Player Matchup

Bacchus
Bacchus
Arcypoo
Bacchus
Level 68
God Stats
0W - 1L
1,189 SR
Queue Stats
52W - 44L
1,573 Elo+
Party 3
King Arthur
King Arthur
Byadafel09
King Arthur
Level 49
God Stats
0W - 3L
1,864 SR
Queue Stats
67W - 81L
1,398 Elo+
Party 2
Vulcan
Vulcan
Darke07
Vulcan
Level 144
God Stats
0W - 1L
1,297 SR
Queue Stats
23W - 13L
1,415 Elo+
Party 2
Hun Batz
Hun Batz
Dugerdirty
Hun Batz
Level 3
God Stats
1W - 2L
1,763 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 3
Izanami
Izanami
IslandBoyLoki
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,647 Elo+
Party 3
Team Averages
Level 54
1,522 SR
1,546 Elo+

VS

Team Averages
Level 91
1,695 SR
1,589 Elo+
Ymir
Ymir
CodeineGoated
Ymir
Level 23
God Stats
33W - 21L
1,785 SR
Queue Stats
33W - 21L
1,675 Elo+
Party 1
Neith
Neith
Redcambo720
Neith
Level 42
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
RtShadowsRip
Mercury
Level 129
God Stats
23W - 17L
1,697 SR
Queue Stats
614W - 555L
1,637 Elo+
Party 1
Yu Huang
Yu Huang
YoPlerre
Yu Huang
Level 160
God Stats
13W - 16L
1,626 SR
Queue Stats
170W - 153L
1,660 Elo+
Party 1
Hercules
Hercules
ckAndromedAck
Hercules
Level 99
God Stats
28W - 20L
1,588 SR
Queue Stats
290W - 299L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcypoo
Bacchus
10
2 / 1 / 2
6,537
545
4,163
7,783
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Byadafel09
King Arthur
11
0 / 4 / 0
6,328
527
2,941
10,162
5,172
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Darke07
Vulcan
12
3 / 2 / 1
7,009
584
7,480
4,675
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Dugerdirty
Hun Batz
9
0 / 5 / 3
5,657
471
2,697
10,149
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
9
1 / 4 / 2
5,758
480
4,097
10,474
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,324
527
1,088
7,329
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 1 / 5
6,945
579
6,154
5,948
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
RtShadowsRip
Mercury
13
3 / 2 / 7
7,293
608
6,555
10,150
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
YoPlerre
Yu Huang
12
4 / 2 / 1
7,176
598
4,886
6,159
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ckAndromedAck
Hercules
13
6 / 0 / 2
8,221
685
7,946
8,152
5,826
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
16
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arcypoo
Bacchus
2
1
2
3
L
King Arthur
Byadafel09
King Arthur
0
4
0
0
W
0
1
4
2
L
Vulcan
Darke07
Vulcan
3
2
1
1.75
L
Hun Batz
Dugerdirty
Hun Batz
0
5
3
0.3
L
Izanami
1
4
2
0.5
W
2
1
5
4.5
W
Mercury
RtShadowsRip
Mercury
3
2
7
3.25
W
Yu Huang
YoPlerre
Yu Huang
4
2
1
2.25
W
Hercules
ckAndromedAck
Hercules
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
26,629
43,243
Taken
37,738
20,757
Mitigated
19,808
10,725
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arcypoo
Bacchus
4,163
496
0
2,594
7,783
7,052
0
2,235
5,548
14,791
0
L
King Arthur
Byadafel09
King Arthur
2,941
86
0
1,370
10,162
5,172
0
0
10,162
0
43,367
W
1,088
140
0
2,328
7,329
4,990
0
3,500
3,829
11,316
0
L
Vulcan
Darke07
Vulcan
7,480
2,029
0
500
4,675
1,790
0
3,188
1,487
64,003
0
L
Hun Batz
Dugerdirty
Hun Batz
2,697
1,451
0
3,373
10,149
3,749
0
227
9,922
0
26,799
L
Izanami
4,097
2,629
0
2,888
10,474
2,994
0
324
10,150
0
44,278
W
6,154
2,943
0
1,635
5,948
2,600
168
1,829
4,119
0
48,782
W
Mercury
RtShadowsRip
Mercury
6,555
3,874
0
4,866
10,150
3,741
0
1,565
8,585
0
55,137
W
Yu Huang
YoPlerre
Yu Huang
4,886
660
69
1,873
6,159
2,651
0
3,855
2,304
69,139
0
W
Hercules
ckAndromedAck
Hercules
7,946
1,883
0
1,532
8,152
5,826
0
894
7,258
0
56,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
35,959
347
Minions Killed
442
0
Camps Cleared
0
1,222,962
Distance Traveled
1,290,898
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,537
545
17
1
0
245,313
4
L
King Arthur
6,328
527
85
7
0
245,807
1
W
Ymir
6,324
527
17
1
0
259,550
0
L
Vulcan
7,009
584
116
10
0
260,213
4
L
Hun Batz
5,657
471
55
5
0
263,771
3
L
Izanami
5,758
480
74
6
0
207,858
1
W
Neith
6,945
579
93
8
0
232,202
0
W
Mercury
7,293
608
93
8
0
291,696
1
W
Yu Huang
7,176
598
132
11
0
236,160
2
W
Hercules
8,221
685
107
9
0
271,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role