Player Matchup

Ganesha
Ganesha
BigSchlime
Ganesha
Level 105
God Stats
5W - 3L
1,700 SR
Queue Stats
365W - 266L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
ELpatronnnnn
Danzaburou
Level 86
God Stats
18W - 8L
1,680 SR
Queue Stats
298W - 161L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
LordGryffn
Guan Yu
Level 87
God Stats
2W - 2L
1,503 SR
Queue Stats
470W - 436L
1,488 Elo+
Solo
Mercury
Mercury
MyShtummyHurt
Mercury
Level 93
God Stats
25W - 5L
1,794 SR
Queue Stats
349W - 245L
1,525 Elo+
Party 1
Ra
Ra
Reynoceros
Ra
Level 128
God Stats
11W - 8L
1,550 SR
Queue Stats
459W - 279L
1,519 Elo+
Party 1
Team Averages
Level 100
1,646 SR
1,528 Elo+

VS

Team Averages
Level 62
1,548 SR
1,408 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brucewayne_islit
Neith
Level 18
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HonorToTheFamily
Tsukuyomi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 49L
1,330 Elo+
Party 2
Ymir
Ymir
KappaWitThaDrako
Ymir
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 89L
1,297 Elo+
Party 2
Vamana
Vamana
PoopGangstah
Vamana
Level 87
God Stats
3W - 2L
1,737 SR
Queue Stats
151W - 147L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigSchlime
Ganesha
17
0 / 1 / 32
10,172
1,017
12,395
13,536
14,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ELpatronnnnn
Danzaburou
17
5 / 0 / 24
11,021
1,102
13,826
9,847
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LordGryffn
Guan Yu
17
7 / 0 / 27
11,338
1,134
14,860
13,917
18,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
18
15 / 2 / 20
12,911
1,291
22,820
10,590
5,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 0 / 23
11,799
1,180
22,855
6,857
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

300

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 2 / 2
9,620
962
19,948
9,151
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 7 / 1
8,814
881
7,627
15,094
5,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
16
1 / 12 / 2
9,716
972
7,306
22,387
9,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 1
9,223
922
5,978
22,148
17,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
14
1 / 8 / 1
9,935
994
7,742
21,604
22,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
10
37
Kills
3
3
Deaths
37
126
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
2
1
W
Ganesha
BigSchlime
Ganesha
0
1
32
16
L
0
7
1
0.07
W
Danzaburou
ELpatronnnnn
Danzaburou
5
0
24
17
L
Tsukuyomi
1
12
2
0.17
L
0
8
1
0.06
W
Guan Yu
LordGryffn
Guan Yu
7
0
27
20.5
W
Mercury
15
2
20
12.5
L
Vamana
1
8
1
0.19
W
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,756
Damage
48,601
54,747
Taken
90,384
47,650
Mitigated
58,590
11,906
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
19,948
1,695
0
409
9,151
4,019
0
3,911
5,240
44,322
0
W
Ganesha
BigSchlime
Ganesha
12,395
541
0
0
13,536
14,515
0
5,938
7,598
17,394
0
L
7,627
4,842
0
1,103
15,094
5,646
0
6,010
9,084
0
17,107
W
Danzaburou
ELpatronnnnn
Danzaburou
13,826
6,820
0
1,041
9,847
4,966
0
5,613
4,234
0
32,197
L
Tsukuyomi
7,306
1,611
0
110
22,387
9,000
0
8,790
13,597
0
14,747
L
5,978
480
0
0
22,148
17,476
0
9,497
12,651
34,416
0
W
Guan Yu
LordGryffn
Guan Yu
14,860
1,546
4,053
2,912
13,917
18,945
0
6,685
7,232
0
18,848
W
Mercury
22,820
11,836
0
140
10,590
5,765
0
5,007
5,583
0
46,994
L
Vamana
7,742
3,065
1,310
2,353
21,604
22,449
0
7,042
14,562
0
14,424
W
22,855
1,642
2,385
1,375
6,857
3,459
0
2,683
4,174
47,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,241
Gold Earned
47,308
184
Minions Killed
179
7
Camps Cleared
5
1,044,047
Distance Traveled
858,083
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,620
962
57
6
3
176,835
1
W
Ganesha
10,172
1,017
0
0
0
178,910
0
L
Neith
8,814
881
18
2
1
154,009
0
W
Danzaburou
11,021
1,102
46
5
2
182,084
0
L
Tsukuyomi
9,716
972
10
1
1
174,248
2
L
Ymir
9,223
922
89
9
0
181,892
0
W
Guan Yu
11,338
1,134
14
1
1
231,212
0
W
Mercury
12,911
1,291
57
6
4
233,503
4
L
Vamana
9,935
994
5
1
0
171,099
0
W
Ra
11,799
1,180
67
7
0
218,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role