Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Adrian562
Athena
Level 149
God Stats
12W - 14L
1,456 SR
Queue Stats
533W - 558L
1,595 Elo+
Solo
Anhur
Anhur
Skinny0ne
Anhur
Level 158
God Stats
1W - 2L
1,441 SR
Queue Stats
12W - 11L
1,508 Elo+
Solo
Kukulkan
Kukulkan
phantasmalwolf
Kukulkan
Level 44
God Stats
10W - 20L
1,301 SR
Queue Stats
14W - 34L
1,237 Elo+
Party 2
Team Averages
Level 119
1,440 SR
1,468 Elo+

VS

Team Averages
Level 121
1,508 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AuroraVenomz
King Arthur
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 20L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
MeM4TEO
Ne Zha
Level 160
God Stats
0W - 2L
1,495 SR
Queue Stats
18W - 13L
1,591 Elo+
Party 1
Chronos
Chronos
TonySalami
Chronos
Level 109
God Stats
0W - 1L
1,369 SR
Queue Stats
8W - 8L
1,536 Elo+
Party 1
Izanami
Izanami
XDTab8
Izanami
Level 17
God Stats
1W - 2L
1,467 SR
Queue Stats
6W - 40L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 3
7,921
792
6,004
15,873
12,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
 
Lancelot
14
3 / 1 / 6
7,646
765
7,273
9,401
7,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Adrian562
Athena
14
4 / 1 / 8
8,166
817
7,064
12,351
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Skinny0ne
Anhur
15
1 / 1 / 5
8,157
816
7,642
9,511
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
14
2 / 4 / 8
7,796
780
9,083
11,101
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 2 / 4
8,395
840
12,375
8,561
4,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
AuroraVenomz
King Arthur
13
0 / 5 / 6
7,218
722
10,498
14,222
9,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
MeM4TEO
Ne Zha
13
3 / 4 / 2
7,624
762
7,724
10,462
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
TonySalami
Chronos
14
2 / 0 / 4
7,596
760
11,901
8,344
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
XDTab8
Izanami
11
0 / 3 / 7
6,507
651
2,222
5,132
2,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
14
Kills
9
9
Deaths
14
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
3
2.75
W
Lancelot
 
Lancelot
3
1
6
6
L
Anubis
 
Anubis
4
2
4
3
W
Athena
Adrian562
Athena
4
1
8
8
L
King Arthur
AuroraVenomz
King Arthur
0
5
6
0.6
L
Ne Zha
MeM4TEO
Ne Zha
3
4
2
1
W
Anhur
Skinny0ne
Anhur
1
1
5
3.5
L
Chronos
TonySalami
Chronos
2
0
4
4
L
Izanami
XDTab8
Izanami
0
3
7
1.17
W
Kukulkan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
44,720
58,237
Taken
46,721
39,859
Mitigated
25,174
10,982
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,004
1,698
1,310
3,048
15,873
12,928
0
6,771
8,892
0
14,138
W
Lancelot
 
Lancelot
7,273
721
0
1,973
9,401
7,493
0
2,573
6,752
0
20,900
L
Anubis
 
Anubis
12,375
553
0
4,039
8,561
4,536
0
2,383
6,178
35,616
0
W
Athena
Adrian562
Athena
7,064
1,118
0
1,691
12,351
10,753
103
6,466
5,761
11,860
0
L
King Arthur
AuroraVenomz
King Arthur
10,498
1,276
0
3,197
14,222
9,287
0
5,004
9,218
0
29,112
L
Ne Zha
MeM4TEO
Ne Zha
7,724
1,790
0
2,033
10,462
5,079
0
2,941
7,521
0
22,307
W
Anhur
Skinny0ne
Anhur
7,642
5,323
0
2,550
9,511
4,013
74
3,258
6,081
0
32,603
L
Chronos
TonySalami
Chronos
11,901
5,371
0
625
8,344
4,068
0
2,508
5,836
27,807
0
L
Izanami
XDTab8
Izanami
2,222
1,635
0
175
5,132
2,204
0
3,311
1,821
0
3,144
W
Kukulkan
9,083
1,656
0
410
11,101
4,672
0
4,480
6,475
36,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
37,340
189
Minions Killed
192
0
Camps Cleared
0
1,088,214
Distance Traveled
912,313
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,921
792
19
2
0
217,983
0
W
Lancelot
7,646
765
30
3
0
241,557
4
L
Anubis
8,395
840
61
6
0
186,692
1
W
Athena
8,166
817
12
1
0
232,833
6
L
King Arthur
7,218
722
43
4
0
208,944
0
L
Ne Zha
7,624
762
28
3
0
199,660
4
W
Anhur
8,157
816
71
7
0
200,289
3
L
Chronos
7,596
760
58
6
0
204,772
2
L
Izanami
6,507
651
2
0
0
112,245
1
W
Kukulkan
7,796
780
57
6
0
195,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role