Player Matchup

Da Ji
Da Ji
D4vicho45
Da Ji
Level 124
God Stats
11W - 14L
1,521 SR
Queue Stats
278W - 283L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
ENR4GED ALBIN0
Danzaburou
Level 86
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 1
Bellona
Bellona
GazapoSH
Bellona
Level 155
God Stats
15W - 16L
1,552 SR
Queue Stats
843W - 808L
1,495 Elo+
Party 2
Agni
Agni
HAASASAURS
Agni
Level 124
God Stats
9W - 1L
1,824 SR
Queue Stats
78W - 56L
1,542 Elo+
Party 1
Maui
Maui
comeperros09
Maui
Level 62
God Stats
8W - 5L
1,591 SR
Queue Stats
148W - 164L
1,485 Elo+
Solo
Team Averages
Level 110
1,598 SR
1,523 Elo+

VS

Team Averages
Level 84
1,420 SR
1,463 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SaladSIM
Chaac
Level 106
God Stats
21W - 9L
1,726 SR
Queue Stats
281W - 276L
1,480 Elo+
Solo
Athena
Athena
SepticTrain
Athena
Level 80
God Stats
0W - 2L
1,305 SR
Queue Stats
13W - 18L
1,384 Elo+
Solo
Loki
Loki
riseo
Loki
Level 67
God Stats
0W - 1L
1,252 SR
Queue Stats
10W - 7L
1,498 Elo+
Solo
Neith
Neith
zgoetix
Neith
Level 96
God Stats
3W - 7L
1,317 SR
Queue Stats
263W - 288L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
D4vicho45
Da Ji
16
2 / 2 / 4
10,544
527
5,932
13,842
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
ENR4GED ALBIN0
Danzaburou
18
5 / 0 / 5
12,536
627
11,592
14,296
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
GazapoSH
Bellona
18
5 / 0 / 6
12,039
602
11,717
23,447
23,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
8 / 0 / 4
12,616
631
21,299
18,702
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 7
9,526
476
4,310
16,211
13,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 4 / 0
8,496
425
10,239
13,110
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SaladSIM
Chaac
14
0 / 4 / 1
8,182
409
9,812
22,045
16,975
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
11
0 / 5 / 1
7,362
368
4,291
18,478
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
riseo
Loki
4
0 / 3 / 0
5,559
278
893
4,852
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
zgoetix
Neith
15
0 / 6 / 0
8,827
441
7,230
13,146
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
22
Kills
2
2
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
0
0.5
W
Da Ji
D4vicho45
Da Ji
2
2
4
2
W
Danzaburou
ENR4GED ALBIN0
Danzaburou
5
0
5
7.5
W
Bellona
GazapoSH
Bellona
5
0
6
8
W
8
0
4
10
L
Chaac
SaladSIM
Chaac
0
4
1
0.13
L
Athena
0
5
1
0.1
W
2
0
7
5.5
L
Loki
riseo
Loki
0
3
0
0
L
Neith
zgoetix
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,850
Damage
32,465
86,498
Taken
71,631
58,580
Mitigated
45,181
39,154
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,239
898
0
1,063
13,110
4,602
0
7,354
5,756
62,875
0
W
Da Ji
D4vicho45
Da Ji
5,932
1,240
0
5,556
13,842
6,944
600
1,632
12,210
0
70,089
W
Danzaburou
ENR4GED ALBIN0
Danzaburou
11,592
5,077
0
9,423
14,296
6,317
6,190
1,610
12,686
0
107,851
W
Bellona
GazapoSH
Bellona
11,717
4,505
0
14,223
23,447
23,215
2,956
3,555
19,892
0
91,557
W
21,299
1,648
112
6,499
18,702
8,128
1,255
8,202
10,500
140,919
0
L
Chaac
SaladSIM
Chaac
9,812
2,008
0
6,748
22,045
16,975
0
5,760
16,285
0
59,433
L
Athena
4,291
1,253
0
1,900
18,478
17,291
0
7,044
11,434
24,214
0
W
4,310
1,244
132
3,209
16,211
13,976
453
4,268
11,943
25,966
2,878
L
Loki
riseo
Loki
893
195
0
1,372
4,852
1,049
0
1,530
3,322
0
6,394
L
Neith
zgoetix
Neith
7,230
2,402
0
2,165
13,146
5,264
0
3,687
9,459
0
80,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,261
Gold Earned
38,426
635
Minions Killed
388
0
Camps Cleared
0
1,915,435
Distance Traveled
1,504,839
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,496
425
100
5
0
336,593
3
W
Da Ji
10,544
527
106
5
0
393,764
2
W
Danzaburou
12,536
627
168
8
0
373,105
7
W
Bellona
12,039
602
149
7
0
393,062
6
W
Agni
12,616
631
179
9
0
387,578
5
L
Chaac
8,182
409
95
5
0
380,316
5
L
Athena
7,362
368
38
2
0
380,366
4
W
Maui
9,526
476
33
2
0
367,926
10
L
Loki
5,559
278
20
1
0
83,854
0
L
Neith
8,827
441
135
7
0
323,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role