Player Matchup

Chang'e
Chang'e
Cortastian
Chang'e
Level 99
God Stats
7W - 6L
1,592 SR
Queue Stats
304W - 236L
1,571 Elo+
Party 2
Terra
Terra
NivixNivix
Terra
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 153L
1,523 Elo+
Party 2
Bastet
Bastet
ProTikToker
Bastet
Level 44
God Stats
14W - 3L
1,888 SR
Queue Stats
89W - 34L
1,711 Elo+
Party 3
Medusa
Medusa
SunkenSky
Medusa
Level 98
God Stats
11W - 6L
1,570 SR
Queue Stats
357W - 290L
1,540 Elo+
Party 2
Agni
Agni
TNT8770
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,701 Elo+
Party 3
Team Averages
Level 86
1,610 SR
1,609 Elo+

VS

Team Averages
Level 99
1,600 SR
1,561 Elo+
Poseidon
Poseidon
Im Machito
Poseidon
Level 131
God Stats
6W - 7L
1,572 SR
Queue Stats
52W - 62L
1,484 Elo+
Solo
Neith
Neith
Karaya109
Neith
Level 29
God Stats
14W - 14L
1,604 SR
Queue Stats
31W - 21L
1,609 Elo+
Party 1
Sol
Sol
Tyrone347
Sol
Level 105
God Stats
2W - 3L
1,706 SR
Queue Stats
31W - 21L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Zhurong06
Baron Samedi
Level 160
God Stats
50W - 39L
1,632 SR
Queue Stats
355W - 390L
1,523 Elo+
Solo
Tyr
Tyr
wellhello123
Tyr
Level 71
God Stats
5W - 7L
1,487 SR
Queue Stats
212W - 206L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cortastian
Chang'e
20
9 / 0 / 5
13,336
834
13,788
12,880
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
19
1 / 0 / 14
12,670
792
5,953
16,611
20,842
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
20
14 / 6 / 10
14,374
898
28,210
24,026
13,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SunkenSky
Medusa
20
6 / 3 / 9
12,905
807
14,229
16,562
9,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
TNT8770
Agni
19
5 / 2 / 13
12,690
793
18,219
15,468
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Im Machito
Poseidon
17
1 / 8 / 2
10,760
673
11,292
19,491
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Karaya109
Neith
16
1 / 8 / 4
10,397
650
9,084
16,845
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 6 / 3
11,610
726
17,264
16,823
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Zhurong06
Baron Samedi
16
1 / 5 / 2
9,971
623
10,684
12,993
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 8 / 3
12,151
759
15,040
25,206
27,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
35
Kills
11
11
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cortastian
Chang'e
9
0
5
11.5
L
Poseidon
Im Machito
Poseidon
1
8
2
0.25
L
Neith
Karaya109
Neith
1
8
4
0.38
W
Terra
1
0
14
8
W
Bastet
14
6
10
3.17
W
Medusa
SunkenSky
Medusa
6
3
9
3.5
W
Agni
TNT8770
Agni
5
2
13
5.75
L
2
6
3
0.58
L
Baron Samedi
Zhurong06
Baron Samedi
1
5
2
0.4
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,399
Damage
63,364
85,547
Taken
91,358
58,069
Mitigated
58,344
39,974
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cortastian
Chang'e
13,788
1,041
4,391
7,516
12,880
6,374
814
5,745
6,811
60,297
0
L
Poseidon
Im Machito
Poseidon
11,292
1,202
0
3,782
19,491
7,723
0
7,245
11,867
42,818
0
L
Neith
Karaya109
Neith
9,084
3,058
0
908
16,845
7,824
354
9,460
6,983
0
29,719
W
Terra
5,953
974
3,681
8,854
16,611
20,842
671
7,660
8,635
24,377
0
W
Bastet
28,210
6,476
0
7,309
24,026
13,629
4,200
10,580
13,320
0
70,300
W
Medusa
SunkenSky
Medusa
14,229
7,505
0
4,391
16,562
9,295
4,356
6,023
10,379
0
61,105
W
Agni
TNT8770
Agni
18,219
518
396
3,436
15,468
7,929
1,014
6,613
8,617
46,265
0
L
17,264
4,549
0
4,082
16,823
8,050
1,077
4,058
12,535
55,049
3,494
L
Baron Samedi
Zhurong06
Baron Samedi
10,684
351
1,242
1,892
12,993
7,191
0
7,568
5,234
26,208
0
L
15,040
981
0
5,004
25,206
27,556
328
8,174
16,232
0
32,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,975
Gold Earned
54,889
351
Minions Killed
310
0
Camps Cleared
0
1,784,174
Distance Traveled
1,349,074
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,336
834
108
7
0
375,430
0
L
Poseidon
10,760
673
89
6
0
268,019
2
L
Neith
10,397
650
55
3
0
245,406
0
W
Terra
12,670
792
33
2
0
337,911
0
W
Bastet
14,374
898
70
4
0
384,077
2
W
Medusa
12,905
807
94
6
0
344,494
2
W
Agni
12,690
793
46
3
0
342,262
0
L
Sol
11,610
726
100
6
0
274,846
1
L
Baron Samedi
9,971
623
23
1
0
235,541
4
L
Tyr
12,151
759
43
3
0
325,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role