Player Matchup

Erlang Shen
Erlang Shen
BloodRedFire
Erlang Shen
Level 117
God Stats
3W - 5L
1,662 SR
Queue Stats
110W - 97L
1,497 Elo+
Solo
Athena
Athena
GriilledCheeze
Athena
Level 64
God Stats
12W - 13L
1,491 SR
Queue Stats
101W - 118L
1,396 Elo+
Party 3
Charybdis
Charybdis
Heretickid
Charybdis
Level 125
God Stats
8W - 10L
1,461 SR
Queue Stats
79W - 77L
1,479 Elo+
Party 3
Zhong Kui
Zhong Kui
Ste1nMeister
Zhong Kui
Level 60
God Stats
0W - 3L
1,343 SR
Queue Stats
71W - 72L
1,454 Elo+
Party 1
Nox
Nox
blue8heart
Nox
Level 145
God Stats
1W - 2L
1,518 SR
Queue Stats
328W - 308L
1,468 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,459 Elo+

VS

Team Averages
Level 91
1,476 SR
1,429 Elo+
Ares
Ares
NovaMeltdown
Ares
Level 118
God Stats
3W - 1L
1,637 SR
Queue Stats
33W - 32L
1,400 Elo+
Party 2
Vulcan
Vulcan
SherpaRage
Vulcan
Level 109
God Stats
4W - 2L
1,540 SR
Queue Stats
24W - 31L
1,361 Elo+
Party 2
Izanami
Izanami
SkateboardCat
Izanami
Level 89
God Stats
9W - 9L
1,381 SR
Queue Stats
22W - 21L
1,431 Elo+
Party 2
Susano
Susano
archinGturDs
Susano
Level 69
God Stats
2W - 1L
1,325 SR
Queue Stats
45W - 49L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
calisoki117
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 146L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BloodRedFire
Erlang Shen
7
0 / 4 / 0
6,685
304
4,350
8,045
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
6,361
289
855
5,559
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Heretickid
Charybdis
6
0 / 2 / 0
6,437
293
4,060
4,957
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Ste1nMeister
Zhong Kui
16
2 / 6 / 1
9,674
440
11,828
23,038
16,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 2 / 1
11,457
521
18,690
15,395
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
12,914
587
7,497
20,076
23,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
SherpaRage
Vulcan
17
2 / 2 / 4
11,371
517
10,356
10,601
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
19
3 / 0 / 4
12,561
571
10,446
13,939
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
17
4 / 3 / 1
11,456
521
10,319
18,918
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
calisoki117
Sun Wukong
18
0 / 2 / 3
11,501
523
6,438
22,015
19,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
15
16
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BloodRedFire
Erlang Shen
0
4
0
0
L
0
2
0
0
L
Charybdis
Heretickid
Charybdis
0
2
0
0
W
6
0
4
8
W
Vulcan
SherpaRage
Vulcan
2
2
4
2
W
Izanami
3
0
4
5
L
Zhong Kui
Ste1nMeister
Zhong Kui
2
6
1
0.42
W
Susano
4
3
1
1.5
L
4
2
1
2.25
W
Sun Wukong
calisoki117
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
45,056
56,994
Taken
85,549
31,162
Mitigated
65,329
16,496
Healing
32,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BloodRedFire
Erlang Shen
4,350
2,544
0
2,179
8,045
3,645
0
1,060
6,985
0
26,673
L
855
434
0
924
5,559
2,666
0
1,549
4,010
7,229
0
L
Charybdis
Heretickid
Charybdis
4,060
2,593
0
2,467
4,957
1,425
141
1,625
3,332
0
22,846
W
7,497
934
3,422
4,595
20,076
23,190
2,258
3,374
16,530
58,434
4,117
W
Vulcan
SherpaRage
Vulcan
10,356
3,988
0
1,917
10,601
5,938
2,072
6,046
4,161
79,796
0
W
Izanami
10,446
6,950
0
6,943
13,939
7,571
10,213
4,491
9,336
0
145,742
L
Zhong Kui
Ste1nMeister
Zhong Kui
11,828
987
0
7,640
23,038
16,238
0
10,251
12,787
73,945
0
W
Susano
10,319
2,639
0
6,934
18,918
8,734
1,551
5,756
12,820
0
92,852
L
18,690
1,192
0
3,286
15,395
7,188
0
2,604
12,791
99,436
0
W
Sun Wukong
calisoki117
Sun Wukong
6,438
1,298
0
8,295
22,015
19,896
1,695
9,926
11,329
0
79,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
59,803
408
Minions Killed
715
0
Camps Cleared
0
1,221,848
Distance Traveled
2,011,906
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,685
304
42
2
0
194,168
0
L
Athena
6,361
289
14
1
0
130,497
2
L
Charybdis
6,437
293
29
1
0
115,728
0
W
Ares
12,914
587
90
4
0
408,846
3
W
Vulcan
11,371
517
122
6
0
406,885
4
W
Izanami
12,561
571
214
10
0
401,333
2
L
Zhong Kui
9,674
440
132
6
0
359,189
4
W
Susano
11,456
521
144
7
0
420,213
0
L
Nox
11,457
521
191
9
0
422,266
3
W
Sun Wukong
11,501
523
145
7
0
374,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role