Player Matchup

Mercury
Mercury
MisælTheBoss
Mercury
Level 145
God Stats
5W - 7L
1,386 SR
Queue Stats
181W - 138L
1,635 Elo+
Party 2
Chaac
Chaac
Níkó
Chaac
Level 121
God Stats
0W - 2L
1,537 SR
Queue Stats
183W - 142L
1,587 Elo+
Party 2
Neith
Neith
PixieCora
Neith
Level 124
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 6L
1,350 Elo+
Solo
Yemoja
Yemoja
PookiePop
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 376L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Terontae
Morgan Le Fay
Level 69
God Stats
6W - 5L
1,609 SR
Queue Stats
115W - 130L
1,484 Elo+
Party 2
Team Averages
Level 112
1,538 SR
1,511 Elo+

VS

Team Averages
Level 149
1,523 SR
1,524 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Bombi21
Horus
Level 127
God Stats
9W - 5L
1,645 SR
Queue Stats
105W - 102L
1,589 Elo+
Party 1
Ares
Ares
cesxrj
Ares
Level 160
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 5L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
1 / 3 / 2
9,342
667
4,635
13,640
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Níkó
Chaac
17
3 / 2 / 1
10,267
733
16,730
20,870
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
PixieCora
Neith
16
0 / 1 / 2
9,399
671
15,078
10,240
4,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
PookiePop
Yemoja
15
0 / 2 / 4
9,457
676
5,153
19,683
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Terontae
Morgan Le Fay
15
0 / 2 / 3
8,968
641
10,586
10,466
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 0 / 6
10,449
746
16,699
5,636
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
18
3 / 0 / 4
10,438
746
17,199
16,998
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
 
Nu Wa
17
1 / 2 / 3
9,519
680
12,525
6,608
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Bombi21
Horus
17
2 / 0 / 5
10,650
761
7,483
17,872
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ares
cesxrj
Ares
16
1 / 2 / 7
10,032
717
8,783
18,804
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
4
Kills
10
10
Deaths
4
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
6
6
W
Charybdis
 
Charybdis
3
0
4
5
W
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Horus
Bombi21
Horus
2
0
5
4.5
L
Mercury
1
3
2
0.67
L
Chaac
Níkó
Chaac
3
2
1
1.75
L
Neith
PixieCora
Neith
0
1
2
1
L
Yemoja
PookiePop
Yemoja
0
2
4
1
L
Morgan Le Fay
Terontae
Morgan Le Fay
0
2
3
0.75
W
Ares
cesxrj
Ares
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
62,689
74,899
Taken
65,918
53,122
Mitigated
55,964
24,042
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,699
763
0
75
5,636
3,251
954
1,916
3,673
59,382
0
W
Charybdis
 
Charybdis
17,199
9,551
0
6,975
16,998
8,024
1,535
4,705
11,970
0
53,236
W
Nu Wa
 
Nu Wa
12,525
3,297
0
976
6,608
2,925
158
2,736
3,590
40,743
0
W
Horus
Bombi21
Horus
7,483
3,083
2,603
8,619
17,872
16,879
243
2,857
14,709
0
24,989
L
Mercury
4,635
3,222
0
702
13,640
5,587
0
6,547
7,093
0
34,860
L
Chaac
Níkó
Chaac
16,730
4,332
0
9,284
20,870
17,115
0
9,608
11,262
0
61,607
L
Neith
PixieCora
Neith
15,078
9,241
0
3,548
10,240
4,477
617
5,572
4,668
0
45,947
L
Yemoja
PookiePop
Yemoja
5,153
1,532
3,438
6,276
19,683
21,629
0
10,879
8,804
12,673
0
L
Morgan Le Fay
Terontae
Morgan Le Fay
10,586
701
0
794
10,466
4,314
60
5,401
5,065
35,950
0
W
Ares
cesxrj
Ares
8,783
119
0
2,763
18,804
24,885
0
3,525
14,853
13,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
51,088
300
Minions Killed
297
0
Camps Cleared
0
1,466,265
Distance Traveled
1,490,644
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,449
746
102
7
0
292,840
1
W
Charybdis
10,438
746
83
6
0
297,031
3
W
Nu Wa
9,519
680
61
4
0
285,301
2
W
Horus
10,650
761
45
3
0
291,919
3
L
Mercury
9,342
667
45
3
0
351,277
4
L
Chaac
10,267
733
118
8
0
296,504
2
L
Neith
9,399
671
86
6
0
269,729
3
L
Yemoja
9,457
676
10
1
0
261,790
1
L
Morgan Le Fay
8,968
641
41
3
0
286,965
1
W
Ares
10,032
717
6
0
0
323,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role