Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bananapeele2735
Baron Samedi
Level 106
God Stats
14W - 10L
1,658 SR
Queue Stats
416W - 462L
1,443 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hakeemyy
Tsukuyomi
Level 86
God Stats
23W - 18L
1,534 SR
Queue Stats
469W - 458L
1,501 Elo+
Party 3
Chiron
Chiron
boobear509
Chiron
Level 159
God Stats
4W - 4L
1,636 SR
Queue Stats
227W - 330L
1,371 Elo+
Party 1
Vulcan
Vulcan
drookie64
Vulcan
Level 124
God Stats
1W - 3L
1,162 SR
Queue Stats
11W - 22L
1,323 Elo+
Party 1
Team Averages
Level 127
1,498 SR
1,428 Elo+

VS

Team Averages
Level 93
1,503 SR
1,369 Elo+
Chaac
Chaac
BaBushey
Chaac
Level 148
God Stats
0W - 1L
1,763 SR
Queue Stats
44W - 47L
1,424 Elo+
Party 2
Athena
Athena
DivergentSHEEP1
Athena
Level 83
God Stats
1W - 6L
1,460 SR
Queue Stats
14W - 21L
1,394 Elo+
Party 2
Merlin
Merlin
Tom Riddle2758
Merlin
Level 89
God Stats
3W - 6L
1,336 SR
Queue Stats
55W - 106L
1,335 Elo+
Solo
Ah Puch
Ah Puch
VileZombieX
Ah Puch
Level 123
God Stats
37W - 41L
1,456 SR
Queue Stats
129W - 160L
1,441 Elo+
Solo
Neith
Neith
deathnb
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 2 / 11
9,088
757
6,884
8,577
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Bananapeele2735
Baron Samedi
17
5 / 3 / 5
9,108
759
10,697
11,352
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Hakeemyy
Tsukuyomi
16
7 / 1 / 6
9,377
781
9,412
12,877
12,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
boobear509
Chiron
17
9 / 0 / 7
9,929
827
14,625
8,670
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
drookie64
Vulcan
15
0 / 2 / 3
8,324
694
8,961
10,096
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaBushey
Chaac
15
3 / 4 / 4
8,605
717
8,921
14,241
14,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 4
7,243
604
2,419
11,908
13,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 4 / 4
8,594
716
9,370
10,357
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
VileZombieX
Ah Puch
15
3 / 5 / 1
8,433
703
8,765
13,892
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
deathnb
Neith
14
1 / 6 / 3
8,019
668
4,375
10,940
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
8
8
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
11
3.25
L
Chaac
BaBushey
Chaac
3
4
4
1.25
W
Baron Samedi
Bananapeele2735
Baron Samedi
5
3
5
2.5
L
0
3
4
0.67
W
Tsukuyomi
Hakeemyy
Tsukuyomi
7
1
6
10
L
1
4
4
0.75
L
Ah Puch
VileZombieX
Ah Puch
3
5
1
0.7
W
Chiron
boobear509
Chiron
9
0
7
12.5
L
Neith
deathnb
Neith
1
6
3
0.42
W
Vulcan
drookie64
Vulcan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,579
Damage
33,850
51,572
Taken
61,338
32,143
Mitigated
42,918
10,671
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,884
3,959
0
0
8,577
3,821
576
3,879
4,698
0
37,544
L
Chaac
BaBushey
Chaac
8,921
1,241
0
4,587
14,241
14,308
0
6,384
7,857
0
26,803
W
Baron Samedi
Bananapeele2735
Baron Samedi
10,697
841
939
3,837
11,352
6,453
665
4,847
6,505
33,394
0
L
2,419
326
0
144
11,908
13,012
142
5,248
6,660
8,028
0
W
Tsukuyomi
Hakeemyy
Tsukuyomi
9,412
1,751
0
524
12,877
12,965
409
3,373
9,504
0
28,656
L
9,370
179
0
250
10,357
4,200
0
3,021
7,336
31,323
0
L
Ah Puch
VileZombieX
Ah Puch
8,765
78
0
3,708
13,892
5,689
0
2,876
11,016
28,020
0
W
Chiron
boobear509
Chiron
14,625
5,134
936
1,759
8,670
4,187
1,629
4,328
4,342
0
34,255
L
Neith
deathnb
Neith
4,375
1,283
0
1,070
10,940
5,709
416
2,129
8,811
0
25,243
W
Vulcan
drookie64
Vulcan
8,961
4,143
372
2,304
10,096
4,717
783
4,127
5,969
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
40,894
239
Minions Killed
195
0
Camps Cleared
0
1,206,923
Distance Traveled
1,135,097
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,088
757
60
5
0
230,354
1
L
Chaac
8,605
717
44
4
0
227,398
4
W
Baron Samedi
9,108
759
57
5
0
238,631
3
L
Athena
7,243
604
8
1
0
250,497
1
W
Tsukuyomi
9,377
781
25
2
0
283,086
0
L
Merlin
8,594
716
63
5
0
227,893
0
L
Ah Puch
8,433
703
39
3
0
226,380
3
W
Chiron
9,929
827
45
4
0
213,118
1
L
Neith
8,019
668
41
3
0
202,929
0
W
Vulcan
8,324
694
52
4
0
241,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role