Player Matchup

Sun Wukong
Sun Wukong
Ajawaa
Sun Wukong
Level 65
God Stats
1W - 1L
1,331 SR
Queue Stats
76W - 77L
1,536 Elo+
Solo
Pele
Pele
KramiuZ
Pele
Level 129
God Stats
24W - 18L
1,725 SR
Queue Stats
300W - 296L
1,618 Elo+
Party 1
Freya
Freya
SebasMR25
Freya
Level 154
God Stats
5W - 8L
1,526 SR
Queue Stats
681W - 650L
1,628 Elo+
Party 1
Khepri
Khepri
TarmaLinkII
Khepri
Level 127
God Stats
7W - 5L
1,681 SR
Queue Stats
320W - 312L
1,612 Elo+
Party 1
Neith
Neith
Xorgxter
Neith
Level 158
God Stats
5W - 2L
1,383 SR
Queue Stats
720W - 621L
1,581 Elo+
Solo
Team Averages
Level 127
1,529 SR
1,595 Elo+

VS

Team Averages
Level 118
1,589 SR
1,617 Elo+
Cerberus
Cerberus
Ka1isThighs
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 134L
1,676 Elo+
Party 3
Artio
Artio
Psyxhedelic
Artio
Level 154
God Stats
1W - 1L
1,731 SR
Queue Stats
71W - 61L
1,571 Elo+
Party 2
Vamana
Vamana
Yusssssswo
Vamana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 156L
1,619 Elo+
Party 3
Discordia
Discordia
iConkerz
Discordia
Level 129
God Stats
2W - 1L
1,903 SR
Queue Stats
46W - 33L
1,613 Elo+
Party 2
Neith
Neith
richiessexslave
Neith
Level 80
God Stats
0W - 2L
1,312 SR
Queue Stats
46W - 36L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ajawaa
Sun Wukong
17
5 / 2 / 4
11,074
583
14,869
18,618
15,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
KramiuZ
Pele
15
2 / 2 / 3
9,912
522
7,451
17,835
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
SebasMR25
Freya
17
5 / 2 / 1
11,018
580
14,479
15,892
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
1 / 1 / 7
8,789
463
6,714
12,975
15,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Xorgxter
Neith
16
5 / 3 / 3
10,154
534
19,446
13,917
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ka1isThighs
Cerberus
13
2 / 2 / 4
8,524
449
6,473
20,501
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 1
8,248
434
10,031
21,125
22,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Yusssssswo
Vamana
16
3 / 2 / 3
9,618
506
15,475
20,508
13,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
iConkerz
Discordia
14
3 / 6 / 1
8,123
428
8,244
10,799
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,454
392
7,953
11,175
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
9
10
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ajawaa
Sun Wukong
5
2
4
3.5
L
Cerberus
Ka1isThighs
Cerberus
2
2
4
2
W
Pele
KramiuZ
Pele
2
2
3
1.75
L
0
5
1
0.1
W
Freya
SebasMR25
Freya
5
2
1
2.75
W
Khepri
1
1
7
4.5
W
Neith
Xorgxter
Neith
5
3
3
2.17
L
Vamana
Yusssssswo
Vamana
3
2
3
2.25
L
Discordia
iConkerz
Discordia
3
6
1
0.58
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,959
Damage
48,176
79,237
Taken
84,108
54,437
Mitigated
67,344
32,483
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ajawaa
Sun Wukong
14,869
3,941
0
8,548
18,618
15,332
966
7,629
9,856
0
85,676
L
Cerberus
Ka1isThighs
Cerberus
6,473
1,157
0
6,874
20,501
22,435
0
5,802
14,699
27,319
0
W
Pele
KramiuZ
Pele
7,451
1,641
0
4,633
17,835
8,118
0
4,908
12,763
0
96,041
L
10,031
1,024
374
6,233
21,125
22,863
0
1,117
20,008
63,495
0
W
Freya
SebasMR25
Freya
14,479
4,843
0
11,294
15,892
6,671
2,892
1,082
14,810
90,848
10,201
W
Khepri
6,714
1,323
955
2,821
12,975
15,742
70
5,198
7,690
32,872
4,155
W
Neith
Xorgxter
Neith
19,446
9,549
0
4,232
13,917
8,574
978
5,219
8,698
0
99,336
L
Vamana
Yusssssswo
Vamana
15,475
9,381
0
5,171
20,508
13,001
0
3,094
17,414
0
100,713
L
Discordia
iConkerz
Discordia
8,244
707
48
1,176
10,799
4,451
0
1,043
9,756
61,190
0
L
7,953
2,544
0
3,030
11,175
4,594
0
9,065
2,110
0
46,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
41,967
641
Minions Killed
477
0
Camps Cleared
0
1,843,599
Distance Traveled
1,711,480
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,074
583
156
8
0
331,810
2
L
Cerberus
8,524
449
40
2
0
339,746
5
W
Pele
9,912
522
127
7
0
437,212
3
L
Artio
8,248
434
110
6
0
309,869
0
W
Freya
11,018
580
159
8
0
352,843
3
W
Khepri
8,789
463
45
2
0
384,204
7
W
Neith
10,154
534
154
8
0
337,530
5
L
Vamana
9,618
506
155
8
0
447,990
3
L
Discordia
8,123
428
95
5
0
336,200
6
L
Neith
7,454
392
77
4
0
277,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role