Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlowJ
Fenrir
Level 57
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 18L
1,461 Elo+
Party 1
Athena
Athena
Jakcoll
Athena
Level 87
God Stats
6W - 1L
1,760 SR
Queue Stats
182W - 154L
1,631 Elo+
Party 1
Cupid
Cupid
bksj211
Cupid
Level 43
God Stats
2W - 0L
1,454 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 1
Janus
Janus
zaddiy
Janus
Level 60
God Stats
1W - 3L
1,143 SR
Queue Stats
92W - 81L
1,631 Elo+
Party 1
Team Averages
Level 66
1,419 SR
1,501 Elo+

VS

Team Averages
Level 105
1,466 SR
1,440 Elo+
Geb
Geb
HairyxNalgas
Geb
Level 153
God Stats
1W - 2L
1,372 SR
Queue Stats
84W - 77L
1,511 Elo+
Party 2
Poseidon
Poseidon
Near_Death-X
Poseidon
Level 124
God Stats
3W - 5L
1,335 SR
Queue Stats
173W - 198L
1,377 Elo+
Party 3
Izanami
Izanami
Vulpix11
Izanami
Level 67
God Stats
0W - 2L
1,269 SR
Queue Stats
94W - 110L
1,388 Elo+
Solo
Ishtar
Ishtar
Warganic
Ishtar
Level 59
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 2
Ravana
Ravana
YoUng-KilleR_2
Ravana
Level 124
God Stats
12W - 6L
1,571 SR
Queue Stats
267W - 316L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 1 / 7
7,302
609
4,203
9,314
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
BlowJ
Fenrir
11
3 / 3 / 2
6,716
560
3,661
8,289
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Jakcoll
Athena
12
5 / 0 / 5
7,459
622
8,081
11,189
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
bksj211
Cupid
11
0 / 2 / 1
6,420
535
1,820
7,911
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
zaddiy
Janus
13
2 / 0 / 5
7,601
633
5,018
3,949
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,336
445
1,957
8,280
4,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Near_Death-X
Poseidon
10
1 / 4 / 0
5,791
483
1,250
5,612
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Vulpix11
Izanami
9
0 / 4 / 0
5,428
452
1,977
8,701
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
Warganic
Ishtar
12
2 / 0 / 0
6,850
571
4,195
6,548
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 2
6,863
572
11,165
10,154
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
5
6
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
7
7.5
W
Fenrir
BlowJ
Fenrir
3
3
2
1.33
L
0
2
2
0.5
W
Athena
Jakcoll
Athena
5
0
5
7.5
L
Poseidon
Near_Death-X
Poseidon
1
4
0
0.25
L
Izanami
Vulpix11
Izanami
0
4
0
0
L
Ishtar
Warganic
Ishtar
2
0
0
2
L
2
5
2
0.6
W
Cupid
bksj211
Cupid
0
2
1
0.25
W
Janus
zaddiy
Janus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,783
Damage
20,544
40,652
Taken
39,295
20,576
Mitigated
18,562
11,248
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,203
1,065
0
2,647
9,314
7,066
23
569
8,420
0
19,267
W
Fenrir
BlowJ
Fenrir
3,661
327
0
541
8,289
3,197
138
934
7,278
0
42,233
L
1,957
308
172
1,519
8,280
4,726
0
1,460
6,820
15,249
0
W
Athena
Jakcoll
Athena
8,081
2,466
0
4,530
11,189
6,387
34
45
10,671
43,622
0
L
Poseidon
Near_Death-X
Poseidon
1,250
142
0
222
5,612
1,921
0
1,957
3,655
33,317
0
L
Izanami
Vulpix11
Izanami
1,977
1,600
0
1,070
8,701
3,046
0
3,467
5,082
0
25,217
L
Ishtar
Warganic
Ishtar
4,195
2,400
0
4,338
6,548
2,219
972
0
6,548
0
50,399
L
11,165
3,179
0
2,664
10,154
6,650
0
5,475
4,091
0
46,546
W
Cupid
bksj211
Cupid
1,820
786
30
3,250
7,911
2,319
27
596
7,315
0
40,536
W
Janus
zaddiy
Janus
5,018
131
0
250
3,949
1,607
385
950
2,879
65,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
30,268
372
Minions Killed
310
0
Camps Cleared
0
1,262,326
Distance Traveled
1,030,431
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,302
609
26
2
0
267,403
1
W
Fenrir
6,716
560
76
6
0
255,579
0
L
Geb
5,336
445
19
2
0
242,236
7
W
Athena
7,459
622
81
7
0
265,306
3
L
Poseidon
5,791
483
65
5
0
172,526
2
L
Izanami
5,428
452
60
5
0
203,818
4
L
Ishtar
6,850
571
94
8
0
202,276
4
L
Ravana
6,863
572
72
6
0
209,575
6
W
Cupid
6,420
535
68
6
0
212,346
0
W
Janus
7,601
633
121
10
0
261,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role