Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DaGod_Rico
Sun Wukong
Level 143
God Stats
6W - 3L
1,659 SR
Queue Stats
45W - 41L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Jose Miguel VR
Ao Kuang
Level 125
God Stats
21W - 20L
1,555 SR
Queue Stats
331W - 372L
1,465 Elo+
Solo
Hades
Hades
Lidden_Wilson
Hades
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 190L
1,441 Elo+
Solo
Heimdallr
Heimdallr
jacrispy___32
Heimdallr
Level 69
God Stats
0W - 5L
1,298 SR
Queue Stats
240W - 245L
1,374 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,459 Elo+

VS

Team Averages
Level 115
1,381 SR
1,451 Elo+
Arachne
Arachne
CASG-01
Arachne
Level 157
God Stats
3W - 3L
1,237 SR
Queue Stats
426W - 501L
1,464 Elo+
Party 1
Bellona
Bellona
MadameMime
Bellona
Level 109
God Stats
3W - 5L
1,369 SR
Queue Stats
147W - 160L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Prof-KingArthur
Cernunnos
Level 101
God Stats
11W - 14L
1,416 SR
Queue Stats
224W - 211L
1,464 Elo+
Solo
Ymir
Ymir
SmelliestGrain1
Ymir
Level 66
God Stats
16W - 13L
1,491 SR
Queue Stats
120W - 118L
1,448 Elo+
Solo
Hel
Hel
jcorona95
Hel
Level 140
God Stats
8W - 18L
1,391 SR
Queue Stats
315W - 413L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 4
7,221
481
9,996
17,155
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
DaGod_Rico
Sun Wukong
11
0 / 4 / 1
6,402
427
5,536
10,952
5,924
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
14
5 / 1 / 2
8,614
574
12,455
17,629
8,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 2
7,275
485
6,380
12,990
6,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
jacrispy___32
Heimdallr
13
3 / 4 / 2
7,392
493
9,090
12,676
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CASG-01
Arachne
13
6 / 3 / 1
8,543
570
12,849
16,807
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MadameMime
Bellona
15
4 / 1 / 5
9,605
640
9,816
16,295
12,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Prof-KingArthur
Cernunnos
14
3 / 2 / 0
8,629
575
11,479
12,266
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 6
8,061
537
9,979
16,729
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 3 / 5
7,415
494
5,781
9,643
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
14
14
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
4
3
W
Arachne
CASG-01
Arachne
6
3
1
2.17
L
Sun Wukong
DaGod_Rico
Sun Wukong
0
4
1
0.13
L
Ao Kuang
5
1
2
6
L
1
4
2
0.5
W
Bellona
MadameMime
Bellona
4
1
5
6.5
W
Cernunnos
Prof-KingArthur
Cernunnos
3
2
0
1.5
W
1
1
6
4
L
Heimdallr
jacrispy___32
Heimdallr
3
4
2
1
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
49,904
71,402
Taken
71,740
41,322
Mitigated
45,183
25,027
Healing
35,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,996
871
507
4,399
17,155
15,541
0
4,738
12,417
36,718
0
W
Arachne
CASG-01
Arachne
12,849
9,642
0
6,220
16,807
8,666
923
7,155
9,652
0
56,712
L
Sun Wukong
DaGod_Rico
Sun Wukong
5,536
1,227
0
1,374
10,952
5,924
0
823
10,129
0
44,826
L
Ao Kuang
12,455
3,693
0
9,757
17,629
8,240
0
2,898
14,731
47,576
15,524
L
6,380
476
385
4,941
12,990
6,276
0
4,532
8,458
51,186
0
W
Bellona
MadameMime
Bellona
9,816
3,279
0
10,046
16,295
12,972
840
3,507
12,788
0
80,168
W
Cernunnos
Prof-KingArthur
Cernunnos
11,479
4,813
0
6,612
12,266
5,060
3,765
4,110
8,156
0
72,137
W
9,979
2,298
0
5,492
16,729
14,257
96
7,410
9,319
37,751
0
L
Heimdallr
jacrispy___32
Heimdallr
9,090
3,153
0
3,664
12,676
5,341
0
2,769
9,907
0
46,544
W
5,781
739
3,935
3,032
9,643
4,228
1,190
4,984
4,659
42,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
42,253
409
Minions Killed
454
0
Camps Cleared
0
1,387,922
Distance Traveled
1,535,745
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,221
481
49
3
0
288,370
3
W
Arachne
8,543
570
78
5
0
340,587
0
L
Sun Wukong
6,402
427
81
5
0
234,994
3
L
Ao Kuang
8,614
574
95
6
0
325,479
2
L
Hades
7,275
485
91
6
0
255,084
3
W
Bellona
9,605
640
142
9
0
260,251
1
W
Cernunnos
8,629
575
114
8
0
345,984
2
W
Ymir
8,061
537
53
4
0
309,687
3
L
Heimdallr
7,392
493
93
6
0
283,995
1
W
Hel
7,415
494
67
4
0
279,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role