJones
Sobek
Level 67
God Stats
3W - 5L
1,400 SR
Queue Stats
13W - 27L
1,358 Elo+
Party 1
Bakasura
Bakasura
MayorMcCheese05
Bakasura
Level 61
God Stats
4W - 4L
1,843 SR
Queue Stats
13W - 36L
1,320 Elo+
Party 1
Hades
Hades
chezburgers0918
Hades
Level 34
God Stats
5W - 15L
1,262 SR
Queue Stats
5W - 16L
1,245 Elo+
Party 1
Chaac
Chaac
cristianErick123
Chaac
Level 50
God Stats
3W - 4L
1,358 SR
Queue Stats
10W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 2 / 7
12,155
486
15,995
16,913
8,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
KantMute
Da Ji
20
6 / 1 / 7
12,708
508
12,267
14,521
7,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 5 / 8
12,462
498
14,631
22,763
16,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 3 / 5
13,706
548
28,430
14,334
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Vulpix11
Terra
19
2 / 0 / 15
12,911
516
10,833
22,924
24,055
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,503
380
4,492
19,060
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
13
0 / 5 / 2
9,326
373
4,173
23,898
29,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
19
10 / 7 / 0
13,108
524
18,738
27,963
15,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 6 / 2
10,837
433
12,272
20,893
12,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 1
10,815
433
7,304
21,796
14,064
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
29
Kills
11
11
Deaths
29
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chiron
5
2
7
4.25
L
Sobek
0
5
2
0.2
W
Da Ji
KantMute
Da Ji
6
1
7
9.5
L
Bakasura
10
7
0
1.43
W
4
5
8
1.6
W
12
3
5
4.83
W
Terra
Vulpix11
Terra
2
0
15
9.5
L
0
6
2
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,156
Damage
46,979
91,455
Taken
113,610
62,502
Mitigated
78,749
29,607
Healing
31,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
1,613
0
2,280
19,060
7,769
248
5,436
13,624
0
65,235
W
Chiron
15,995
4,905
1,892
4,789
16,913
8,308
3,030
1,073
15,266
0
105,060
L
Sobek
4,173
606
0
4,774
23,898
29,068
140
9,336
14,562
24,128
0
W
Da Ji
KantMute
Da Ji
12,267
1,359
0
540
14,521
7,369
430
591
13,624
0
97,160
L
Bakasura
18,738
12,344
474
8,572
27,963
15,025
1,681
8,821
19,142
42
90,551
W
14,631
3,574
0
1,228
22,763
16,404
1,225
7,997
13,887
0
75,232
W
28,430
3,145
0
2,246
14,334
6,366
1,850
2,579
11,045
116,532
0
W
Terra
Vulpix11
Terra
10,833
1,778
7,837
11,075
22,924
24,055
1,497
4,793
17,438
54,338
1,677
L
12,272
1,671
804
6,255
20,893
12,823
1,497
8,558
12,335
75,231
0
L
7,304
2,811
332
7,510
21,796
14,064
892
6,928
14,868
0
75,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,942
Gold Earned
53,589
636
Minions Killed
548
0
Camps Cleared
0
2,339,953
Distance Traveled
2,223,052
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,503
380
92
4
0
400,075
5
W
Chiron
12,155
486
155
6
0
415,155
6
L
Sobek
9,326
373
28
1
0
447,046
6
W
Da Ji
12,708
508
129
5
0
507,371
5
L
Bakasura
13,108
524
162
6
0
497,742
4
W
Tyr
12,462
498
98
4
0
521,007
2
W
Zeus
13,706
548
176
7
0
424,337
4
W
Terra
12,911
516
78
3
0
472,083
9
L
Hades
10,837
433
141
6
0
426,700
0
L
Chaac
10,815
433
125
5
0
451,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role