Player Matchup

Izanami
Izanami
CitricVessel208
Izanami
Level 125
God Stats
3W - 8L
1,220 SR
Queue Stats
98W - 86L
1,471 Elo+
Solo
Bastet
Bastet
Da Real Jabroni
Bastet
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 80L
1,435 Elo+
Party 3
Achilles
Achilles
SubjectPython77
Achilles
Level 107
God Stats
7W - 3L
1,796 SR
Queue Stats
120W - 64L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
bigpapa5murf92
Kukulkan
Level 87
God Stats
2W - 2L
1,515 SR
Queue Stats
72W - 78L
1,408 Elo+
Party 3
Cerberus
Cerberus
huero10
Cerberus
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,372 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,435 Elo+

VS

Team Averages
Level 75
1,499 SR
1,431 Elo+
Yemoja
Yemoja
ChrissyDeVol
Yemoja
Level 29
God Stats
35W - 43L
1,446 SR
Queue Stats
43W - 55L
1,418 Elo+
Party 2
Ishtar
Ishtar
KingSpyro295
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,512 Elo+
Solo
Nox
Nox
Skylerforce
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 86L
1,424 Elo+
Party 2
Sol
Sol
VisageLaid
Sol
Level 42
God Stats
17W - 37L
1,412 SR
Queue Stats
46W - 82L
1,425 Elo+
Solo
Lancelot
Lancelot
xMþĞxCħívå
Lancelot
Level 129
God Stats
3W - 3L
1,637 SR
Queue Stats
448W - 506L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,330
1,047
887
2,335
1,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 6
7,926
1,132
5,954
7,850
3,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
13
6 / 0 / 3
8,841
1,263
8,854
9,025
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
13
1 / 2 / 5
7,713
1,102
8,830
3,391
1,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
huero10
Cerberus
13
0 / 0 / 6
7,900
1,129
3,787
3,194
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

345

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 2
7,574
1,082
3,700
7,971
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
1 / 0 / 0
7,178
1,025
1,778
542
202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 3
7,179
1,026
4,134
7,016
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
7,687
1,098
5,245
6,622
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
12
1 / 4 / 3
7,403
1,058
7,463
9,611
7,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
9
Kills
4
4
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
2
0.5
W
0
0
2
1
W
2
2
6
2.5
L
Ishtar
1
0
0
1
L
0
1
3
1.5
W
Achilles
6
0
3
7.5
L
2
2
1
1.25
W
Kukulkan
1
2
5
1.75
W
Cerberus
huero10
Cerberus
0
0
6
3
L
Lancelot
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,312
Damage
22,320
25,795
Taken
31,762
21,066
Mitigated
17,379
3,409
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,700
1,127
2,086
755
7,971
4,260
0
3,596
4,202
9,860
0
W
887
526
0
97
2,335
1,194
0
1,619
716
0
15,418
W
5,954
2,245
0
653
7,850
3,915
0
3,329
4,521
0
13,782
L
Ishtar
1,778
901
0
147
542
202
0
0
503
0
10,603
L
4,134
365
0
0
7,016
3,095
0
2,803
3,995
13,462
0
W
Achilles
8,854
1,878
0
1,408
9,025
11,420
0
3,588
5,273
0
15,512
L
5,245
2,177
0
918
6,622
2,773
0
2,552
3,966
20,381
1,907
W
Kukulkan
8,830
514
0
0
3,391
1,564
0
1,967
1,424
27,752
0
W
Cerberus
huero10
Cerberus
3,787
185
0
1,251
3,194
2,973
0
1,999
1,195
7,693
0
L
Lancelot
7,463
1,547
178
332
9,611
7,049
0
3,666
5,682
0
16,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
37,021
133
Minions Killed
122
5
Camps Cleared
5
653,532
Distance Traveled
589,308
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,574
1,082
14
2
1
117,293
0
W
Izanami
7,330
1,047
41
6
0
93,999
0
W
Bastet
7,926
1,132
12
2
2
149,025
1
L
Ishtar
7,178
1,025
23
3
1
79,893
1
L
Nox
7,179
1,026
25
4
1
137,870
0
W
Achilles
8,841
1,263
17
2
2
153,072
0
L
Sol
7,687
1,098
48
7
1
114,821
0
W
Kukulkan
7,713
1,102
61
9
1
138,299
0
W
Cerberus
7,900
1,129
2
0
0
119,137
0
L
Lancelot
7,403
1,058
12
2
1
139,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role