Player Matchup

Fenrir
Fenrir
DragonKingLibra
Fenrir
Level 155
God Stats
6W - 6L
1,522 SR
Queue Stats
97W - 85L
1,506 Elo+
Party 2
Fafnir
Fafnir
Okamiyeah
Fafnir
Level 159
God Stats
1W - 2L
1,617 SR
Queue Stats
347W - 333L
1,526 Elo+
Party 2
Charybdis
Charybdis
Starscream515102
Charybdis
Level 50
God Stats
5W - 8L
1,370 SR
Queue Stats
40W - 54L
1,421 Elo+
Solo
Skadi
Skadi
THE WARLORD BOX
Skadi
Level 149
God Stats
4W - 3L
1,704 SR
Queue Stats
353W - 336L
1,531 Elo+
Party 2
Thoth
Thoth
Y7NR
Thoth
Level 126
God Stats
1W - 1L
1,738 SR
Queue Stats
208W - 210L
1,431 Elo+
Solo
Team Averages
Level 128
1,590 SR
1,483 Elo+

VS

Team Averages
Level 130
1,441 SR
1,459 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MadameMime
Neith
Level 109
God Stats
10W - 8L
1,364 SR
Queue Stats
147W - 160L
1,449 Elo+
Solo
Mulan
Mulan
Montalv0
Mulan
Level 104
God Stats
3W - 2L
1,372 SR
Queue Stats
153W - 145L
1,457 Elo+
Party 1
Achilles
Achilles
holydevil321
Achilles
Level 125
God Stats
26W - 24L
1,470 SR
Queue Stats
277W - 289L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,908
527
6,646
15,023
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Okamiyeah
Fafnir
9
0 / 2 / 1
6,633
442
2,499
13,935
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
12
1 / 3 / 0
7,216
481
5,258
10,960
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 0
8,359
557
7,687
8,707
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
Y7NR
Thoth
11
1 / 7 / 0
6,932
462
3,185
9,254
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 2 / 4
9,316
621
10,111
8,400
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
13
5 / 0 / 7
9,126
608
5,931
9,646
8,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
2 / 1 / 2
8,505
567
7,234
7,159
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
Montalv0
Mulan
14
0 / 2 / 0
8,613
574
7,179
12,987
8,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
holydevil321
Achilles
15
3 / 2 / 4
8,663
578
6,342
12,411
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
15
15
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
4
3.5
W
Baron Samedi
 
Baron Samedi
5
0
7
8.5
L
3
3
3
1.5
W
Neith
2
1
2
3
W
Mulan
Montalv0
Mulan
0
2
0
0
L
Fafnir
Okamiyeah
Fafnir
0
2
1
0.25
L
Charybdis
1
3
0
0.33
L
2
0
0
2
L
Thoth
Y7NR
Thoth
1
7
0
0.14
W
Achilles
holydevil321
Achilles
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
36,797
57,879
Taken
50,603
31,160
Mitigated
31,100
18,635
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,111
752
0
2,467
8,400
4,400
2,478
1,010
7,390
79,308
0
W
Baron Samedi
 
Baron Samedi
5,931
681
1,046
4,671
9,646
8,316
1,200
2,492
7,154
24,530
2,159
L
6,646
1,282
0
6,089
15,023
6,423
0
5,055
9,968
0
51,674
W
Neith
7,234
1,576
0
3,207
7,159
3,329
1,657
924
6,235
0
70,584
W
Mulan
Montalv0
Mulan
7,179
513
0
6,617
12,987
8,748
307
0
12,987
0
67,283
L
Fafnir
Okamiyeah
Fafnir
2,499
641
0
2,882
13,935
12,799
0
3,622
10,313
24,252
0
L
Charybdis
5,258
2,436
0
5,982
10,960
3,961
366
1,623
9,337
0
53,909
L
7,687
3,259
0
3,182
8,707
4,607
1,488
0
8,707
0
65,074
L
Thoth
Y7NR
Thoth
3,185
623
0
500
9,254
3,370
0
5,652
3,602
41,127
0
W
Achilles
holydevil321
Achilles
6,342
2,229
0
2,371
12,411
6,307
0
1,258
11,153
0
77,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
44,223
408
Minions Killed
543
0
Camps Cleared
0
1,270,945
Distance Traveled
1,520,848
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,316
621
143
10
0
319,539
2
W
Baron Samedi
9,126
608
30
2
0
273,800
0
L
Fenrir
7,908
527
84
6
0
304,619
2
W
Neith
8,505
567
127
8
0
289,336
3
W
Mulan
8,613
574
128
9
0
299,721
4
L
Fafnir
6,633
442
33
2
0
242,018
1
L
Charybdis
7,216
481
101
7
0
173,224
4
L
Skadi
8,359
557
123
8
0
295,465
5
L
Thoth
6,932
462
67
4
0
255,619
2
W
Achilles
8,663
578
115
8
0
338,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role